Player Matchup

Fenrir
Fenrir
Kurvve
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,465 Elo+
Party 1
Bellona
Bellona
MkBoi
Bellona
Level 115
God Stats
1W - 0L
1,543 SR
Queue Stats
9W - 7L
1,611 Elo+
Party 1
Persephone
Persephone
PBNCM
Persephone
Level 86
God Stats
3W - 1L
1,547 SR
Queue Stats
103W - 107L
1,470 Elo+
Party 1
Team Averages
Level 96
1,530 SR
1,515 Elo+

VS

Team Averages
Level 70
1,548 SR
1,549 Elo+
Gilgamesh
Gilgamesh
Haptooth
Gilgamesh
Level 46
God Stats
12W - 3L
1,527 SR
Queue Stats
16W - 9L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
McTrout
Sylvanus
Level 60
God Stats
22W - 21L
1,522 SR
Queue Stats
191W - 210L
1,470 Elo+
Solo
Sol
Sol
desertfox0619
Sol
Level 104
God Stats
2W - 1L
1,594 SR
Queue Stats
163W - 105L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kurvve
Fenrir
14
3 / 7 / 12
10,970
686
12,941
15,462
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MkBoi
Bellona
17
7 / 2 / 12
12,804
800
17,688
25,338
27,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
PBNCM
Persephone
17
10 / 2 / 9
13,090
818
20,034
12,640
4,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haptooth
Gilgamesh
13
0 / 8 / 11
9,789
612
10,514
24,184
17,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
McTrout
Sylvanus
13
2 / 5 / 6
9,889
618
10,309
15,674
11,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
9 / 7 / 1
11,191
699
19,537
17,282
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
20
Kills
11
11
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Haptooth
Gilgamesh
0
8
11
0.69
W
Fenrir
Kurvve
Fenrir
3
7
12
1.29
L
Sylvanus
McTrout
Sylvanus
2
5
6
1
W
Bellona
MkBoi
Bellona
7
2
12
6.5
W
Persephone
PBNCM
Persephone
10
2
9
7.25
L
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,663
Damage
40,360
53,440
Taken
57,140
40,718
Mitigated
36,090
15,948
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Haptooth
Gilgamesh
10,514
2,648
0
2,539
24,184
17,202
0
7,247
16,402
4,000
25,009
W
Fenrir
Kurvve
Fenrir
12,941
4,264
0
3,742
15,462
9,073
224
9,715
5,747
108
34,556
L
Sylvanus
McTrout
Sylvanus
10,309
2,077
4,900
5,376
15,674
11,110
0
6,129
9,395
28,876
0
W
Bellona
MkBoi
Bellona
17,688
5,368
0
7,473
25,338
27,085
1,700
13,779
11,559
0
54,857
W
Persephone
PBNCM
Persephone
20,034
1,710
84
4,649
12,640
4,560
1,278
6,896
5,742
56,601
0
L
19,537
7,111
295
4,403
17,282
7,778
0
7,380
9,759
45,225
4,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
30,869
206
Minions Killed
171
10
Camps Cleared
4
920,495
Distance Traveled
801,796
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,789
612
33
2
2
283,290
5
W
Fenrir
10,970
686
44
3
5
311,188
4
L
Sylvanus
9,889
618
54
3
0
276,652
4
W
Bellona
12,804
800
85
5
4
305,147
1
W
Persephone
13,090
818
77
5
1
304,160
1
L
Sol
11,191
699
84
5
2
241,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role