Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
Level 110
God Stats
18W - 16L
1,458 SR
Queue Stats
631W - 684L
1,355 Elo+
Party 3
Mercury
Mercury
chivasponcho
Mercury
Level 38
God Stats
54W - 42L
1,559 SR
Queue Stats
124W - 132L
1,437 Elo+
Party 2
Olorun
Olorun
ll_DEEBO_ll
Olorun
Level 29
God Stats
5W - 3L
1,489 SR
Queue Stats
88W - 80L
1,411 Elo+
Party 3
Athena
Athena
xAdVictoriamx8
Athena
Level 102
God Stats
7W - 3L
1,727 SR
Queue Stats
385W - 354L
1,568 Elo+
Party 2
Team Averages
Level 79
1,547 SR
1,454 Elo+

VS

Team Averages
Level 109
1,602 SR
1,445 Elo+
Hun Batz
Hun Batz
Joddon3
Hun Batz
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 232L
1,449 Elo+
Party 1
Merlin
Merlin
Ju_Ma21
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 140L
1,460 Elo+
Party 1
Ares
Ares
SpawnOfHades13
Ares
Level 106
God Stats
8W - 5L
1,549 SR
Queue Stats
149W - 170L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheRealJRW
Cu Chulainn
Level 15
God Stats
4W - 6L
1,927 SR
Queue Stats
18W - 29L
1,382 Elo+
Party 1
Medusa
Medusa
morgand1990
Medusa
Level 134
God Stats
10W - 12L
1,533 SR
Queue Stats
217W - 249L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 0
6,887
689
2,118
2,306
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
11
8 / 0 / 0
6,858
686
6,550
5,003
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
chivasponcho
Mercury
10
0 / 1 / 3
5,755
576
751
5,239
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
11
2 / 1 / 0
6,453
645
2,219
4,338
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 7
5,549
555
3,355
8,160
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Joddon3
Hun Batz
9
0 / 2 / 2
5,284
528
2,012
6,442
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ju_Ma21
Merlin
11
2 / 1 / 0
6,217
622
2,664
3,707
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 6 / 0
4,063
406
2,803
8,315
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
TheRealJRW
Cu Chulainn
9
0 / 2 / 0
4,836
484
137
4,006
2,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
8
0 / 2 / 0
4,800
480
4,047
5,088
1,276
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
0
3
L
Hun Batz
Joddon3
Hun Batz
0
2
2
0.5
L
Merlin
Ju_Ma21
Merlin
2
1
0
2
W
Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
8
0
0
8
L
0
6
0
0
L
Cu Chulainn
TheRealJRW
Cu Chulainn
0
2
0
0
W
Mercury
chivasponcho
Mercury
0
1
3
1.5
W
Olorun
2
1
0
2
L
Medusa
0
2
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,993
Damage
11,663
25,046
Taken
27,558
8,801
Mitigated
8,967
10,285
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,118
219
0
1,218
2,306
930
0
0
2,306
0
35,468
L
Hun Batz
Joddon3
Hun Batz
2,012
451
0
260
6,442
1,913
0
1,172
5,239
0
30,815
L
Merlin
Ju_Ma21
Merlin
2,664
0
0
582
3,707
1,166
0
1,177
2,530
41,001
0
W
Ah Muzen Cab
N0_BRA_TATA_SAG
Ah Muzen Cab
6,550
3,270
0
3,079
5,003
1,890
0
1,391
3,612
0
36,239
L
2,803
165
184
1,091
8,315
2,502
0
1,948
6,367
7,003
0
L
Cu Chulainn
TheRealJRW
Cu Chulainn
137
0
0
1,123
4,006
2,110
0
0
3,813
923
19,210
W
Mercury
chivasponcho
Mercury
751
349
0
535
5,239
1,387
0
708
4,531
0
36,863
W
Olorun
2,219
948
0
2,099
4,338
1,473
0
1,956
2,382
34,887
4,166
L
Medusa
4,047
1,698
0
1,610
5,088
1,276
0
996
4,092
0
28,863
W
3,355
1,013
1,014
2,340
8,160
3,121
170
1,412
6,748
14,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
25,200
366
Minions Killed
268
0
Camps Cleared
0
1,077,043
Distance Traveled
957,691
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,887
689
98
10
0
233,453
4
L
Hun Batz
5,284
528
57
6
0
220,446
2
L
Merlin
6,217
622
79
8
0
192,557
4
W
Ah Muzen Cab
6,858
686
63
6
0
194,543
4
L
Ares
4,063
406
14
1
0
189,061
7
L
Cu Chulainn
4,836
484
54
5
0
163,631
1
W
Mercury
5,755
576
85
9
0
264,131
2
W
Olorun
6,453
645
94
9
0
170,059
4
L
Medusa
4,800
480
64
6
0
191,996
1
W
Athena
5,549
555
26
3
0
214,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role