Player Matchup

Osiris
Osiris
DQDQDQDQDQ
Osiris
Level 66
God Stats
4W - 4L
1,659 SR
Queue Stats
110W - 66L
1,672 Elo+
Party 1
Sylvanus
Sylvanus
DannyP119
Sylvanus
Level 143
God Stats
23W - 13L
1,717 SR
Queue Stats
52W - 39L
1,629 Elo+
Party 1
Merlin
Merlin
EhhDADDY
Merlin
Level 68
God Stats
0W - 2L
1,436 SR
Queue Stats
132W - 90L
1,659 Elo+
Party 1
Loki
Loki
Polkadotz
Loki
Level 126
God Stats
4W - 2L
1,750 SR
Queue Stats
36W - 30L
1,629 Elo+
Party 1
Sol
Sol
squatchy21
Sol
Level 100
God Stats
14W - 11L
1,648 SR
Queue Stats
50W - 42L
1,595 Elo+
Party 1
Team Averages
Level 101
1,642 SR
1,637 Elo+

VS

Team Averages
Level 129
1,621 SR
1,590 Elo+
Bakasura
Bakasura
Bewga
Bakasura
Level 143
God Stats
4W - 2L
1,611 SR
Queue Stats
826W - 736L
1,626 Elo+
Party 2
Charybdis
Charybdis
JKrayne
Charybdis
Level 149
God Stats
2W - 2L
1,289 SR
Queue Stats
274W - 239L
1,623 Elo+
Party 2
Sol
Sol
RemyCollard
Sol
Level 120
God Stats
28W - 4L
1,816 SR
Queue Stats
572W - 529L
1,538 Elo+
Solo
Chaac
Chaac
xPattyIce
Chaac
Level 107
God Stats
15W - 6L
1,766 SR
Queue Stats
557W - 489L
1,628 Elo+
Party 2
Ares
Ares
xTexasOutlawx
Ares
Level 126
God Stats
10W - 8L
1,623 SR
Queue Stats
103W - 103L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DQDQDQDQDQ
Osiris
15
2 / 3 / 4
9,793
445
13,152
18,474
17,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
DannyP119
Sylvanus
12
0 / 6 / 3
8,053
366
3,495
16,263
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
EhhDADDY
Merlin
17
1 / 2 / 2
10,490
477
12,339
6,490
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
18
6 / 4 / 2
11,094
504
10,091
11,130
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 1 / 3
10,122
460
6,536
11,407
3,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bewga
Bakasura
20
6 / 5 / 3
12,924
587
12,142
21,639
12,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
JKrayne
Charybdis
20
1 / 1 / 4
12,871
585
4,256
8,917
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 0 / 6
13,216
601
16,076
16,725
7,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
xPattyIce
Chaac
16
1 / 3 / 3
11,081
504
6,889
20,651
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 4
10,938
497
5,290
11,448
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
16
16
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bewga
Bakasura
6
5
3
1.5
L
Osiris
DQDQDQDQDQ
Osiris
2
3
4
1.33
L
Sylvanus
DannyP119
Sylvanus
0
6
3
0.25
L
Merlin
EhhDADDY
Merlin
1
2
2
1
W
Charybdis
JKrayne
Charybdis
1
1
4
3
L
Loki
6
4
2
1.75
W
5
0
6
8
L
1
1
3
2.5
W
Chaac
xPattyIce
Chaac
1
3
3
0.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,613
Damage
44,653
63,764
Taken
79,380
40,992
Mitigated
57,931
16,628
Healing
39,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bewga
Bakasura
12,142
7,807
0
9,057
21,639
12,001
0
3,259
18,072
0
101,613
L
Osiris
DQDQDQDQDQ
Osiris
13,152
2,798
369
3,302
18,474
17,922
156
5,438
11,690
0
57,361
L
Sylvanus
DannyP119
Sylvanus
3,495
190
1,058
2,446
16,263
12,879
0
8,417
7,134
19,292
0
L
Merlin
EhhDADDY
Merlin
12,339
44
0
516
6,490
2,112
683
2,190
3,741
89,321
0
W
Charybdis
JKrayne
Charybdis
4,256
2,792
0
5,696
8,917
3,538
1,224
2,821
6,048
0
121,206
L
Loki
10,091
2,273
0
3,222
11,130
4,124
197
2,803
7,987
0
69,343
W
16,076
5,936
0
12,441
16,725
7,862
1,498
8,338
8,222
127,400
9,219
L
6,536
1,552
0
5,715
11,407
3,955
0
3,338
7,951
72,052
0
W
Chaac
xPattyIce
Chaac
6,889
793
59
8,984
20,651
19,108
136
4,354
15,520
5,405
53,063
W
5,290
0
0
2,972
11,448
15,422
102
6,094
5,141
17,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
61,030
579
Minions Killed
739
0
Camps Cleared
0
2,168,555
Distance Traveled
2,218,473
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,924
587
166
8
0
486,470
1
L
Osiris
9,793
445
110
5
0
465,746
4
L
Sylvanus
8,053
366
21
1
0
402,541
3
L
Merlin
10,490
477
195
9
0
392,256
5
W
Charybdis
12,871
585
202
9
0
412,238
8
L
Loki
11,094
504
119
5
0
502,670
3
W
Sol
13,216
601
219
10
0
417,897
5
L
Sol
10,122
460
134
6
0
405,342
6
W
Chaac
11,081
504
122
6
0
445,592
6
W
Ares
10,938
497
30
1
0
456,276
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role