Player Matchup

Morgan Le Fay
Morgan Le Fay
ExplodingHummus
Morgan Le Fay
Level 158
God Stats
17W - 14L
1,654 SR
Queue Stats
382W - 310L
1,689 Elo+
Party 2
Danzaburou
Danzaburou
Fluffmyduff
Danzaburou
Level 87
God Stats
2W - 0L
1,414 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
Neightin
Cabrakan
Level 118
God Stats
3W - 0L
1,482 SR
Queue Stats
4W - 3L
1,467 Elo+
Party 2
Team Averages
Level 121
1,517 SR
1,567 Elo+

VS

Team Averages
Level 115
1,584 SR
1,422 Elo+
Sol
Sol
KingOfGamez100
Sol
Level 102
God Stats
26W - 31L
1,389 SR
Queue Stats
102W - 160L
1,261 Elo+
Solo
Zeus
Zeus
KoolkidJamie
Zeus
Level 120
God Stats
35W - 20L
1,678 SR
Queue Stats
300W - 299L
1,515 Elo+
Party 1
Ra
Ra
Martiess64
Ra
Level 122
God Stats
30W - 18L
1,686 SR
Queue Stats
1,045W - 1,182L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExplodingHummus
Morgan Le Fay
17
9 / 3 / 7
13,212
734
13,793
13,371
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Fluffmyduff
Danzaburou
14
3 / 4 / 11
11,291
627
6,213
10,944
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Neightin
Cabrakan
17
6 / 3 / 10
13,494
750
10,115
18,925
27,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
9,478
527
2,342
3,441
967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 9 / 0
12,380
688
15,054
14,036
4,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 2
11,215
623
7,370
17,071
9,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
10
10
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ExplodingHummus
Morgan Le Fay
9
3
7
4.17
W
Danzaburou
Fluffmyduff
Danzaburou
3
4
11
2.13
L
0
2
2
0.5
L
7
9
0
0.78
L
3
7
2
0.57
W
Cabrakan
Neightin
Cabrakan
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
24,766
43,240
Taken
34,548
38,132
Mitigated
15,022
9,274
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ExplodingHummus
Morgan Le Fay
13,793
608
146
3,903
13,371
5,595
1,895
11,186
2,185
63,783
0
W
Danzaburou
Fluffmyduff
Danzaburou
6,213
2,411
0
2,205
10,944
4,796
728
6,411
4,533
0
42,260
L
2,342
355
322
267
3,441
967
638
2,217
1,172
8,590
0
L
15,054
965
0
611
14,036
4,691
706
10,940
2,626
47,495
0
L
7,370
448
1,348
6,266
17,071
9,364
137
10,420
6,283
44,178
0
W
Cabrakan
Neightin
Cabrakan
10,115
523
0
3,020
18,925
27,741
215
7,929
10,996
33,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
33,073
206
Minions Killed
170
9
Camps Cleared
5
905,611
Distance Traveled
748,006
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,212
734
104
6
3
307,598
1
W
Danzaburou
11,291
627
52
3
4
275,369
2
L
Sol
9,478
527
26
1
0
219,322
5
L
Zeus
12,380
688
81
5
2
245,680
2
L
Ra
11,215
623
63
4
3
283,004
5
W
Cabrakan
13,494
750
50
3
2
322,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role