Player Matchup

King Arthur
King Arthur
JoseAF
King Arthur
Level 140
God Stats
3W - 0L
1,835 SR
Queue Stats
58W - 37L
1,648 Elo+
Party 1
Athena
Athena
Lonehunter147
Athena
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 1
Fenrir
Fenrir
Obviously
Fenrir
Level 145
God Stats
1W - 0L
1,089 SR
Queue Stats
73W - 36L
1,688 Elo+
Party 1
Fafnir
Fafnir
XProdigenX
Fafnir
Level 29
God Stats
2W - 0L
1,833 SR
Queue Stats
14W - 7L
1,617 Elo+
Party 1
Hades
Hades
Zeial
Hades
Level 139
God Stats
3W - 2L
1,512 SR
Queue Stats
61W - 48L
1,671 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,626 Elo+

VS

Team Averages
Level 47
1,578 SR
1,531 Elo+
Jormungandr
Jormungandr
Fruttilooper
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,790 Elo+
Party 3
Osiris
Osiris
GuReasy
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
HoagiPierogi
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,374 Elo+
Party 3
Heimdallr
Heimdallr
greefwitme
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,504 Elo+
Solo
Medusa
Medusa
its Uncle Tom
Medusa
Level 116
God Stats
2W - 1L
1,888 SR
Queue Stats
105W - 129L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoseAF
King Arthur
14
4 / 3 / 13
8,087
1,011
9,481
11,528
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 13
7,283
910
2,889
5,201
5,438
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Obviously
Fenrir
13
6 / 4 / 7
8,506
1,063
9,621
10,255
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
XProdigenX
Fafnir
13
5 / 2 / 11
8,380
1,048
8,768
7,363
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Zeial
Hades
15
5 / 1 / 11
8,650
1,081
5,935
8,009
8,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fruttilooper
Jormungandr
14
4 / 6 / 3
7,868
984
6,571
12,466
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
GuReasy
Osiris
5
0 / 2 / 1
5,098
637
1,698
2,069
817
Cthulhu
HoagiPierogi
Cthulhu
16
6 / 6 / 3
8,778
1,097
9,820
15,661
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
greefwitme
Heimdallr
1
0 / 0 / 0
1,940
243
0
0
0
13
1 / 7 / 5
6,987
873
6,826
9,319
3,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
21
Kills
11
11
Deaths
21
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Fruttilooper
Jormungandr
4
6
3
0.92
L
Osiris
GuReasy
Osiris
0
2
1
0.25
L
Cthulhu
HoagiPierogi
Cthulhu
6
6
3
1.25
W
King Arthur
JoseAF
King Arthur
4
3
13
3.5
W
1
1
13
7.5
W
Fenrir
Obviously
Fenrir
6
4
7
2.38
W
Fafnir
XProdigenX
Fafnir
5
2
11
5.25
W
Hades
Zeial
Hades
5
1
11
10.5
L
Heimdallr
greefwitme
Heimdallr
0
0
0
0
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
24,915
42,356
Taken
39,515
40,935
Mitigated
18,552
17,212
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Fruttilooper
Jormungandr
6,571
381
711
1,910
12,466
5,102
0
5,538
6,540
14,888
0
L
Osiris
GuReasy
Osiris
1,698
496
44
53
2,069
817
0
846
1,123
0
2,467
L
Cthulhu
HoagiPierogi
Cthulhu
9,820
1,656
729
3,304
15,661
9,434
0
7,392
7,781
15,310
0
W
King Arthur
JoseAF
King Arthur
9,481
1,509
462
2,332
11,528
12,552
117
3,513
7,938
197
16,305
W
2,889
846
339
488
5,201
5,438
1,991
2,473
2,454
4,457
0
W
Fenrir
Obviously
Fenrir
9,621
4,571
999
2,478
10,255
5,877
714
3,822
6,352
0
16,189
W
Fafnir
XProdigenX
Fafnir
8,768
3,211
1,044
2,189
7,363
9,000
746
2,604
4,505
12,058
0
W
Hades
Zeial
Hades
5,935
899
3,169
3,712
8,009
8,068
590
3,012
4,716
21,443
0
L
Heimdallr
greefwitme
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
6,826
3,125
287
843
9,319
3,199
0
4,013
5,012
0
11,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
30,671
80
Minions Killed
50
0
Camps Cleared
0
758,286
Distance Traveled
399,758
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,868
984
14
2
0
119,471
1
L
Osiris
5,098
637
2
0
0
36,702
0
L
Cthulhu
8,778
1,097
23
3
0
125,904
0
W
King Arthur
8,087
1,011
17
2
0
161,997
1
W
Athena
7,283
910
6
1
0
143,701
0
W
Fenrir
8,506
1,063
11
1
0
163,608
0
W
Fafnir
8,380
1,048
9
1
0
139,695
1
W
Hades
8,650
1,081
37
5
0
149,285
0
L
Heimdallr
1,940
243
0
0
0
0
0
L
Medusa
6,987
873
11
1
0
117,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role