Player Matchup

King Arthur
King Arthur
ColdSkull Sanad
King Arthur
Level 26
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
Davyy inF
Sol
Level 105
God Stats
1W - 1L
1,781 SR
Queue Stats
10W - 11L
1,810 Elo+
Party 1
Vulcan
Vulcan
Shibatabuns
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
ZombieBuscus101
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,689 Elo+
Party 1
Horus
Horus
cKnNuGs
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,689 Elo+
Party 1
Team Averages
Level 38
1,600 SR
1,638 Elo+

VS

Team Averages
Level 51
1,570 SR
1,481 Elo+
Chernobog
Chernobog
BearlyPetti
Chernobog
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
13W - 4L
1,646 Elo+
Party 2
Set
Set
Fruttilooper
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,500 Elo+
Party 3
Raijin
Raijin
HoagiPierogi
Raijin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,202 Elo+
Party 3
Zhong Kui
Zhong Kui
JC_knight98
Zhong Kui
Level 55
God Stats
5W - 3L
1,544 SR
Queue Stats
282W - 278L
1,456 Elo+
Solo
Chang'e
Chang'e
shafter191
Chang'e
Level 104
God Stats
3W - 0L
1,565 SR
Queue Stats
34W - 28L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColdSkull Sanad
King Arthur
14
0 / 13 / 3
9,021
501
3,922
25,355
25,665
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 1
11,853
659
33,286
15,051
6,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
14
0 / 13 / 4
9,336
519
6,127
16,615
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ZombieBuscus101
Heimdallr
17
2 / 9 / 3
10,051
558
21,202
20,125
9,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
cKnNuGs
Horus
17
0 / 5 / 6
9,745
541
4,104
18,456
11,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BearlyPetti
Chernobog
20
17 / 1 / 24
14,692
816
22,415
17,561
9,172
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 6 / 15
11,583
644
8,260
18,052
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
2 / 0 / 37
12,003
667
17,190
10,809
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
JC_knight98
Zhong Kui
20
13 / 0 / 28
13,555
753
18,061
18,979
18,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
shafter191
Chang'e
19
6 / 2 / 28
12,414
690
20,281
21,328
9,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
176
8
Kills
44
44
Deaths
9
17
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BearlyPetti
Chernobog
17
1
24
29
L
King Arthur
ColdSkull Sanad
King Arthur
0
13
3
0.12
L
6
4
1
1.63
W
6
6
15
2.25
W
Raijin
2
0
37
20.5
W
Zhong Kui
JC_knight98
Zhong Kui
13
0
28
27
L
Vulcan
0
13
4
0.15
L
Heimdallr
ZombieBuscus101
Heimdallr
2
9
3
0.39
L
Horus
cKnNuGs
Horus
0
5
6
0.6
W
Chang'e
shafter191
Chang'e
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,641
Damage
86,207
95,602
Taken
86,729
59,631
Mitigated
49,679
20,088
Healing
60,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BearlyPetti
Chernobog
22,415
11,636
8,895
6,566
17,561
9,172
3,651
5,917
11,644
0
70,123
L
King Arthur
ColdSkull Sanad
King Arthur
3,922
227
188
777
25,355
25,665
0
12,487
12,423
0
11,923
L
33,286
6,344
556
4,040
15,051
6,234
0
8,622
6,255
71,233
0
W
8,260
3,847
0
1,885
18,052
8,293
497
11,954
6,098
0
12,649
W
Raijin
17,190
1,523
1,228
2,193
10,809
4,470
357
5,111
5,698
32,342
0
W
Zhong Kui
JC_knight98
Zhong Kui
18,061
1,200
4,624
7,708
18,979
18,701
1,574
7,227
11,752
34,991
0
L
Vulcan
6,127
2,038
164
135
16,615
6,721
0
8,606
7,731
15,281
0
L
Heimdallr
ZombieBuscus101
Heimdallr
21,202
5,438
643
1,408
20,125
9,224
0
11,886
7,765
0
42,855
L
Horus
cKnNuGs
Horus
4,104
4,104
7,016
5,161
18,456
11,787
0
12,326
5,896
0
11,900
W
Chang'e
shafter191
Chang'e
20,281
1,558
16,254
11,049
21,328
9,043
1,569
9,204
12,121
31,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,006
Gold Earned
64,247
151
Minions Killed
205
0
Camps Cleared
0
1,455,872
Distance Traveled
1,776,600
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,692
816
92
5
0
349,399
2
L
King Arthur
9,021
501
15
1
0
291,916
0
L
Sol
11,853
659
73
4
0
320,653
0
W
Set
11,583
644
8
0
0
288,443
1
W
Raijin
12,003
667
41
2
0
405,125
0
W
Zhong Kui
13,555
753
45
3
0
375,936
1
L
Vulcan
9,336
519
15
1
0
234,863
0
L
Heimdallr
10,051
558
39
2
0
262,301
0
L
Horus
9,745
541
9
1
0
346,139
0
W
Chang'e
12,414
690
19
1
0
357,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role