Player Matchup

Medusa
Medusa
CONSTIP8EDCOW
Medusa
Level 101
God Stats
10W - 0L
1,978 SR
Queue Stats
53W - 19L
1,880 Elo+
Party 1
Terra
Terra
ShotaOppai
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,782 Elo+
Party 1
Freya
Freya
twitchKingLaBae
Freya
Level 148
God Stats
1W - 3L
1,269 SR
Queue Stats
612W - 241L
1,877 Elo+
Party 1
Team Averages
Level 88
1,583 SR
1,847 Elo+

VS

Team Averages
Level 99
1,649 SR
1,530 Elo+
Atlas
Atlas
H_SL1M
Atlas
Level 114
God Stats
24W - 21L
1,602 SR
Queue Stats
169W - 181L
1,542 Elo+
Party 2
Medusa
Medusa
Jrose_561
Medusa
Level 121
God Stats
23W - 29L
1,464 SR
Queue Stats
226W - 222L
1,550 Elo+
Party 2
Zeus
Zeus
LordoftheFreaks
Zeus
Level 63
God Stats
0W - 1L
1,880 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
8,138
814
5,927
7,844
2,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
12
2 / 0 / 10
8,065
807
5,272
11,554
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
8 / 1 / 6
8,543
854
16,705
12,995
5,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
H_SL1M
Atlas
10
2 / 4 / 1
6,422
642
5,186
10,369
6,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Jrose_561
Medusa
9
0 / 5 / 2
6,090
609
3,165
12,816
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 7 / 1
6,757
676
10,184
7,829
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
4
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Atlas
H_SL1M
Atlas
2
4
1
0.63
L
Medusa
Jrose_561
Medusa
0
5
2
0.2
L
2
7
1
0.36
W
Terra
2
0
10
7
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
18,535
32,393
Taken
31,014
17,303
Mitigated
14,503
15,291
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,927
2,725
0
1,155
7,844
2,634
1,615
3,997
3,699
0
35,905
L
Atlas
H_SL1M
Atlas
5,186
1,843
505
1,018
10,369
6,586
0
7,482
2,887
11,807
0
L
Medusa
Jrose_561
Medusa
3,165
1,106
0
1,159
12,816
4,977
0
8,366
4,450
0
15,876
L
10,184
1,822
0
0
7,829
2,940
76
6,593
1,236
23,455
0
W
Terra
5,272
696
2,034
5,124
11,554
9,486
145
3,874
7,522
13,665
0
W
16,705
5,431
0
6,978
12,995
5,183
758
6,927
5,668
27,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
19,269
94
Minions Killed
87
4
Camps Cleared
4
565,818
Distance Traveled
455,327
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,138
814
50
5
3
182,449
3
L
Atlas
6,422
642
14
1
0
163,326
2
L
Medusa
6,090
609
33
3
1
167,197
1
L
Zeus
6,757
676
40
4
3
124,804
2
W
Terra
8,065
807
19
2
1
202,043
8
W
Freya
8,543
854
25
3
0
181,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role