Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Indianä
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
SNIPERG0D
Sun Wukong
Level 126
God Stats
2W - 2L
1,664 SR
Queue Stats
101W - 87L
1,545 Elo+
Solo
The Morrigan
The Morrigan
TheRubrDuky
The Morrigan
Level 159
God Stats
0W - 2L
1,491 SR
Queue Stats
87W - 77L
1,585 Elo+
Solo
Baba Yaga
Baba Yaga
oldrafa
Baba Yaga
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,330 Elo+
Solo
Team Averages
Level 126
1,531 SR
1,498 Elo+

VS

Team Averages
Level 116
1,648 SR
1,540 Elo+
Loki
Loki
CatBugsSugarPees
Loki
Level 129
God Stats
3W - 0L
1,854 SR
Queue Stats
91W - 72L
1,585 Elo+
Party 1
Nox
Nox
ClaytonBigsby_24
Nox
Level 75
God Stats
1W - 1L
1,580 SR
Queue Stats
103W - 96L
1,576 Elo+
Party 1
Skadi
Skadi
Palomino0101
Skadi
Level 125
God Stats
3W - 1L
1,620 SR
Queue Stats
178W - 183L
1,403 Elo+
Solo
Khepri
Khepri
TyLeDouche
Khepri
Level 128
God Stats
3W - 1L
1,753 SR
Queue Stats
259W - 223L
1,553 Elo+
Party 1
Persephone
Persephone
aceofgames17
Persephone
Level 124
God Stats
3W - 3L
1,431 SR
Queue Stats
254W - 209L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
4 / 4 / 9
11,030
788
14,999
15,382
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Indianä
Apollo
15
3 / 7 / 7
9,561
683
13,020
16,107
6,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
SNIPERG0D
Sun Wukong
17
1 / 4 / 8
9,988
713
10,576
17,578
18,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
TheRubrDuky
The Morrigan
16
4 / 6 / 6
10,135
724
12,693
9,203
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
oldrafa
Baba Yaga
16
1 / 3 / 9
9,252
661
11,796
8,731
3,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 7
11,439
817
11,798
10,267
5,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 15
10,329
738
6,707
10,975
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 12
10,785
770
13,526
14,401
7,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
TyLeDouche
Khepri
18
2 / 2 / 18
10,393
742
4,809
19,293
22,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
aceofgames17
Persephone
18
5 / 3 / 15
11,023
787
20,943
12,913
5,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
13
Kills
24
24
Deaths
13
39
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
9
2.13
W
10
4
7
3.38
W
3
2
15
5.25
L
Apollo
Indianä
Apollo
3
7
7
0.93
W
4
2
12
5
L
Sun Wukong
SNIPERG0D
Sun Wukong
1
4
8
1.25
L
The Morrigan
TheRubrDuky
The Morrigan
4
6
6
1.17
W
Khepri
TyLeDouche
Khepri
2
2
18
5.5
W
Persephone
aceofgames17
Persephone
5
3
15
4.17
L
Baba Yaga
oldrafa
Baba Yaga
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,084
Damage
57,783
67,001
Taken
67,849
38,513
Mitigated
46,172
25,175
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,999
8,045
810
5,470
15,382
6,346
264
7,400
7,982
0
26,772
W
11,798
2,421
2,374
922
10,267
5,146
832
3,415
6,852
0
28,355
W
6,707
1,827
3,259
1,425
10,975
5,318
568
4,835
6,140
20,452
0
L
Apollo
Indianä
Apollo
13,020
4,421
1,961
4,017
16,107
6,401
964
8,664
7,443
0
27,458
W
13,526
6,714
1,553
2,692
14,401
7,056
1,809
4,183
10,218
0
36,181
L
Sun Wukong
SNIPERG0D
Sun Wukong
10,576
826
1,004
6,276
17,578
18,254
0
6,306
11,272
0
26,384
L
The Morrigan
TheRubrDuky
The Morrigan
12,693
2,174
1,209
1,279
9,203
3,527
513
4,512
4,431
25,122
959
W
Khepri
TyLeDouche
Khepri
4,809
334
2,137
2,511
19,293
22,856
168
6,514
12,779
15,783
0
W
Persephone
aceofgames17
Persephone
20,943
1,028
2,105
3,995
12,913
5,796
155
5,749
7,161
37,513
0
L
Baba Yaga
oldrafa
Baba Yaga
11,796
324
972
2,177
8,731
3,985
298
5,437
3,294
23,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
53,969
161
Minions Killed
181
0
Camps Cleared
0
1,220,414
Distance Traveled
1,352,898
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,030
788
41
3
0
241,301
2
W
Loki
11,439
817
17
1
0
273,511
2
W
Nox
10,329
738
41
3
0
268,261
1
L
Apollo
9,561
683
48
3
0
223,049
5
W
Skadi
10,785
770
72
5
0
238,531
0
L
Sun Wukong
9,988
713
31
2
0
257,744
1
L
The Morrigan
10,135
724
26
2
0
241,405
0
W
Khepri
10,393
742
28
2
0
299,017
1
W
Persephone
11,023
787
23
2
0
273,578
4
L
Baba Yaga
9,252
661
15
1
0
256,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role