Player Matchup

Chang'e
Chang'e
Guapstr
Chang'e
Level 118
God Stats
20W - 4L
1,676 SR
Queue Stats
230W - 120L
1,790 Elo+
Party 1
Ganesha
Ganesha
Qinsaiz
Ganesha
Level 29
God Stats
7W - 0L
1,976 SR
Queue Stats
40W - 3L
1,861 Elo+
Party 1
Heimdallr
Heimdallr
Syfirz
Heimdallr
Level 99
God Stats
4W - 2L
1,615 SR
Queue Stats
59W - 26L
1,687 Elo+
Party 1
Team Averages
Level 82
1,756 SR
1,779 Elo+

VS

Team Averages
Level 78
1,695 SR
1,528 Elo+
Bellona
Bellona
INFINITY XING
Bellona
Level 108
God Stats
9W - 9L
1,602 SR
Queue Stats
160W - 150L
1,542 Elo+
Party 2
Ymir
Ymir
blackirish22
Ymir
Level 4
God Stats
2W - 1L
1,874 SR
Queue Stats
2W - 5L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
blackirish45
Nu Wa
Level 122
God Stats
0W - 1L
1,609 SR
Queue Stats
59W - 69L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Guapstr
Chang'e
12
2 / 1 / 7
8,796
628
8,679
9,992
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Qinsaiz
Ganesha
12
0 / 0 / 8
9,236
660
5,580
16,801
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Syfirz
Heimdallr
14
7 / 1 / 2
9,740
696
18,837
12,341
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 2 / 0
8,802
629
6,827
16,607
13,611
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 1
8,198
586
5,093
14,357
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 1
7,945
568
12,561
8,291
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Guapstr
Chang'e
2
1
7
5.5
L
Bellona
2
2
0
1
W
Ganesha
Qinsaiz
Ganesha
0
0
8
4
W
Heimdallr
Syfirz
Heimdallr
7
1
2
8
L
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
24,481
39,134
Taken
39,255
29,460
Mitigated
26,501
17,027
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Guapstr
Chang'e
8,679
506
4,396
4,802
9,992
3,935
339
4,455
5,245
32,413
0
L
Bellona
6,827
1,213
0
1,307
16,607
13,611
12
5,914
10,325
0
15,448
W
Ganesha
Qinsaiz
Ganesha
5,580
556
736
5,092
16,801
18,506
25
6,355
9,822
17,060
0
W
Heimdallr
Syfirz
Heimdallr
18,837
9,155
0
2,001
12,341
7,019
2,039
5,687
6,176
0
52,470
L
5,093
439
0
918
14,357
10,901
0
4,975
8,826
15,112
0
L
12,561
1,567
154
980
8,291
1,989
552
2,965
5,261
42,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
24,945
175
Minions Killed
130
7
Camps Cleared
4
790,181
Distance Traveled
867,102
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,796
628
64
5
2
270,731
2
L
Bellona
8,802
629
28
2
1
297,545
4
W
Ganesha
9,236
660
3
0
0
276,363
3
W
Heimdallr
9,740
696
108
8
5
243,087
0
L
Ymir
8,198
586
21
2
1
292,794
0
L
Nu Wa
7,945
568
81
6
2
276,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role