Player Matchup

Cerberus
Cerberus
AstaTheScourge
Cerberus
Level 108
God Stats
49W - 17L
1,722 SR
Queue Stats
228W - 208L
1,554 Elo+
Party 1
Zeus
Zeus
Bresl1n
Zeus
Level 159
God Stats
6W - 4L
1,541 SR
Queue Stats
199W - 197L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
Rapichelo
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,562 Elo+
Solo
Serqet
Serqet
Renmista
Serqet
Level 83
God Stats
19W - 20L
1,510 SR
Queue Stats
83W - 80L
1,471 Elo+
Party 2
Izanami
Izanami
Steelo211
Izanami
Level 88
God Stats
10W - 8L
1,510 SR
Queue Stats
356W - 331L
1,465 Elo+
Party 2
Team Averages
Level 119
1,557 SR
1,521 Elo+

VS

Team Averages
Level 107
1,471 SR
1,485 Elo+
Anubis
Anubis
DampTaco74
Anubis
Level 99
God Stats
7W - 3L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Solo
Athena
Athena
Iwantyallsmoms
Athena
Level 126
God Stats
3W - 2L
1,538 SR
Queue Stats
7W - 14L
1,410 Elo+
Party 3
Ne Zha
Ne Zha
Kiddchance
Ne Zha
Level 128
God Stats
1W - 3L
1,482 SR
Queue Stats
85W - 84L
1,531 Elo+
Party 3
Hachiman
Hachiman
Mikesalright
Hachiman
Level 93
God Stats
15W - 14L
1,566 SR
Queue Stats
58W - 53L
1,496 Elo+
Solo
Odin
Odin
ffosterV2
Odin
Level 91
God Stats
0W - 2L
1,270 SR
Queue Stats
92W - 97L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 6 / 16
16,323
1,020
10,592
32,060
47,638
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Bresl1n
Zeus
20
4 / 6 / 11
14,834
927
37,149
16,792
7,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Rapichelo
Sun Wukong
20
2 / 4 / 19
14,748
922
20,113
29,467
26,810
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Renmista
Serqet
20
4 / 8 / 13
14,651
916
23,761
24,287
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Steelo211
Izanami
20
14 / 6 / 13
18,301
1,144
44,223
22,697
9,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DampTaco74
Anubis
20
5 / 9 / 15
14,973
936
17,582
20,514
8,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 5 / 27
16,513
1,032
22,342
39,554
53,257
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Kiddchance
Ne Zha
20
4 / 4 / 17
14,863
929
21,916
23,270
9,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Mikesalright
Hachiman
20
8 / 4 / 14
16,423
1,026
29,717
21,234
7,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
20
10 / 6 / 16
16,778
1,049
28,299
36,634
47,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
119
28
Kills
30
30
Deaths
28
72
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
6
16
2
W
Zeus
Bresl1n
Zeus
4
6
11
1.58
L
Anubis
DampTaco74
Anubis
5
9
15
1.39
L
3
5
27
3.3
L
Ne Zha
Kiddchance
Ne Zha
4
4
17
3.13
L
Hachiman
Mikesalright
Hachiman
8
4
14
3.75
W
Sun Wukong
Rapichelo
Sun Wukong
2
4
19
2.88
W
Serqet
Renmista
Serqet
4
8
13
1.31
W
Izanami
Steelo211
Izanami
14
6
13
3.42
L
Odin
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,838
Damage
119,856
125,303
Taken
141,206
104,232
Mitigated
127,287
18,196
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,592
385
0
4,700
32,060
47,638
0
14,103
17,475
20,533
0
W
Zeus
Bresl1n
Zeus
37,149
2,000
484
1,542
16,792
7,215
0
5,892
10,570
68,784
0
L
Anubis
DampTaco74
Anubis
17,582
1,913
0
0
20,514
8,865
0
4,647
15,321
31,728
0
L
22,342
4,236
3,236
2,754
39,554
53,257
0
16,250
22,206
38,088
0
L
Ne Zha
Kiddchance
Ne Zha
21,916
5,210
0
3,911
23,270
9,840
0
9,336
13,082
0
59,855
L
Hachiman
Mikesalright
Hachiman
29,717
22,556
0
3,661
21,234
7,702
0
6,277
14,461
0
76,923
W
Sun Wukong
Rapichelo
Sun Wukong
20,113
1,956
0
4,706
29,467
26,810
0
10,771
18,004
6,692
34,135
W
Serqet
Renmista
Serqet
23,761
5,854
0
1,012
24,287
13,334
0
8,130
15,862
0
31,483
W
Izanami
Steelo211
Izanami
44,223
31,691
0
5,752
22,697
9,235
0
8,981
13,327
0
103,429
L
Odin
28,299
4,599
0
1,954
36,634
47,623
0
14,724
19,719
16,849
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,857
Gold Earned
79,550
318
Minions Killed
296
10
Camps Cleared
8
1,576,899
Distance Traveled
1,473,034
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,323
1,020
20
1
2
300,424
1
W
Zeus
14,834
927
72
5
2
306,193
1
L
Anubis
14,973
936
35
2
2
262,959
0
L
Athena
16,513
1,032
36
2
0
296,677
0
L
Ne Zha
14,863
929
80
5
0
319,530
0
L
Hachiman
16,423
1,026
109
7
5
268,038
0
W
Sun Wukong
14,748
922
75
5
0
349,527
0
W
Serqet
14,651
916
24
2
1
330,877
0
W
Izanami
18,301
1,144
127
8
5
289,878
0
L
Odin
16,778
1,049
36
2
1
325,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role