Player Matchup

Xbalanque
Xbalanque
Bjunk562
Xbalanque
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 279L
1,410 Elo+
Party 3
Sun Wukong
Sun Wukong
DjHendawg
Sun Wukong
Level 58
God Stats
2W - 6L
1,404 SR
Queue Stats
57W - 58L
1,465 Elo+
Party 3
Tsukuyomi
Tsukuyomi
alphazéro
Tsukuyomi
Level 120
God Stats
29W - 27L
1,577 SR
Queue Stats
214W - 242L
1,407 Elo+
Party 3
Chronos
Chronos
s1ck Armageddon
Chronos
Level 129
God Stats
0W - 2L
1,470 SR
Queue Stats
334W - 370L
1,436 Elo+
Party 3
Izanami
Izanami
sammii03
Izanami
Level 88
God Stats
9W - 10L
1,531 SR
Queue Stats
98W - 123L
1,407 Elo+
Party 3
Team Averages
Level 106
1,496 SR
1,425 Elo+

VS

Team Averages
Level 84
1,669 SR
1,603 Elo+
Ratatoskr
Ratatoskr
Alaaaan
Ratatoskr
Level 99
God Stats
6W - 0L
1,591 SR
Queue Stats
115W - 84L
1,638 Elo+
Party 2
Guan Yu
Guan Yu
Kiwi_Cheroso_
Guan Yu
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 74L
1,555 Elo+
Party 1
Zeus
Zeus
Vitinho2243
Zeus
Level 116
God Stats
2W - 0L
1,864 SR
Queue Stats
316W - 334L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
Wallby
Cernunnos
Level 42
God Stats
6W - 0L
1,787 SR
Queue Stats
77W - 49L
1,641 Elo+
Party 2
Hun Batz
Hun Batz
victor_bury
Hun Batz
Level 129
God Stats
4W - 1L
1,601 SR
Queue Stats
598W - 592L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bjunk562
Xbalanque
11
3 / 4 / 2
6,597
550
5,753
7,515
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DjHendawg
Sun Wukong
9
1 / 6 / 2
6,065
505
3,689
9,639
4,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
alphazéro
Tsukuyomi
10
2 / 4 / 2
6,166
514
5,450
9,162
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 2
6,570
548
3,716
7,136
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
sammii03
Izanami
10
1 / 3 / 2
6,117
510
2,284
6,751
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alaaaan
Ratatoskr
11
3 / 2 / 2
6,414
535
3,641
9,194
3,396
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
12
4 / 1 / 5
7,210
601
9,532
8,648
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 0
6,582
549
4,935
4,430
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Wallby
Cernunnos
12
3 / 1 / 2
6,526
544
6,416
7,819
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
victor_bury
Hun Batz
12
5 / 3 / 3
6,988
582
5,102
8,968
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
17
18
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Alaaaan
Ratatoskr
3
2
2
2
L
Xbalanque
Bjunk562
Xbalanque
3
4
2
1
L
Sun Wukong
DjHendawg
Sun Wukong
1
6
2
0.33
W
Guan Yu
4
1
5
6.5
W
2
2
0
1
W
Cernunnos
Wallby
Cernunnos
3
1
2
4
L
Tsukuyomi
alphazéro
Tsukuyomi
2
4
2
0.75
L
2
1
2
3
L
Izanami
sammii03
Izanami
1
3
2
0.67
W
Hun Batz
victor_bury
Hun Batz
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
29,626
40,203
Taken
39,059
13,468
Mitigated
16,030
10,814
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Alaaaan
Ratatoskr
3,641
681
0
2,090
9,194
3,396
0
816
8,378
0
27,600
L
Xbalanque
Bjunk562
Xbalanque
5,753
1,766
306
1,609
7,515
2,539
96
612
6,845
0
23,893
L
Sun Wukong
DjHendawg
Sun Wukong
3,689
731
0
3,110
9,639
4,425
0
226
8,598
0
21,176
W
Guan Yu
9,532
1,344
101
3,760
8,648
6,068
0
163
8,485
494
37,603
W
4,935
804
0
1,016
4,430
1,398
0
2,273
2,157
39,948
0
W
Cernunnos
Wallby
Cernunnos
6,416
2,998
0
3,591
7,819
2,115
0
161
7,658
0
49,214
L
Tsukuyomi
alphazéro
Tsukuyomi
5,450
1,107
0
2,167
9,162
2,277
0
164
8,810
0
27,189
L
3,716
692
154
3,153
7,136
2,259
560
3,517
3,241
33,912
2,034
L
Izanami
sammii03
Izanami
2,284
1,200
0
315
6,751
1,968
546
0
6,751
0
37,772
W
Hun Batz
victor_bury
Hun Batz
5,102
1,299
0
2,516
8,968
3,053
0
279
8,689
0
34,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
33,720
285
Minions Killed
350
0
Camps Cleared
0
1,107,315
Distance Traveled
1,162,579
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,414
535
44
4
0
240,709
3
L
Xbalanque
6,597
550
41
3
0
216,219
2
L
Sun Wukong
6,065
505
39
3
0
220,425
1
W
Guan Yu
7,210
601
74
6
0
233,871
2
W
Zeus
6,582
549
81
7
0
226,982
2
W
Cernunnos
6,526
544
75
6
0
208,829
3
L
Tsukuyomi
6,166
514
52
4
0
236,699
3
L
Chronos
6,570
548
78
7
0
233,111
2
L
Izanami
6,117
510
75
6
0
200,861
1
W
Hun Batz
6,988
582
76
6
0
252,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role