Player Matchup

Scylla
Scylla
Annyqí
Scylla
Level 46
God Stats
0W - 3L
1,511 SR
Queue Stats
53W - 62L
1,362 Elo+
Party 2
Thanatos
Thanatos
Aprioxi
Thanatos
Level 78
God Stats
1W - 2L
1,733 SR
Queue Stats
46W - 39L
1,495 Elo+
Party 3
Athena
Athena
Aramochi
Athena
Level 119
God Stats
1W - 1L
1,501 SR
Queue Stats
32W - 23L
1,420 Elo+
Party 2
Chaac
Chaac
TheDoctorPink
Chaac
Level 100
God Stats
0W - 1L
1,489 SR
Queue Stats
20W - 22L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
burjk
Danzaburou
Level 24
God Stats
0W - 1L
1,392 SR
Queue Stats
2W - 7L
1,243 Elo+
Party 3
Team Averages
Level 73
1,525 SR
1,399 Elo+

VS

Team Averages
Level 58
1,456 SR
1,298 Elo+
Bellona
Bellona
AfroSAnoo
Bellona
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 52L
1,264 Elo+
Party 1
Skadi
Skadi
Damasu
Skadi
Level 56
God Stats
9W - 13L
1,369 SR
Queue Stats
90W - 90L
1,339 Elo+
Party 1
Mercury
Mercury
GGRAKSHASHA
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 85L
1,292 Elo+
Party 1
Agni
Agni
MileyCyrus420XD
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,264 Elo+
Solo
Artio
Artio
notPankers
Artio
Level 69
God Stats
3W - 3L
1,409 SR
Queue Stats
57W - 78L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Annyqí
Scylla
11
5 / 4 / 0
6,978
582
5,838
7,059
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Aprioxi
Thanatos
12
4 / 3 / 3
7,124
594
3,129
8,970
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Aramochi
Athena
9
2 / 3 / 3
6,462
539
5,005
11,696
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 5 / 2
6,296
525
8,006
14,090
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
burjk
Danzaburou
9
1 / 4 / 3
6,086
507
4,663
6,985
1,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AfroSAnoo
Bellona
12
6 / 3 / 2
7,389
616
8,464
8,332
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Damasu
Skadi
10
2 / 3 / 4
6,260
522
3,865
7,288
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
GGRAKSHASHA
Mercury
13
3 / 1 / 4
7,365
614
4,240
8,013
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 4 / 5
7,654
638
6,956
6,845
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
10
3 / 3 / 7
6,382
532
4,714
9,543
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
14
Kills
19
19
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
AfroSAnoo
Bellona
6
3
2
2.33
L
Scylla
Annyqí
Scylla
5
4
0
1.25
L
Thanatos
Aprioxi
Thanatos
4
3
3
1.83
L
Athena
Aramochi
Athena
2
3
3
1.17
W
Skadi
Damasu
Skadi
2
3
4
1.33
W
Mercury
GGRAKSHASHA
Mercury
3
1
4
5
W
5
4
5
1.88
L
2
5
2
0.6
L
Danzaburou
burjk
Danzaburou
1
4
3
0.63
W
Artio
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
28,239
48,800
Taken
40,021
22,815
Mitigated
19,288
17,785
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AfroSAnoo
Bellona
8,464
4,071
0
3,023
8,332
4,719
448
1,192
6,674
0
29,461
L
Scylla
Annyqí
Scylla
5,838
274
0
2,648
7,059
1,970
0
2,883
3,906
37,296
0
L
Thanatos
Aprioxi
Thanatos
3,129
607
0
6,502
8,970
2,972
51
1,210
7,656
0
32,175
L
Athena
Aramochi
Athena
5,005
876
223
2,050
11,696
7,469
250
3,301
8,295
21,218
0
W
Skadi
Damasu
Skadi
3,865
2,807
0
2,065
7,288
2,145
0
2,243
5,006
0
27,505
W
Mercury
GGRAKSHASHA
Mercury
4,240
1,402
0
1,882
8,013
3,579
0
1,678
6,262
0
45,864
W
6,956
458
0
337
6,845
2,025
0
2,155
4,654
36,941
0
L
8,006
1,604
0
4,333
14,090
8,584
675
2,146
11,846
0
30,996
L
Danzaburou
burjk
Danzaburou
4,663
1,971
0
2,029
6,985
1,820
529
1,516
5,427
0
28,186
W
Artio
4,714
808
556
2,949
9,543
6,820
0
3,575
5,888
13,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
35,050
293
Minions Killed
279
0
Camps Cleared
0
1,141,389
Distance Traveled
1,166,883
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,389
616
49
4
0
213,787
1
L
Scylla
6,978
582
69
6
0
196,741
3
L
Thanatos
7,124
594
76
6
0
257,809
2
L
Athena
6,462
539
26
2
0
228,512
3
W
Skadi
6,260
522
53
4
0
203,988
1
W
Mercury
7,365
614
83
7
0
286,819
2
W
Agni
7,654
638
75
6
0
239,409
0
L
Chaac
6,296
525
64
5
0
234,774
2
L
Danzaburou
6,086
507
58
5
0
223,553
2
W
Artio
6,382
532
19
2
0
222,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role