Player Matchup

Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Diamond V
DarwinGod
Cerberus
Diamond V
Level 153
God Stats
2W - 1L
1,921 SR
Queue Stats
268W - 261L
1,978 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Iamlategame
Ah Muzen Cab
Platinum III
Level 69
God Stats
3W - 0L
1,954 SR
Queue Stats
30W - 17L
2,081 MMR
Party 2
Sol
Sol
Platinum II
VeryAroused
Sol
Platinum II
Level 38
God Stats
8W - 1L
1,935 SR
Queue Stats
26W - 14L
2,110 MMR
Party 2
Da Ji
Da Ji
Platinum I
a1rh3ad24
Da Ji
Platinum I
Level 147
God Stats
8W - 6L
1,696 SR
Queue Stats
309W - 295L
1,941 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,801 SR
1,922 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,576 SR
1,754 MMR
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
SetismyMain
Achilles
Platinum III
Level 45
God Stats
2W - 2L
1,754 SR
Queue Stats
35W - 17L
2,002 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
Thorboy99
Ne Zha
Platinum I
Level 159
God Stats
0W - 1L
1,541 SR
Queue Stats
799W - 790L
1,850 MMR
Solo
Ullr
Ullr
Platinum II
Vash123
Ullr
Platinum II
Level 103
God Stats
2W - 3L
1,585 SR
Queue Stats
185W - 179L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 0 / 0
6,793
679
6,936
8,911
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
DarwinGod
Cerberus
9
1 / 0 / 3
6,160
616
2,565
5,528
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Iamlategame
Ah Muzen Cab
12
3 / 0 / 2
7,044
704
7,980
6,134
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 0
6,986
699
5,996
5,119
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
a1rh3ad24
Da Ji
10
0 / 3 / 1
5,791
579
2,547
6,465
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OdinGeb

VS

Bans
CliodhnaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 2 / 0
5,827
583
3,872
6,042
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
8
0 / 2 / 1
4,921
492
1,477
9,191
3,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
SetismyMain
Achilles
10
0 / 2 / 1
5,716
572
5,719
9,028
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
Thorboy99
Ne Zha
10
0 / 1 / 2
5,656
566
3,069
7,319
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Vash123
Ullr
9
0 / 4 / 0
4,841
484
1,279
8,071
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
3
3
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
L
Agni
 
Agni
3
2
0
1.5
L
Sobek
 
Sobek
0
2
1
0.25
W
Cerberus
DarwinGod
Cerberus
1
0
3
2.5
W
Ah Muzen Cab
Iamlategame
Ah Muzen Cab
3
0
2
4
L
Achilles
SetismyMain
Achilles
0
2
1
0.25
L
Ne Zha
Thorboy99
Ne Zha
0
1
2
1
L
Ullr
Vash123
Ullr
0
4
0
0
W
4
0
0
4
W
Da Ji
a1rh3ad24
Da Ji
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
15,416
32,157
Taken
39,651
14,197
Mitigated
13,646
17,894
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,936
854
0
5,646
8,911
6,289
0
554
7,857
3,440
32,723
L
Agni
 
Agni
3,872
424
0
1,557
6,042
1,743
0
2,104
3,896
35,665
0
L
Sobek
 
Sobek
1,477
117
1,035
2,478
9,191
3,700
0
3,828
5,363
10,255
0
W
Cerberus
DarwinGod
Cerberus
2,565
128
17
2,217
5,528
2,664
0
1,585
3,904
17,380
0
W
Ah Muzen Cab
Iamlategame
Ah Muzen Cab
7,980
3,412
0
4,039
6,134
1,940
316
710
5,424
0
54,948
L
Achilles
SetismyMain
Achilles
5,719
1,788
0
4,201
9,028
4,851
0
818
7,589
0
33,509
L
Ne Zha
Thorboy99
Ne Zha
3,069
625
0
835
7,319
2,211
0
2,174
5,145
0
36,732
L
Ullr
Vash123
Ullr
1,279
383
0
1,624
8,071
1,141
0
472
7,599
0
25,404
W
5,996
2,963
0
3,383
5,119
1,288
1,096
702
4,417
44,249
0
W
Da Ji
a1rh3ad24
Da Ji
2,547
557
0
2,592
6,465
2,016
0
1,945
4,491
0
30,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
26,961
363
Minions Killed
296
0
Camps Cleared
0
1,090,144
Distance Traveled
1,095,674
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,793
679
91
9
0
226,059
3
L
Agni
5,827
583
76
8
0
217,372
1
L
Sobek
4,921
492
20
2
0
218,720
4
W
Cerberus
6,160
616
24
2
0
216,117
3
W
Ah Muzen Cab
7,044
704
93
9
0
220,618
3
L
Achilles
5,716
572
66
7
0
225,463
2
L
Ne Zha
5,656
566
83
8
0
240,691
3
L
Ullr
4,841
484
51
5
0
193,428
2
W
Sol
6,986
699
89
9
0
188,105
1
W
Da Ji
5,791
579
66
7
0
239,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role