Player Matchup

Mercury
Mercury
BIackBird225
Mercury
Level 125
God Stats
6W - 4L
1,424 SR
Queue Stats
63W - 69L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
BigBoiWeeby
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,250 Elo+
Party 1
Atlas
Atlas
PĦÀÑŤØM
Atlas
Level 76
God Stats
4W - 2L
1,650 SR
Queue Stats
72W - 58L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
Silveo_12
Erlang Shen
Level 89
God Stats
10W - 9L
1,597 SR
Queue Stats
167W - 202L
1,428 Elo+
Party 1
Discordia
Discordia
YoungGeminii
Discordia
Level 25
God Stats
4W - 4L
1,504 SR
Queue Stats
7W - 8L
1,483 Elo+
Party 1
Team Averages
Level 64
1,535 SR
1,427 Elo+

VS

Team Averages
Level 53
1,581 SR
1,510 Elo+
Thanatos
Thanatos
EatDisDiq
Thanatos
Level 108
God Stats
3W - 4L
1,661 SR
Queue Stats
47W - 30L
1,544 Elo+
Party 2
Skadi
Skadi
MidgetPigeon31
Skadi
Level 38
God Stats
7W - 8L
1,599 SR
Queue Stats
23W - 18L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Oz_Flexington14
Gilgamesh
Level 49
God Stats
7W - 7L
1,492 SR
Queue Stats
118W - 137L
1,448 Elo+
Solo
Olorun
Olorun
TheePrimo
Olorun
Level 69
God Stats
19W - 15L
1,653 SR
Queue Stats
121W - 96L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
weinerofwisdom
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIackBird225
Mercury
20
12 / 9 / 15
14,041
1,080
20,151
19,084
7,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
BigBoiWeeby
Cthulhu
20
2 / 6 / 21
12,293
946
13,401
23,646
30,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 4 / 19
15,643
1,203
21,708
20,106
15,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Silveo_12
Erlang Shen
20
12 / 4 / 17
14,456
1,112
26,965
20,114
13,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
YoungGeminii
Discordia
20
4 / 4 / 18
12,447
957
12,075
12,476
5,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

115

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EatDisDiq
Thanatos
19
5 / 9 / 11
12,823
986
16,587
19,166
7,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 10 / 14
14,071
1,082
21,072
18,075
7,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Oz_Flexington14
Gilgamesh
19
2 / 7 / 15
12,430
956
11,862
30,131
21,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
TheePrimo
Olorun
20
13 / 4 / 7
15,931
1,225
35,738
20,388
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
19
0 / 10 / 10
11,375
875
3,086
16,012
6,830

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
84
40
Kills
27
27
Deaths
40
90
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
BIackBird225
Mercury
12
9
15
2.17
W
Cthulhu
BigBoiWeeby
Cthulhu
2
6
21
2.08
L
Thanatos
EatDisDiq
Thanatos
5
9
11
1.17
L
7
10
14
1.4
L
Gilgamesh
Oz_Flexington14
Gilgamesh
2
7
15
1.36
W
10
4
19
4.88
W
Erlang Shen
Silveo_12
Erlang Shen
12
4
17
5.13
L
Olorun
TheePrimo
Olorun
13
4
7
4.13
W
Discordia
YoungGeminii
Discordia
4
4
18
3.25
L
Kukulkan
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,300
Damage
88,345
95,426
Taken
103,772
73,853
Mitigated
49,768
11,846
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BIackBird225
Mercury
20,151
14,515
0
0
19,084
7,737
0
6,899
12,185
0
30,043
W
Cthulhu
BigBoiWeeby
Cthulhu
13,401
1,488
0
1,369
23,646
30,965
0
8,406
15,240
37,093
0
L
Thanatos
EatDisDiq
Thanatos
16,587
3,296
0
8,067
19,166
7,162
0
9,153
9,882
0
39,113
L
21,072
8,879
0
79
18,075
7,003
0
9,124
8,580
0
42,277
L
Gilgamesh
Oz_Flexington14
Gilgamesh
11,862
2,296
109
6,448
30,131
21,237
0
13,391
16,022
0
24,107
W
21,708
6,311
324
3,294
20,106
15,252
0
6,457
13,649
47,477
0
W
Erlang Shen
Silveo_12
Erlang Shen
26,965
14,643
0
5,152
20,114
13,969
0
11,804
8,310
0
47,843
L
Olorun
TheePrimo
Olorun
35,738
19,537
551
11,278
20,388
7,536
0
8,735
11,317
64,330
0
W
Discordia
YoungGeminii
Discordia
12,075
836
518
1,189
12,476
5,930
0
5,258
7,218
19,848
0
L
Kukulkan
3,086
905
0
0
16,012
6,830
0
5,089
10,760
14,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,880
Gold Earned
66,630
196
Minions Killed
199
10
Camps Cleared
4
1,241,780
Distance Traveled
1,197,251
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,041
1,080
31
2
3
256,412
0
W
Cthulhu
12,293
946
59
5
0
267,376
0
L
Thanatos
12,823
986
45
3
1
259,853
1
L
Skadi
14,071
1,082
31
2
1
256,722
0
L
Gilgamesh
12,430
956
27
2
0
221,793
0
W
Atlas
15,643
1,203
54
4
2
234,427
0
W
Erlang Shen
14,456
1,112
45
3
2
240,435
0
L
Olorun
15,931
1,225
68
5
1
245,667
0
W
Discordia
12,447
957
7
1
3
243,130
0
L
Kukulkan
11,375
875
28
2
1
213,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role