Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Chino971170
Ah Puch
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 57L
1,367 Elo+
Party 1
Scylla
Scylla
JoshyCC
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,485 Elo+
Solo
Yemoja
Yemoja
Le_Psi
Yemoja
Level 149
God Stats
5W - 6L
1,401 SR
Queue Stats
198W - 219L
1,424 Elo+
Party 1
Team Averages
Level 153
1,480 SR
1,455 Elo+

VS

Team Averages
Level 130
1,553 SR
1,510 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Chanti504
Mercury
Level 160
God Stats
1W - 0L
1,676 SR
Queue Stats
189W - 217L
1,518 Elo+
Solo
Ullr
Ullr
DrQuirke
Ullr
Level 105
God Stats
2W - 1L
1,499 SR
Queue Stats
32W - 18L
1,578 Elo+
Solo
Hou Yi
Hou Yi
Rynda-x
Hou Yi
Level 144
God Stats
7W - 4L
1,591 SR
Queue Stats
603W - 613L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 8 / 2
9,133
761
10,097
17,887
17,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
 
Mercury
13
1 / 6 / 3
7,815
651
6,913
12,758
5,074
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Chino971170
Ah Puch
16
3 / 6 / 4
8,681
723
14,186
14,525
6,248
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
JoshyCC
Scylla
16
2 / 4 / 5
8,773
731
9,038
10,356
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Le_Psi
Yemoja
15
0 / 3 / 5
7,725
644
4,417
12,595
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
7 / 3 / 16
11,033
919
10,077
18,168
21,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
 
Ah Puch
18
6 / 2 / 14
10,487
874
20,052
9,687
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Chanti504
Mercury
17
3 / 1 / 21
10,846
904
12,186
17,127
16,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
17
7 / 1 / 13
10,380
865
9,618
9,216
4,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Rynda-x
Hou Yi
16
4 / 2 / 14
9,722
810
7,904
7,721
3,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
9
Kills
27
27
Deaths
9
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
8
2
0.5
L
Mercury
 
Mercury
1
6
3
0.42
W
Aphrodite
 
Aphrodite
7
3
16
5
W
Ah Puch
 
Ah Puch
6
2
14
6.5
W
Mercury
Chanti504
Mercury
3
1
21
13.5
L
Ah Puch
Chino971170
Ah Puch
3
6
4
0.83
W
Ullr
7
1
13
13.5
L
Scylla
JoshyCC
Scylla
2
4
5
1.13
L
Yemoja
Le_Psi
Yemoja
0
3
5
0.83
W
Hou Yi
Rynda-x
Hou Yi
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
59,837
68,121
Taken
61,919
41,416
Mitigated
50,936
24,224
Healing
35,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,097
2,584
41
1,223
17,887
17,420
0
6,948
10,939
0
19,898
L
Mercury
 
Mercury
6,913
1,533
1,093
1,349
12,758
5,074
0
5,997
6,761
0
12,580
W
Aphrodite
 
Aphrodite
10,077
1,363
10,673
11,115
18,168
21,353
471
7,480
10,558
29,496
0
W
Ah Puch
 
Ah Puch
20,052
249
0
3,446
9,687
4,692
1,095
4,778
4,909
37,463
0
W
Mercury
Chanti504
Mercury
12,186
4,035
2,069
1,991
17,127
16,354
1,109
8,364
8,591
0
18,569
L
Ah Puch
Chino971170
Ah Puch
14,186
349
1,583
1,216
14,525
6,248
0
4,756
9,769
28,399
0
W
Ullr
9,618
5,462
1,107
2,052
9,216
4,806
2,107
4,195
4,935
0
17,886
L
Scylla
JoshyCC
Scylla
9,038
1,443
1,128
1,151
10,356
3,926
0
4,093
6,263
29,558
0
L
Yemoja
Le_Psi
Yemoja
4,417
1,218
11,339
4,101
12,595
8,748
0
8,335
4,260
6,964
0
W
Hou Yi
Rynda-x
Hou Yi
7,904
1,701
1,349
1,546
7,721
3,731
1,446
2,824
4,857
0
19,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
52,468
113
Minions Killed
139
0
Camps Cleared
0
1,052,045
Distance Traveled
1,258,897
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,133
761
28
2
0
203,839
0
L
Mercury
7,815
651
15
1
0
233,461
0
W
Aphrodite
11,033
919
47
4
0
235,281
1
W
Ah Puch
10,487
874
37
3
0
244,431
1
W
Mercury
10,846
904
8
1
0
297,902
0
L
Ah Puch
8,681
723
23
2
0
202,963
0
W
Ullr
10,380
865
26
2
0
248,902
0
L
Scylla
8,773
731
31
3
0
213,149
1
L
Yemoja
7,725
644
16
1
0
198,633
2
W
Hou Yi
9,722
810
21
2
0
232,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role