Player Matchup

Loki
Loki
LokoWeth
Loki
Level 49
God Stats
8W - 10L
1,494 SR
Queue Stats
124W - 130L
1,528 Elo+
Solo
Raijin
Raijin
Manhattan000
Raijin
Level 101
God Stats
2W - 2L
1,469 SR
Queue Stats
484W - 678L
1,361 Elo+
Solo
Skadi
Skadi
MouraBolt
Skadi
Level 62
God Stats
1W - 3L
1,354 SR
Queue Stats
131W - 212L
1,365 Elo+
Solo
Anhur
Anhur
housenetwork1
Anhur
Level 60
God Stats
13W - 16L
1,473 SR
Queue Stats
298W - 313L
1,450 Elo+
Party 2
Ymir
Ymir
santiandrade
Ymir
Level 7
God Stats
5W - 7L
1,525 SR
Queue Stats
6W - 12L
1,408 Elo+
Party 2
Team Averages
Level 56
1,463 SR
1,423 Elo+

VS

Team Averages
Level 40
1,517 SR
1,339 Elo+
Mulan
Mulan
EderCS Zyka
Mulan
Level 17
God Stats
7W - 2L
1,677 SR
Queue Stats
17W - 22L
1,287 Elo+
Party 1
Aphrodite
Aphrodite
MartaGolpist
Aphrodite
Level 46
God Stats
18W - 9L
1,671 SR
Queue Stats
86W - 67L
1,513 Elo+
Solo
Ra
Ra
PedroSmugFace
Ra
Level 49
God Stats
1W - 1L
1,413 SR
Queue Stats
17W - 18L
1,247 Elo+
Solo
Pele
Pele
x NiiTz x
Pele
Level 60
God Stats
11W - 6L
1,577 SR
Queue Stats
69W - 82L
1,336 Elo+
Party 1
Hachiman
Hachiman
zFonTouRa
Hachiman
Level 29
God Stats
8W - 12L
1,248 SR
Queue Stats
22W - 27L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 4 / 0
7,357
526
6,509
10,303
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
2 / 5 / 2
6,509
465
6,050
10,185
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
MouraBolt
Skadi
12
0 / 4 / 1
6,655
475
3,837
7,998
2,158
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,490
464
2,986
7,807
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,983
427
2,465
8,740
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,082
577
5,918
8,878
5,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
MartaGolpist
Aphrodite
13
4 / 0 / 8
8,170
584
4,695
8,073
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 5 / 7
8,034
574
8,040
8,520
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
14
5 / 0 / 7
8,323
595
6,147
7,311
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
zFonTouRa
Hachiman
13
3 / 1 / 5
7,621
544
5,890
5,578
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
20
20
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Loki
4
4
0
1
L
Raijin
2
5
2
0.6
W
Aphrodite
MartaGolpist
Aphrodite
4
0
8
8
L
Skadi
MouraBolt
Skadi
0
4
1
0.13
W
5
5
7
1.7
L
1
3
0
0.33
L
0
4
2
0.25
W
Pele
5
0
7
8.5
W
Hachiman
zFonTouRa
Hachiman
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
30,690
45,033
Taken
38,360
16,076
Mitigated
17,080
9,322
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,918
790
0
2,161
8,878
5,911
1,813
592
8,286
0
40,414
L
Loki
6,509
1,694
0
2,873
10,303
3,002
0
2,390
7,786
0
43,897
L
Raijin
6,050
1,215
0
1,921
10,185
3,027
0
4,875
5,105
30,870
0
W
Aphrodite
MartaGolpist
Aphrodite
4,695
771
3,758
5,331
8,073
4,478
577
2,102
5,971
25,908
0
L
Skadi
MouraBolt
Skadi
3,837
955
0
2,165
7,998
2,158
0
481
7,485
0
37,767
W
8,040
412
1,301
2,394
8,520
2,730
1,069
3,920
4,600
37,236
0
L
2,986
1,236
0
1,823
7,807
1,773
898
1,183
6,616
0
42,028
L
2,465
354
0
540
8,740
6,116
0
3,262
5,306
12,219
0
W
Pele
6,147
1,159
0
3,148
7,311
2,511
1,705
1,079
6,232
0
44,372
W
Hachiman
zFonTouRa
Hachiman
5,890
2,728
0
1,188
5,578
1,450
2,392
822
4,756
0
38,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
40,230
299
Minions Killed
353
0
Camps Cleared
0
1,274,832
Distance Traveled
1,342,509
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,082
577
83
6
0
254,433
0
L
Loki
7,357
526
73
5
0
292,118
3
L
Raijin
6,509
465
51
4
0
217,774
4
W
Aphrodite
8,170
584
41
3
0
262,147
6
L
Skadi
6,655
475
71
5
0
253,496
7
W
Ra
8,034
574
79
6
0
261,752
2
L
Anhur
6,490
464
79
6
0
256,206
2
L
Ymir
5,983
427
25
2
0
255,238
0
W
Pele
8,323
595
74
5
0
321,555
2
W
Hachiman
7,621
544
76
5
0
242,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role