Player Matchup

Vulcan
Vulcan
JoePepsi-
Vulcan
Level 45
God Stats
2W - 1L
1,117 SR
Queue Stats
53W - 57L
1,408 Elo+
Party 1
Rama
Rama
Mr_UGotClapt3978
Rama
Level 49
God Stats
6W - 4L
1,501 SR
Queue Stats
58W - 51L
1,403 Elo+
Party 3
Mercury
Mercury
NoYoureJoe
Mercury
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
23W - 39L
1,339 Elo+
Party 1
Hun Batz
Hun Batz
PlAgUeD_JeW
Hun Batz
Level 54
God Stats
1W - 1L
1,308 SR
Queue Stats
74W - 83L
1,427 Elo+
Solo
Xing Tian
Xing Tian
ScottyFame
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,393 Elo+
Party 3
Team Averages
Level 40
1,340 SR
1,394 Elo+

VS

Team Averages
Level 93
1,637 SR
1,368 Elo+
Jing Wei
Jing Wei
Bladecrush
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
Cletick
Danzaburou
Level 88
God Stats
3W - 4L
1,730 SR
Queue Stats
89W - 100L
1,369 Elo+
Party 2
Janus
Janus
King Dragon96x
Janus
Level 108
God Stats
7W - 4L
1,633 SR
Queue Stats
395W - 415L
1,444 Elo+
Solo
Hades
Hades
SlumpedSpencer
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,291 Elo+
Solo
Ah Puch
Ah Puch
saku129ra000
Ah Puch
Level 102
God Stats
7W - 2L
1,822 SR
Queue Stats
151W - 171L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JoePepsi-
Vulcan
20
17 / 3 / 17
18,171
909
45,100
15,525
7,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 7 / 15
14,940
747
17,392
21,497
11,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
NoYoureJoe
Mercury
17
2 / 10 / 12
11,755
588
8,074
16,571
8,967
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
PlAgUeD_JeW
Hun Batz
20
3 / 10 / 16
12,895
645
17,619
19,912
18,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
ScottyFame
Xing Tian
20
6 / 5 / 29
15,516
776
13,774
27,591
43,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bladecrush
Jing Wei
20
7 / 7 / 19
14,011
701
21,798
20,422
7,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Cletick
Danzaburou
20
6 / 9 / 19
15,021
751
15,178
22,896
10,669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 11 / 16
13,471
674
20,619
22,026
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 10 / 18
13,828
691
13,457
28,484
22,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
saku129ra000
Ah Puch
20
7 / 5 / 16
14,031
702
18,558
17,155
6,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
123
41
Kills
35
35
Deaths
42
89
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bladecrush
Jing Wei
7
7
19
2.36
L
Danzaburou
Cletick
Danzaburou
6
9
19
1.72
W
Vulcan
JoePepsi-
Vulcan
17
3
17
8.5
L
6
11
16
1.27
W
13
7
15
2.93
W
Mercury
NoYoureJoe
Mercury
2
10
12
0.8
W
Hun Batz
PlAgUeD_JeW
Hun Batz
3
10
16
1.1
W
Xing Tian
ScottyFame
Xing Tian
6
5
29
4.1
L
9
10
18
1.8
L
Ah Puch
saku129ra000
Ah Puch
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,959
Damage
89,610
101,096
Taken
110,983
89,169
Mitigated
53,612
31,037
Healing
33,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bladecrush
Jing Wei
21,798
17,866
3,589
4,431
20,422
7,826
1,263
10,989
9,433
0
41,304
L
Danzaburou
Cletick
Danzaburou
15,178
6,546
1,753
4,500
22,896
10,669
1,278
10,011
12,885
0
32,972
W
Vulcan
JoePepsi-
Vulcan
45,100
9,041
3,074
5,411
15,525
7,938
1,305
10,110
5,257
84,429
0
L
20,619
911
1,323
3,866
22,026
6,506
0
11,947
10,079
43,998
0
W
17,392
14,338
3,081
6,088
21,497
11,041
2,279
12,148
8,999
0
38,335
W
Mercury
NoYoureJoe
Mercury
8,074
2,780
1,091
1,180
16,571
8,967
892
6,726
9,711
0
20,955
W
Hun Batz
PlAgUeD_JeW
Hun Batz
17,619
3,839
2,035
2,367
19,912
18,027
527
9,793
9,793
0
29,755
W
Xing Tian
ScottyFame
Xing Tian
13,774
1,009
2,977
3,733
27,591
43,196
411
12,205
14,702
26,057
0
L
13,457
817
2,292
5,732
28,484
22,120
349
16,142
12,342
30,379
0
L
Ah Puch
saku129ra000
Ah Puch
18,558
1,023
2,323
3,858
17,155
6,491
470
9,785
7,370
40,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,277
Gold Earned
70,362
215
Minions Killed
224
0
Camps Cleared
0
1,776,552
Distance Traveled
1,527,336
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,011
701
43
2
0
336,650
0
L
Danzaburou
15,021
751
39
2
0
292,539
0
W
Vulcan
18,171
909
94
5
0
403,234
0
L
Janus
13,471
674
44
2
0
280,679
0
W
Rama
14,940
747
56
3
0
311,574
0
W
Mercury
11,755
588
22
1
0
348,934
0
W
Hun Batz
12,895
645
19
1
0
344,438
0
W
Xing Tian
15,516
776
24
1
0
368,372
0
L
Hades
13,828
691
38
2
0
296,483
0
L
Ah Puch
14,031
702
60
3
0
320,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role