Player Matchup

Charybdis
Charybdis
DetonatedRAM
Charybdis
Level 136
God Stats
1W - 0L
1,311 SR
Queue Stats
43W - 40L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
JarlMohawk
Cu Chulainn
Level 125
God Stats
1W - 0L
1,582 SR
Queue Stats
40W - 35L
1,583 Elo+
Solo
Tiamat
Tiamat
SuperBebop
Tiamat
Level 160
God Stats
5W - 6L
1,502 SR
Queue Stats
167W - 166L
1,525 Elo+
Solo
Anubis
Anubis
vvillastu
Anubis
Level 144
God Stats
2W - 2L
1,375 SR
Queue Stats
177W - 190L
1,500 Elo+
Solo
Fafnir
Fafnir
wholelottared
Fafnir
Level 116
God Stats
2W - 3L
1,524 SR
Queue Stats
316W - 323L
1,493 Elo+
Solo
Team Averages
Level 136
1,459 SR
1,524 Elo+

VS

Team Averages
Level 133
1,509 SR
1,566 Elo+
Kali
Kali
Biotwicks
Kali
Level 118
God Stats
0W - 1L
1,493 SR
Queue Stats
77W - 66L
1,561 Elo+
Party 1
Persephone
Persephone
GottJagr
Persephone
Level 128
God Stats
0W - 1L
1,781 SR
Queue Stats
13W - 13L
1,609 Elo+
Party 2
Skadi
Skadi
Josophat
Skadi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,554 Elo+
Party 2
Khepri
Khepri
dunkin_donuts14
Khepri
Level 126
God Stats
0W - 1L
1,323 SR
Queue Stats
177W - 146L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
mcmanTGP
Ao Kuang
Level 156
God Stats
2W - 4L
1,446 SR
Queue Stats
95W - 73L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DetonatedRAM
Charybdis
20
14 / 4 / 12
12,899
921
30,367
15,452
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
JarlMohawk
Cu Chulainn
16
5 / 4 / 11
10,724
766
12,674
17,562
16,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
SuperBebop
Tiamat
16
2 / 5 / 15
10,191
728
11,029
13,346
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
vvillastu
Anubis
18
4 / 4 / 13
11,315
808
9,683
14,185
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 2 / 21
12,614
901
7,304
20,534
36,045
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
4 / 6 / 4
10,430
745
9,593
15,228
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
GottJagr
Persephone
18
1 / 3 / 11
10,526
752
17,059
9,071
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Josophat
Skadi
16
5 / 8 / 3
10,071
719
19,563
13,640
4,310
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 6 / 14
10,742
767
6,396
21,123
31,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ao Kuang
mcmanTGP
Ao Kuang
19
9 / 6 / 3
11,546
825
15,302
18,827
12,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
30
Kills
19
19
Deaths
29
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kali
4
6
4
1
W
Charybdis
DetonatedRAM
Charybdis
14
4
12
5
L
Persephone
GottJagr
Persephone
1
3
11
2.17
W
Cu Chulainn
JarlMohawk
Cu Chulainn
5
4
11
2.63
L
Skadi
Josophat
Skadi
5
8
3
0.81
W
Tiamat
SuperBebop
Tiamat
2
5
15
1.9
L
0
6
14
1.17
L
Ao Kuang
mcmanTGP
Ao Kuang
9
6
3
1.75
W
Anubis
vvillastu
Anubis
4
4
13
2.63
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,057
Damage
67,913
81,079
Taken
77,889
75,379
Mitigated
57,612
36,632
Healing
23,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
9,593
2,880
2,242
5,105
15,228
6,103
1,287
5,728
9,500
0
18,862
W
Charybdis
DetonatedRAM
Charybdis
30,367
23,465
546
6,608
15,452
7,273
5,135
8,855
6,597
0
48,969
L
Persephone
GottJagr
Persephone
17,059
1,522
0
2,411
9,071
3,121
914
3,709
5,359
40,906
0
W
Cu Chulainn
JarlMohawk
Cu Chulainn
12,674
1,994
2,096
3,337
17,562
16,136
0
7,596
9,966
2,513
23,891
L
Skadi
Josophat
Skadi
19,563
8,691
40
579
13,640
4,310
704
4,763
8,877
0
29,982
W
Tiamat
SuperBebop
Tiamat
11,029
1,398
2,342
4,037
13,346
8,531
129
6,591
6,755
22,104
0
L
6,396
515
794
3,418
21,123
31,663
156
8,540
12,583
17,009
0
L
Ao Kuang
mcmanTGP
Ao Kuang
15,302
766
1,655
7,207
18,827
12,415
0
6,157
12,670
21,736
0
W
Anubis
vvillastu
Anubis
9,683
336
1,358
4,635
14,185
7,394
255
6,537
7,648
30,335
0
W
7,304
1,583
3,837
7,836
20,534
36,045
482
9,178
11,356
18,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,743
Gold Earned
53,315
158
Minions Killed
148
0
Camps Cleared
0
1,148,044
Distance Traveled
1,142,993
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,430
745
29
2
0
224,476
0
W
Charybdis
12,899
921
39
3
0
203,476
0
L
Persephone
10,526
752
65
5
0
258,275
0
W
Cu Chulainn
10,724
766
25
2
0
263,184
1
L
Skadi
10,071
719
23
2
0
189,320
0
W
Tiamat
10,191
728
17
1
0
228,506
3
L
Khepri
10,742
767
20
1
0
229,167
0
L
Ao Kuang
11,546
825
11
1
0
241,755
1
W
Anubis
11,315
808
55
4
0
206,033
3
W
Fafnir
12,614
901
22
2
0
246,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role