Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
PaulSao
Hera
Level 159
God Stats
7W - 5L
1,502 SR
Queue Stats
103W - 63L
1,665 Elo+
Party 2
Ymir
Ymir
acestorms
Ymir
Level 160
God Stats
1W - 0L
1,865 SR
Queue Stats
185W - 159L
1,639 Elo+
Party 2
Charybdis
Charybdis
helemflan
Charybdis
Level 81
God Stats
13W - 9L
1,506 SR
Queue Stats
61W - 56L
1,560 Elo+
Party 2
Team Averages
Level 126
1,575 SR
1,573 Elo+

VS

Team Averages
Level 97
1,673 SR
1,600 Elo+
Geb
Geb
Beesig
Geb
Level 64
God Stats
3W - 3L
1,657 SR
Queue Stats
85W - 66L
1,636 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GorkBork
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,832 SR
Queue Stats
144W - 131L
1,631 Elo+
Party 3
Mulan
Mulan
HarmeetP
Mulan
Level 125
God Stats
1W - 2L
1,567 SR
Queue Stats
16W - 16L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Ichxban
Gilgamesh
Level 122
God Stats
2W - 5L
1,756 SR
Queue Stats
305W - 281L
1,589 Elo+
Solo
Anubis
Anubis
KeMoNiTo7448
Anubis
Level 108
God Stats
3W - 5L
1,553 SR
Queue Stats
451W - 427L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 1 / 1
5,316
665
3,986
5,151
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
 
Loki
9
3 / 0 / 1
5,299
662
2,652
3,840
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
PaulSao
Hera
9
2 / 0 / 0
5,188
649
1,493
2,382
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
7
0 / 1 / 3
4,563
570
1,633
6,084
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
helemflan
Charybdis
7
0 / 2 / 2
4,096
512
1,551
3,668
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Beesig
Geb
7
1 / 0 / 1
4,413
552
1,801
4,749
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
GorkBork
Ah Muzen Cab
7
1 / 2 / 2
4,089
511
3,300
3,970
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
HarmeetP
Mulan
7
0 / 3 / 0
4,105
513
1,768
6,289
2,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Ichxban
Gilgamesh
8
2 / 2 / 0
4,800
600
2,176
4,528
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
1
0 / 0 / 0
1,446
181
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
W
Loki
 
Loki
3
0
1
3.5
L
Geb
Beesig
Geb
1
0
1
1.5
L
Ah Muzen Cab
GorkBork
Ah Muzen Cab
1
2
2
1
L
Mulan
HarmeetP
Mulan
0
3
0
0
L
Gilgamesh
Ichxban
Gilgamesh
2
2
0
1
L
Anubis
0
0
0
0
W
Hera
PaulSao
Hera
2
0
0
2
W
Ymir
0
1
3
1.5
W
Charybdis
helemflan
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,315
Damage
9,045
21,125
Taken
19,536
7,965
Mitigated
7,195
9,545
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,986
632
0
3,309
5,151
2,661
0
0
5,151
0
26,245
W
Loki
 
Loki
2,652
940
0
2,504
3,840
963
0
123
3,717
0
27,668
L
Geb
Beesig
Geb
1,801
606
136
2,167
4,749
1,837
0
599
4,150
10,207
0
L
Ah Muzen Cab
GorkBork
Ah Muzen Cab
3,300
1,581
0
1,423
3,970
916
0
1,040
2,930
0
19,859
L
Mulan
HarmeetP
Mulan
1,768
633
0
2,593
6,289
2,685
0
0
5,805
0
17,504
L
Gilgamesh
Ichxban
Gilgamesh
2,176
1,023
0
1,020
4,528
1,757
0
1,487
3,041
0
22,895
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hera
PaulSao
Hera
1,493
631
0
624
2,382
555
98
0
2,382
27,146
0
W
Ymir
1,633
476
0
1,797
6,084
2,962
0
665
5,419
12,960
0
W
Charybdis
helemflan
Charybdis
1,551
953
0
1,311
3,668
824
0
1,013
2,655
0
18,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
18,853
249
Minions Killed
147
0
Camps Cleared
0
751,752
Distance Traveled
612,073
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,316
665
52
7
0
148,544
2
W
Loki
5,299
662
60
8
0
159,004
3
L
Geb
4,413
552
14
2
0
169,758
2
L
Ah Muzen Cab
4,089
511
44
6
0
141,325
3
L
Mulan
4,105
513
45
6
0
141,832
1
L
Gilgamesh
4,800
600
44
6
0
159,158
1
L
Anubis
1,446
181
0
0
0
0
0
W
Hera
5,188
649
52
7
0
166,577
2
W
Ymir
4,563
570
34
4
0
145,676
4
W
Charybdis
4,096
512
51
6
0
131,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role