Player Matchup

Hercules
Hercules
ExodusDecay
Hercules
Level 26
God Stats
1W - 0L
1,752 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
ItsDeny
Jing Wei
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,684 Elo+
Party 1
Ah Puch
Ah Puch
JOSIE389
Ah Puch
Level 42
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 1
Ra
Ra
JrHitmanTTV
Ra
Level 143
God Stats
3W - 0L
1,922 SR
Queue Stats
126W - 74L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
Unfunding
Gilgamesh
Level 105
God Stats
1W - 1L
1,655 SR
Queue Stats
6W - 9L
1,336 Elo+
Party 1
Team Averages
Level 71
1,665 SR
1,498 Elo+

VS

Team Averages
Level 53
1,509 SR
1,442 Elo+
Gilgamesh
Gilgamesh
Mastah__Roshi
Gilgamesh
Level 28
God Stats
17W - 10L
1,661 SR
Queue Stats
30W - 38L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
Sleepyy-_-boyy
Baron Samedi
Level 61
God Stats
0W - 2L
1,205 SR
Queue Stats
32W - 39L
1,431 Elo+
Party 2
Olorun
Olorun
brody_blanco
Olorun
Level 27
God Stats
6W - 4L
1,695 SR
Queue Stats
30W - 37L
1,431 Elo+
Party 2
Poseidon
Poseidon
i_Oh_
Poseidon
Level 44
God Stats
0W - 1L
1,505 SR
Queue Stats
21W - 18L
1,511 Elo+
Party 2
Chang'e
Chang'e
tristan435413
Chang'e
Level 106
God Stats
3W - 4L
1,481 SR
Queue Stats
29W - 35L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ExodusDecay
Hercules
19
8 / 1 / 19
12,926
808
21,411
26,105
41,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
ItsDeny
Jing Wei
20
9 / 1 / 18
13,523
845
22,309
12,967
6,518
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JOSIE389
Ah Puch
17
2 / 5 / 13
10,995
687
11,069
15,113
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 4 / 15
15,455
966
27,199
16,779
12,694
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Unfunding
Gilgamesh
18
4 / 5 / 22
12,298
769
13,048
20,478
24,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mastah__Roshi
Gilgamesh
17
4 / 6 / 3
11,275
705
19,009
25,490
21,578
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Sleepyy-_-boyy
Baron Samedi
19
5 / 4 / 3
12,212
763
10,129
20,425
24,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
14
1 / 11 / 2
9,214
576
9,752
19,146
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
i_Oh_
Poseidon
19
3 / 6 / 6
12,183
761
15,047
17,236
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
16
2 / 11 / 2
10,218
639
11,844
22,119
12,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
31
37
Kills
15
16
Deaths
38
87
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
ExodusDecay
Hercules
8
1
19
17.5
W
Jing Wei
ItsDeny
Jing Wei
9
1
18
18
W
Ah Puch
JOSIE389
Ah Puch
2
5
13
1.7
W
14
4
15
5.38
L
Gilgamesh
Mastah__Roshi
Gilgamesh
4
6
3
0.92
L
Baron Samedi
Sleepyy-_-boyy
Baron Samedi
5
4
3
1.63
W
Gilgamesh
Unfunding
Gilgamesh
4
5
22
3
L
Olorun
1
11
2
0.18
L
Poseidon
i_Oh_
Poseidon
3
6
6
1
L
Chang'e
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,036
Damage
65,781
91,442
Taken
104,416
91,593
Mitigated
73,619
30,318
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ExodusDecay
Hercules
21,411
7,976
0
6,737
26,105
41,277
0
14,491
11,137
0
34,881
W
Jing Wei
ItsDeny
Jing Wei
22,309
19,912
0
5,729
12,967
6,518
3,284
7,629
5,188
0
56,683
W
Ah Puch
JOSIE389
Ah Puch
11,069
169
518
3,105
15,113
6,913
828
6,395
8,593
38,335
0
W
27,199
3,518
4,270
6,407
16,779
12,694
977
10,665
5,809
60,720
0
L
Gilgamesh
Mastah__Roshi
Gilgamesh
19,009
3,692
94
2,129
25,490
21,578
22
8,563
16,016
4,742
29,139
L
Baron Samedi
Sleepyy-_-boyy
Baron Samedi
10,129
813
1,196
4,102
20,425
24,629
0
9,004
10,805
38,962
0
W
Gilgamesh
Unfunding
Gilgamesh
13,048
2,411
899
2,653
20,478
24,191
667
9,785
10,430
0
28,538
L
Olorun
9,752
4,555
1,392
3,539
19,146
7,846
1,007
5,655
13,190
23,910
0
L
Poseidon
i_Oh_
Poseidon
15,047
2,290
0
3,703
17,236
6,922
78
7,549
9,397
54,720
0
L
Chang'e
11,844
610
1,494
3,978
22,119
12,644
349
6,644
14,729
23,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,197
Gold Earned
55,102
303
Minions Killed
308
7
Camps Cleared
9
1,535,594
Distance Traveled
1,364,470
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,926
808
43
3
0
323,457
0
W
Jing Wei
13,523
845
67
4
2
319,937
2
W
Ah Puch
10,995
687
66
4
1
289,143
0
W
Ra
15,455
966
91
6
3
314,455
0
L
Gilgamesh
11,275
705
44
3
2
324,464
1
L
Baron Samedi
12,212
763
60
4
5
246,350
1
W
Gilgamesh
12,298
769
36
2
1
288,602
0
L
Olorun
9,214
576
37
2
0
238,676
0
L
Poseidon
12,183
761
129
8
2
288,852
1
L
Chang'e
10,218
639
38
2
0
266,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role