Player Matchup

Ares
Ares
Justalilpush
Ares
Level 69
God Stats
18W - 15L
1,488 SR
Queue Stats
173W - 178L
1,423 Elo+
Party 1
Athena
Athena
Praetoria IV
Athena
Level 49
God Stats
3W - 3L
1,378 SR
Queue Stats
85W - 99L
1,340 Elo+
Party 1
Ah Puch
Ah Puch
SwagBaddieee667
Ah Puch
Level 17
God Stats
30W - 23L
1,509 SR
Queue Stats
38W - 34L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
The Divine Owl
Kukulkan
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
35W - 43L
1,334 Elo+
Party 1
Ra
Ra
bebbanturd
Ra
Level 155
God Stats
6W - 13L
1,348 SR
Queue Stats
197W - 212L
1,497 Elo+
Party 2
Team Averages
Level 60
1,445 SR
1,402 Elo+

VS

Team Averages
Level 65
1,376 SR
1,327 Elo+
Fenrir
Fenrir
Mecha_jpg
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,277 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ONE DICEY DJINN
Morgan Le Fay
Level 96
God Stats
3W - 11L
1,310 SR
Queue Stats
7W - 17L
1,259 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Raijinscurse
Tsukuyomi
Level 45
God Stats
0W - 7L
1,048 SR
Queue Stats
48W - 62L
1,312 Elo+
Party 3
Ares
Ares
battles_25
Ares
Level 118
God Stats
23W - 26L
1,547 SR
Queue Stats
192W - 206L
1,386 Elo+
Party 4
Neith
Neith
brax44
Neith
Level 42
God Stats
164W - 164L
1,474 SR
Queue Stats
177W - 199L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 13
11,968
997
12,945
21,629
35,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
17
1 / 0 / 16
10,586
882
8,531
16,456
21,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 2 / 12
10,712
893
11,177
8,072
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
18
7 / 4 / 9
12,259
1,022
13,676
9,842
6,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 8
12,680
1,057
23,628
13,263
7,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

218

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mecha_jpg
Fenrir
17
4 / 6 / 3
11,206
934
15,270
15,746
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ONE DICEY DJINN
Morgan Le Fay
17
1 / 4 / 8
10,896
908
18,192
12,030
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Raijinscurse
Tsukuyomi
17
4 / 6 / 3
11,291
941
15,355
16,464
6,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 4
10,448
871
7,768
21,426
15,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
brax44
Neith
17
0 / 1 / 5
10,411
868
8,297
10,704
4,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
21
Kills
10
10
Deaths
21
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Fenrir
Mecha_jpg
Fenrir
4
6
3
0.92
L
Morgan Le Fay
ONE DICEY DJINN
Morgan Le Fay
1
4
8
1.25
W
Athena
1
0
16
9
L
Tsukuyomi
Raijinscurse
Tsukuyomi
4
6
3
0.92
W
2
2
12
4
W
Kukulkan
7
4
9
2.88
L
1
4
4
0.75
W
8
3
8
4
L
Neith
brax44
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,957
Damage
64,882
69,262
Taken
76,370
76,079
Mitigated
42,952
13,785
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,945
1,042
0
1,511
21,629
35,691
0
7,625
13,695
25,412
0
L
Fenrir
Mecha_jpg
Fenrir
15,270
4,835
0
1,895
15,746
12,256
0
13,932
1,814
130
29,970
L
Morgan Le Fay
ONE DICEY DJINN
Morgan Le Fay
18,192
4,315
0
122
12,030
4,642
0
10,885
1,145
40,457
0
W
Athena
8,531
2,276
1,025
1,402
16,456
21,990
0
6,751
9,221
15,853
0
L
Tsukuyomi
Raijinscurse
Tsukuyomi
15,355
6,860
0
1,332
16,464
6,154
0
15,524
940
0
24,153
W
11,177
942
0
2,008
8,072
4,460
0
3,468
4,524
34,231
0
W
Kukulkan
13,676
3,059
0
400
9,842
6,038
0
3,972
5,784
32,486
0
L
7,768
276
238
4,327
21,426
15,829
0
19,565
1,861
28,097
0
W
23,628
1,985
3,706
3,733
13,263
7,900
0
4,274
8,809
56,230
0
L
Neith
brax44
Neith
8,297
4,492
0
2,601
10,704
4,071
0
10,051
653
0
32,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
54,252
218
Minions Killed
219
7
Camps Cleared
8
1,030,536
Distance Traveled
1,052,043
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,968
997
13
1
1
220,961
0
L
Fenrir
11,206
934
42
4
5
218,574
0
L
Morgan Le Fay
10,896
908
46
4
0
236,233
0
W
Athena
10,586
882
19
2
0
200,072
0
L
Tsukuyomi
11,291
941
18
2
2
223,397
0
W
Ah Puch
10,712
893
49
4
1
204,670
0
W
Kukulkan
12,259
1,022
60
5
0
168,269
0
L
Ares
10,448
871
27
2
0
195,828
0
W
Ra
12,680
1,057
77
6
5
236,564
2
L
Neith
10,411
868
86
7
1
178,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role