Player Matchup

Jing Wei
Jing Wei
ABSOLUT SIN
Jing Wei
Level 160
God Stats
9W - 15L
1,429 SR
Queue Stats
1,081W - 893L
1,560 Elo+
Party 2
Neith
Neith
BringtheReigns
Neith
Level 23
God Stats
1W - 0L
1,273 SR
Queue Stats
19W - 23L
1,416 Elo+
Party 2
Tyr
Tyr
Dredgen1854
Tyr
Level 107
God Stats
1W - 2L
1,188 SR
Queue Stats
105W - 97L
1,527 Elo+
Party 2
Hercules
Hercules
GodRipsDabs
Hercules
Level 148
God Stats
9W - 9L
1,476 SR
Queue Stats
656W - 641L
1,542 Elo+
Party 2
Zeus
Zeus
scrchdpetals
Zeus
Level 147
God Stats
2W - 3L
1,401 SR
Queue Stats
197W - 174L
1,501 Elo+
Party 2
Team Averages
Level 117
1,353 SR
1,509 Elo+

VS

Team Averages
Level 49
1,494 SR
1,383 Elo+
Khepri
Khepri
Arctoro
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
JewpacJr
Sun Wukong
Level 65
God Stats
0W - 1L
1,468 SR
Queue Stats
13W - 16L
1,428 Elo+
Party 1
Da Ji
Da Ji
Menelaosv2
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Nox
Nox
NateOverweight
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,400 Elo+
Party 1
Awilix
Awilix
xxxsnovaxxx
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ABSOLUT SIN
Jing Wei
18
3 / 1 / 10
10,230
853
8,490
6,566
3,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 10
8,559
713
6,707
12,025
5,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 15
9,751
813
5,265
17,284
18,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
GodRipsDabs
Hercules
16
7 / 3 / 10
10,217
851
9,310
15,839
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 3 / 11
10,712
893
18,343
7,061
3,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arctoro
Khepri
16
1 / 3 / 12
9,120
760
5,609
16,141
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JewpacJr
Sun Wukong
15
3 / 2 / 10
8,082
674
13,331
12,106
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
15
6 / 5 / 6
8,675
723
6,179
10,037
5,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 11
8,698
725
12,667
8,094
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
14
2 / 6 / 8
8,675
723
3,080
8,580
4,218
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
62
19
Kills
15
16
Deaths
19
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ABSOLUT SIN
Jing Wei
3
1
10
8
L
Khepri
Arctoro
Khepri
1
3
12
2.33
W
0
5
10
1
W
1
4
15
2.13
W
Hercules
GodRipsDabs
Hercules
7
3
10
4
L
Sun Wukong
JewpacJr
Sun Wukong
3
2
10
4
L
Da Ji
6
5
6
1.8
L
3
3
11
2.83
W
8
3
11
4.5
L
Awilix
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,115
Damage
40,866
58,775
Taken
54,958
43,883
Mitigated
44,814
23,192
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ABSOLUT SIN
Jing Wei
8,490
6,896
2,117
1,762
6,566
3,322
2,350
1,875
4,509
0
32,934
L
Khepri
Arctoro
Khepri
5,609
180
1,300
3,553
16,141
20,026
80
4,722
10,844
12,977
0
W
6,707
1,227
2,042
3,176
12,025
5,369
1,429
4,940
6,927
0
10,722
W
5,265
676
3,909
3,047
17,284
18,775
523
5,277
11,477
0
13,626
W
Hercules
GodRipsDabs
Hercules
9,310
1,070
712
4,498
15,839
13,367
273
5,091
10,316
1,320
14,684
L
Sun Wukong
JewpacJr
Sun Wukong
13,331
1,087
2,906
4,416
12,106
11,375
106
3,829
7,762
0
22,219
L
Da Ji
6,179
1,199
500
840
10,037
5,004
63
4,101
5,564
0
10,979
L
12,667
702
2,140
1,576
8,094
4,191
272
2,137
5,656
28,355
0
W
18,343
1,445
1,311
618
7,061
3,050
753
1,093
5,853
37,576
0
L
Awilix
3,080
1,229
0
0
8,580
4,218
148
2,845
5,560
0
7,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,469
Gold Earned
43,250
123
Minions Killed
80
0
Camps Cleared
0
1,143,674
Distance Traveled
1,144,153
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,230
853
52
4
0
234,344
4
L
Khepri
9,120
760
18
2
0
234,741
1
W
Neith
8,559
713
10
1
0
214,079
0
W
Tyr
9,751
813
14
1
0
233,494
1
W
Hercules
10,217
851
17
1
0
252,830
0
L
Sun Wukong
8,082
674
10
1
0
254,188
2
L
Da Ji
8,675
723
12
1
0
225,978
1
L
Nox
8,698
725
25
2
0
232,783
0
W
Zeus
10,712
893
30
3
0
208,927
0
L
Awilix
8,675
723
15
1
0
196,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role