Player Matchup

Tiamat
Tiamat
JOEY4297
Tiamat
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 79L
1,251 Elo+
Party 1
Camazotz
Camazotz
KingJoker628
Camazotz
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 91L
1,255 Elo+
Party 1
Olorun
Olorun
KingPaPi4202926
Olorun
Level 29
God Stats
1W - 3L
1,435 SR
Queue Stats
21W - 55L
1,175 Elo+
Party 1
Ra
Ra
KingPiggy476
Ra
Level 45
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 85L
1,227 Elo+
Party 1
Mulan
Mulan
RROOUUGGEE
Mulan
Level 121
God Stats
4W - 5L
1,327 SR
Queue Stats
57W - 55L
1,388 Elo+
Solo
Team Averages
Level 58
1,453 SR
1,259 Elo+

VS

Team Averages
Level 69
1,490 SR
1,329 Elo+
Mercury
Mercury
ConvincedGoat
Mercury
Level 75
God Stats
3W - 3L
1,778 SR
Queue Stats
40W - 36L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
DarrylTNB
Baron Samedi
Level 61
God Stats
5W - 4L
1,325 SR
Queue Stats
261W - 290L
1,313 Elo+
Solo
Sobek
Sobek
KupferWulf
Sobek
Level 66
God Stats
4W - 4L
1,488 SR
Queue Stats
15W - 25L
1,290 Elo+
Solo
Achilles
Achilles
TyrantRogue
Achilles
Level 66
God Stats
4W - 8L
1,290 SR
Queue Stats
151W - 168L
1,393 Elo+
Solo
Skadi
Skadi
imthebeesknees1
Skadi
Level 79
God Stats
16W - 13L
1,568 SR
Queue Stats
104W - 100L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JOEY4297
Tiamat
15
3 / 13 / 0
10,597
505
7,168
17,496
7,434
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
KingJoker628
Camazotz
14
1 / 9 / 4
9,784
466
8,084
18,060
8,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 14 / 3
8,931
425
8,355
18,978
4,217
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 10 / 2
11,076
527
13,366
17,423
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
18
0 / 4 / 0
10,966
522
5,786
13,849
12,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
13 / 4 / 7
12,282
585
15,280
15,502
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
DarrylTNB
Baron Samedi
20
11 / 0 / 12
12,790
609
13,246
12,313
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
17
4 / 3 / 25
11,708
558
6,538
27,216
38,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
TyrantRogue
Achilles
18
1 / 0 / 7
11,218
534
4,476
10,030
10,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
21 / 3 / 9
13,210
629
25,637
13,508
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
10
Kills
50
50
Deaths
10
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mercury
13
4
7
4.13
W
Baron Samedi
DarrylTNB
Baron Samedi
11
0
12
17
L
Tiamat
JOEY4297
Tiamat
3
13
0
0.23
L
Camazotz
KingJoker628
Camazotz
1
9
4
0.33
L
1
14
3
0.18
L
5
10
2
0.6
W
Sobek
4
3
25
5.5
L
Mulan
0
4
0
0
W
Achilles
TyrantRogue
Achilles
1
0
7
4.5
W
21
3
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
65,177
85,806
Taken
78,569
38,627
Mitigated
67,846
14,190
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
15,280
10,293
0
3,042
15,502
6,725
2,138
5,516
9,912
0
88,569
W
Baron Samedi
DarrylTNB
Baron Samedi
13,246
1,239
368
4,751
12,313
6,006
1,242
3,450
8,823
89,532
0
L
Tiamat
JOEY4297
Tiamat
7,168
1,893
0
1,420
17,496
7,434
2,199
6,485
10,703
45,639
0
L
Camazotz
KingJoker628
Camazotz
8,084
3,596
134
3,120
18,060
8,603
1,445
4,623
13,299
0
66,142
L
8,355
5,156
97
1,043
18,978
4,217
318
2,683
16,275
21,393
0
L
13,366
1,769
1,352
3,513
17,423
6,199
672
4,460
12,875
70,676
0
W
Sobek
6,538
549
798
8,146
27,216
38,209
1,324
12,251
14,503
26,480
0
L
Mulan
5,786
417
0
3,511
13,849
12,174
0
955
12,870
0
80,070
W
Achilles
TyrantRogue
Achilles
4,476
1,458
0
2,457
10,030
10,463
2,610
1,396
8,628
0
62,751
W
25,637
10,144
0
4,612
13,508
6,443
2,672
5,534
7,814
0
105,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,354
Gold Earned
61,208
524
Minions Killed
606
0
Camps Cleared
0
1,678,181
Distance Traveled
2,000,919
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,282
585
141
7
0
390,249
0
W
Baron Samedi
12,790
609
154
7
0
372,170
2
L
Tiamat
10,597
505
72
3
0
287,839
0
L
Camazotz
9,784
466
110
5
0
395,079
1
L
Olorun
8,931
425
23
1
0
302,767
0
L
Ra
11,076
527
139
7
0
321,180
0
W
Sobek
11,708
558
40
2
0
397,851
3
L
Mulan
10,966
522
180
9
0
371,316
0
W
Achilles
11,218
534
146
7
0
437,321
2
W
Skadi
13,210
629
125
6
0
403,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role