Player Matchup

Odin
Odin
Platinum III
CASTILLO_WAR27
Odin
Platinum III
Level 128
God Stats
4W - 2L
1,840 SR
Queue Stats
190W - 212L
1,719 MMR
Party 1
Cerberus
Cerberus
Platinum I
Castillo-Flow7
Cerberus
Platinum I
Level 126
God Stats
49W - 45L
1,644 SR
Queue Stats
574W - 674L
1,942 MMR
Party 1
Chronos
Chronos
Gold III
theblkmonster
Chronos
Gold III
Level 86
God Stats
2W - 3L
1,600 SR
Queue Stats
46W - 33L
1,857 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,695 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,773 SR
1,934 MMR
Chaac
Chaac
Platinum III
OT Aces
Chaac
Platinum III
Level 147
God Stats
1W - 0L
1,882 SR
Queue Stats
13W - 8L
2,018 MMR
Party 2
Chang'e
Chang'e
Gold II
Queen Daeneryss
Chang'e
Gold II
Level 147
God Stats
46W - 50L
1,566 SR
Queue Stats
75W - 104L
1,683 MMR
Solo
Bastet
Bastet
Platinum II
ZachAttack181
Bastet
Platinum II
Level 158
God Stats
3W - 0L
1,871 SR
Queue Stats
15W - 9L
2,100 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
10,064
592
9,655
17,205
12,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
15
4 / 6 / 1
11,028
649
15,851
28,902
25,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
14
1 / 8 / 5
10,667
627
9,602
19,317
6,525
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GebGilgameshAchillesArtioFenrir

VS

Bans
AthenaPersephoneMulanThothNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OT Aces
Chaac
17
7 / 1 / 11
12,014
707
20,156
19,041
17,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 14
10,785
634
12,544
15,533
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 6
12,906
759
23,731
12,580
3,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
18
18
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Cerberus
4
6
1
0.75
W
Chaac
OT Aces
Chaac
7
1
11
12.5
W
0
4
14
1.75
W
11
1
6
14
L
Chronos
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
56,431
65,424
Taken
47,154
44,562
Mitigated
29,343
11,668
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,655
1,751
0
1,322
17,205
12,613
111
4,363
12,404
6,093
15,530
L
Cerberus
15,851
993
426
7,778
28,902
25,424
222
6,275
21,909
41,025
0
W
Chaac
OT Aces
Chaac
20,156
3,372
0
6,611
19,041
17,462
317
9,699
8,532
7,882
50,578
W
12,544
1,009
2,535
5,675
15,533
8,170
645
9,753
4,983
48,906
0
W
23,731
7,293
0
3,754
12,580
3,711
1,612
8,429
3,773
0
46,936
L
Chronos
9,602
3,107
0
2,142
19,317
6,525
1,575
5,302
13,576
41,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
35,705
207
Minions Killed
199
6
Camps Cleared
9
870,482
Distance Traveled
856,290
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,064
592
31
2
2
324,538
7
L
Cerberus
11,028
649
85
5
0
288,590
7
W
Chaac
12,014
707
90
5
4
323,556
1
W
Chang'e
10,785
634
83
5
4
289,000
6
W
Bastet
12,906
759
26
2
1
243,734
1
L
Chronos
10,667
627
91
5
4
257,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role