Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GoblinGum
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 280L
1,621 Elo+
Solo
Persephone
Persephone
Jordzz
Persephone
Level 158
God Stats
4W - 6L
1,545 SR
Queue Stats
109W - 85L
1,634 Elo+
Party 1
Neith
Neith
MeatShieldPuppet
Neith
Level 160
God Stats
6W - 1L
1,743 SR
Queue Stats
214W - 209L
1,579 Elo+
Party 1
Chaac
Chaac
aBetterPlay3r12
Chaac
Level 148
God Stats
1W - 1L
1,277 SR
Queue Stats
104W - 72L
1,611 Elo+
Solo
Team Averages
Level 143
1,513 SR
1,589 Elo+

VS

Team Averages
Level 131
1,511 SR
1,584 Elo+
Hercules
Hercules
AluCarDuU
Hercules
Level 126
God Stats
0W - 3L
1,251 SR
Queue Stats
240W - 245L
1,561 Elo+
Solo
Skadi
Skadi
Forez00
Skadi
Level 113
God Stats
1W - 1L
1,694 SR
Queue Stats
39W - 45L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Swisha17
Nu Wa
Level 148
God Stats
1W - 3L
1,416 SR
Queue Stats
165W - 169L
1,594 Elo+
Solo
Ra
Ra
TinyChibiTiger
Ra
Level 109
God Stats
1W - 2L
1,621 SR
Queue Stats
209W - 202L
1,595 Elo+
Solo
Thoth
Thoth
drag0nfire777
Thoth
Level 160
God Stats
2W - 3L
1,575 SR
Queue Stats
190W - 184L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 4 / 13
10,721
893
9,209
13,868
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
GoblinGum
Serqet
16
2 / 2 / 18
10,052
838
5,477
18,035
20,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Jordzz
Persephone
18
8 / 2 / 20
11,533
961
17,196
13,147
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 2 / 14
11,373
948
20,330
14,657
7,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 15
9,469
789
13,043
19,221
19,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AluCarDuU
Hercules
17
1 / 5 / 13
10,283
857
9,182
19,647
25,421
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Forez00
Skadi
15
3 / 8 / 5
9,013
751
10,412
13,713
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Swisha17
Nu Wa
12
1 / 9 / 4
7,557
630
10,412
12,050
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 7
9,755
813
9,362
12,217
5,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 5
9,354
780
19,012
12,120
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
31
Kills
14
15
Deaths
31
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
4
13
3.63
L
Hercules
AluCarDuU
Hercules
1
5
13
1.5
L
Skadi
Forez00
Skadi
3
8
5
0.69
W
Serqet
GoblinGum
Serqet
2
2
18
5.5
W
Persephone
Jordzz
Persephone
8
2
20
9
W
11
2
14
9
L
Nu Wa
Swisha17
Nu Wa
1
9
4
0.33
L
4
4
7
1.88
W
2
5
15
1.9
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,255
Damage
58,380
78,928
Taken
69,747
60,393
Mitigated
43,903
38,402
Healing
25,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,209
643
12,680
5,161
13,868
7,148
1,426
8,945
4,923
29,853
0
L
Hercules
AluCarDuU
Hercules
9,182
2,506
3,006
7,392
19,647
25,421
165
5,896
13,403
1,441
20,969
L
Skadi
Forez00
Skadi
10,412
3,674
855
736
13,713
4,597
0
5,937
7,631
0
21,514
W
Serqet
GoblinGum
Serqet
5,477
760
2,083
1,799
18,035
20,329
770
6,913
11,122
0
8,401
W
Persephone
Jordzz
Persephone
17,196
747
1,434
4,059
13,147
6,134
1,276
7,450
5,695
29,257
0
W
20,330
5,574
1,682
4,848
14,657
7,574
1,860
8,047
6,610
0
41,219
L
Nu Wa
Swisha17
Nu Wa
10,412
1,796
671
884
12,050
4,573
0
5,705
6,243
18,766
0
L
9,362
1,293
6,876
4,450
12,217
5,519
0
4,907
7,064
29,349
0
W
13,043
1,782
570
4,086
19,221
19,208
692
8,258
10,963
0
30,216
L
19,012
234
190
466
12,120
3,793
0
3,960
8,058
29,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,148
Gold Earned
45,962
148
Minions Killed
135
0
Camps Cleared
0
1,239,774
Distance Traveled
1,008,847
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,721
893
50
4
0
247,846
0
L
Hercules
10,283
857
31
3
0
212,611
3
L
Skadi
9,013
751
27
2
0
175,130
1
W
Serqet
10,052
838
7
1
0
255,511
1
W
Persephone
11,533
961
26
2
0
248,522
0
W
Neith
11,373
948
39
3
0
235,507
4
L
Nu Wa
7,557
630
13
1
0
182,343
0
L
Ra
9,755
813
42
4
0
226,864
0
W
Chaac
9,469
789
26
2
0
252,388
0
L
Thoth
9,354
780
22
2
0
211,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role