Player Matchup

Geb
Geb
MR SAMJC
Geb
Level 109
God Stats
13W - 4L
1,580 SR
Queue Stats
108W - 88L
1,539 Elo+
Party 1
Sol
Sol
MRSaumyz
Sol
Level 159
God Stats
2W - 1L
1,434 SR
Queue Stats
197W - 179L
1,552 Elo+
Party 1
Medusa
Medusa
xMurd3r
Medusa
Level 64
God Stats
3W - 5L
1,374 SR
Queue Stats
57W - 62L
1,481 Elo+
Party 1
Team Averages
Level 111
1,463 SR
1,524 Elo+

VS

Team Averages
Level 114
1,553 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Daddy_369
Morgan Le Fay
Level 124
God Stats
16W - 15L
1,659 SR
Queue Stats
341W - 237L
1,588 Elo+
Solo
Ymir
Ymir
Greased804
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 172L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
11,524
678
6,039
8,816
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 0 / 6
12,014
707
17,237
10,899
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
xMurd3r
Medusa
15
4 / 1 / 9
11,112
654
10,502
11,280
4,019
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 7 / 0
9,209
542
8,635
11,735
4,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Daddy_369
Morgan Le Fay
13
0 / 2 / 1
9,367
551
9,028
9,582
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
9,633
567
4,148
17,391
20,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
0
0.14
L
Morgan Le Fay
Daddy_369
Morgan Le Fay
0
2
1
0.25
L
0
4
1
0.13
W
2
0
9
6.5
W
7
0
6
10
W
Medusa
xMurd3r
Medusa
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
21,811
30,995
Taken
38,708
16,805
Mitigated
28,475
15,862
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,635
2,096
0
812
11,735
4,741
0
6,843
4,892
0
38,517
L
Morgan Le Fay
Daddy_369
Morgan Le Fay
9,028
182
0
970
9,582
3,433
300
7,058
2,524
42,759
0
L
4,148
0
380
3,518
17,391
20,301
0
9,961
7,430
13,563
0
W
6,039
408
880
4,611
8,816
8,924
210
3,664
4,852
19,533
0
W
17,237
6,855
0
6,683
10,899
3,862
2,057
4,772
5,687
65,731
0
W
Medusa
xMurd3r
Medusa
10,502
4,042
0
3,688
11,280
4,019
636
4,317
6,611
0
48,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
28,209
219
Minions Killed
187
7
Camps Cleared
6
928,298
Distance Traveled
821,819
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,209
542
84
5
4
239,960
4
L
Morgan Le Fay
9,367
551
88
5
1
287,504
9
L
Ymir
9,633
567
15
1
1
294,355
4
W
Geb
11,524
678
39
2
1
306,055
4
W
Sol
12,014
707
108
6
4
293,097
7
W
Medusa
11,112
654
72
4
2
329,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role