Player Matchup

Cliodhna
Cliodhna
Devinator02
Cliodhna
Level 124
God Stats
8W - 4L
1,631 SR
Queue Stats
67W - 49L
1,559 Elo+
Party 1
Medusa
Medusa
HALOGOD213
Medusa
Level 53
God Stats
7W - 10L
1,180 SR
Queue Stats
22W - 23L
1,499 Elo+
Party 1
Chaac
Chaac
HarlemStruggle1
Chaac
Level 135
God Stats
4W - 1L
1,712 SR
Queue Stats
62W - 43L
1,579 Elo+
Party 1
Scylla
Scylla
heatbite
Scylla
Level 43
God Stats
9W - 3L
1,739 SR
Queue Stats
34W - 46L
1,345 Elo+
Party 1
Jormungandr
Jormungandr
ricoduce
Jormungandr
Level 105
God Stats
13W - 12L
1,677 SR
Queue Stats
173W - 184L
1,479 Elo+
Solo
Team Averages
Level 92
1,588 SR
1,492 Elo+

VS

Team Averages
Level 42
1,449 SR
1,355 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CannibalLabeouf
Ares
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 2
Cernunnos
Cernunnos
DogBedJim
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 2
Ra
Ra
FuzzyFerret
Ra
Level 7
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 2
Ne Zha
Ne Zha
T0x1c_N1tr0
Ne Zha
Level 43
God Stats
16W - 17L
1,425 SR
Queue Stats
37W - 41L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Devinator02
Cliodhna
17
9 / 2 / 8
10,872
518
12,823
15,524
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
HALOGOD213
Medusa
17
9 / 2 / 12
11,617
553
13,434
11,876
4,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 4
10,906
519
11,771
18,584
15,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
heatbite
Scylla
18
7 / 3 / 5
11,186
533
7,527
8,898
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
ricoduce
Jormungandr
16
3 / 4 / 7
9,637
459
10,097
15,531
17,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 0 / 0
10,986
523
15,231
13,199
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 4
8,644
412
4,000
13,605
11,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
DogBedJim
Cernunnos
13
1 / 8 / 4
8,279
394
10,758
14,123
4,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 11 / 3
9,367
446
4,885
14,442
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
5 / 5 / 3
10,113
482
10,096
15,532
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
29
Kills
12
12
Deaths
29
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
L
3
5
4
1
W
Cliodhna
Devinator02
Cliodhna
9
2
8
6.5
L
Cernunnos
DogBedJim
Cernunnos
1
8
4
0.38
L
2
11
3
0.32
W
Medusa
HALOGOD213
Medusa
9
2
12
7.5
W
1
1
4
3
L
Ne Zha
5
5
3
1.3
W
Scylla
heatbite
Scylla
7
3
5
3.17
W
Jormungandr
ricoduce
Jormungandr
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,652
Damage
44,970
70,413
Taken
70,901
46,065
Mitigated
40,010
25,514
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,231
6,520
0
7,317
13,199
15,226
0
1,442
11,757
0
87,602
L
4,000
236
0
1,694
13,605
11,341
0
2,893
10,712
20,030
0
W
Cliodhna
Devinator02
Cliodhna
12,823
2,344
0
6,839
15,524
5,659
0
1,571
13,741
0
76,640
L
Cernunnos
DogBedJim
Cernunnos
10,758
5,655
0
3,104
14,123
4,143
1,550
4,574
9,549
0
43,696
L
4,885
607
644
1,518
14,442
3,889
723
5,485
8,957
50,841
0
W
Medusa
HALOGOD213
Medusa
13,434
6,126
0
4,586
11,876
4,453
2,574
746
11,058
0
67,111
W
11,771
3,732
0
10,454
18,584
15,246
0
1,324
16,166
3,364
75,764
L
Ne Zha
10,096
2,403
0
1,303
15,532
5,411
0
4,289
11,243
0
72,462
W
Scylla
heatbite
Scylla
7,527
944
273
1,230
8,898
2,863
1,270
1,963
6,775
63,965
0
W
Jormungandr
ricoduce
Jormungandr
10,097
2,963
137
1,995
15,531
17,844
0
2,829
12,622
58,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
47,389
621
Minions Killed
495
0
Camps Cleared
0
2,058,715
Distance Traveled
1,999,253
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,986
523
170
8
0
434,067
2
L
Ares
8,644
412
25
1
0
434,825
0
W
Cliodhna
10,872
518
98
5
0
473,522
4
L
Cernunnos
8,279
394
68
3
0
381,335
0
L
Ra
9,367
446
123
6
0
370,427
4
W
Medusa
11,617
553
110
5
0
417,958
0
W
Chaac
10,906
519
180
9
0
431,416
5
L
Ne Zha
10,113
482
109
5
0
378,599
4
W
Scylla
11,186
533
137
7
0
381,468
0
W
Jormungandr
9,637
459
96
5
0
354,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role