Player Matchup

Cu Chulainn
Cu Chulainn
K1ngCogidubnus
Cu Chulainn
Level 105
God Stats
4W - 7L
1,294 SR
Queue Stats
276W - 243L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
KachiZzz_
Baron Samedi
Level 107
God Stats
6W - 1L
1,908 SR
Queue Stats
410W - 359L
1,577 Elo+
Solo
Medusa
Medusa
Leslord
Medusa
Level 142
God Stats
1W - 0L
1,756 SR
Queue Stats
486W - 382L
1,613 Elo+
Party 2
Agni
Agni
TopShelfHooch
Agni
Level 158
God Stats
10W - 11L
1,532 SR
Queue Stats
448W - 433L
1,589 Elo+
Solo
Camazotz
Camazotz
itsJelato
Camazotz
Level 82
God Stats
18W - 9L
1,733 SR
Queue Stats
339W - 245L
1,597 Elo+
Party 2
Team Averages
Level 119
1,645 SR
1,590 Elo+

VS

Team Averages
Level 110
1,627 SR
1,594 Elo+
Neith
Neith
Angellopez
Neith
Level 107
God Stats
5W - 6L
1,548 SR
Queue Stats
212W - 215L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
Distortedlce
Kuzenbo
Level 128
God Stats
4W - 1L
2,036 SR
Queue Stats
375W - 312L
1,589 Elo+
Solo
Amaterasu
Amaterasu
JuztDino
Amaterasu
Level 127
God Stats
6W - 7L
1,501 SR
Queue Stats
350W - 336L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
Killer_Greed696
Nu Wa
Level 102
God Stats
3W - 4L
1,552 SR
Queue Stats
304W - 291L
1,627 Elo+
Solo
Susano
Susano
Sezyn
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 98L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
K1ngCogidubnus
Cu Chulainn
20
4 / 3 / 9
15,295
588
22,220
34,054
40,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
KachiZzz_
Baron Samedi
19
3 / 3 / 15
14,519
558
15,282
29,960
40,655
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Leslord
Medusa
20
6 / 4 / 8
15,770
607
20,696
33,495
19,531
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 8
15,944
613
36,067
24,451
14,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
itsJelato
Camazotz
20
3 / 2 / 11
15,314
589
12,994
29,164
12,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 2 / 4
14,128
543
22,315
17,907
10,243
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Distortedlce
Kuzenbo
15
2 / 6 / 5
10,424
401
12,708
30,963
49,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
JuztDino
Amaterasu
17
2 / 4 / 4
11,825
455
25,150
37,660
41,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 5 / 5
12,175
468
22,913
18,629
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Sezyn
Susano
17
2 / 9 / 7
11,451
440
17,708
24,962
10,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
26
Kills
15
15
Deaths
26
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
7
2
4
4.5
L
Kuzenbo
Distortedlce
Kuzenbo
2
6
5
0.75
L
Amaterasu
JuztDino
Amaterasu
2
4
4
1
W
Cu Chulainn
K1ngCogidubnus
Cu Chulainn
4
3
9
2.83
W
Baron Samedi
KachiZzz_
Baron Samedi
3
3
15
3.5
L
2
5
5
0.9
W
Medusa
Leslord
Medusa
6
4
8
2.5
L
Susano
Sezyn
Susano
2
9
7
0.61
W
10
3
8
4.67
W
Camazotz
itsJelato
Camazotz
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,259
Damage
100,794
151,124
Taken
130,121
126,969
Mitigated
119,001
76,706
Healing
36,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
22,315
7,144
0
5,442
17,907
10,243
0
6,182
11,675
0
111,261
L
Kuzenbo
Distortedlce
Kuzenbo
12,708
3,872
1,392
4,877
30,963
49,618
81
13,551
16,936
43,993
0
L
Amaterasu
JuztDino
Amaterasu
25,150
10,817
599
16,728
37,660
41,587
875
14,460
21,905
0
84,879
W
Cu Chulainn
K1ngCogidubnus
Cu Chulainn
22,220
3,494
1,032
11,205
34,054
40,050
991
7,119
26,935
14,534
99,039
W
Baron Samedi
KachiZzz_
Baron Samedi
15,282
1,876
7,629
11,952
29,960
40,655
592
8,773
21,187
39,301
0
L
22,913
3,039
0
2,131
18,629
6,707
599
11,119
7,510
100,460
0
W
Medusa
Leslord
Medusa
20,696
11,368
0
17,034
33,495
19,531
4,452
7,600
25,895
0
165,412
L
Susano
Sezyn
Susano
17,708
3,189
0
5,662
24,962
10,846
0
10,123
14,577
0
84,221
W
36,067
1,234
808
10,805
24,451
14,208
1,853
8,259
16,192
165,313
0
W
Camazotz
itsJelato
Camazotz
12,994
3,574
0
16,241
29,164
12,525
2,086
6,260
22,904
0
125,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,842
Gold Earned
60,003
856
Minions Killed
657
0
Camps Cleared
0
2,558,423
Distance Traveled
2,428,410
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,128
543
173
7
0
475,945
6
L
Kuzenbo
10,424
401
53
2
0
474,478
2
L
Amaterasu
11,825
455
148
6
0
537,745
1
W
Cu Chulainn
15,295
588
189
7
0
526,995
7
W
Baron Samedi
14,519
558
29
1
0
461,678
3
L
Nu Wa
12,175
468
167
6
0
436,874
13
W
Medusa
15,770
607
213
8
0
465,340
6
L
Susano
11,451
440
116
4
0
503,368
8
W
Agni
15,944
613
233
9
0
495,499
7
W
Camazotz
15,314
589
192
7
0
608,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role