Player Matchup

Rama
Rama
CaIlMeFather
Rama
Level 128
God Stats
2W - 6L
1,302 SR
Queue Stats
404W - 406L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
ShlumpGod831
Cliodhna
Level 64
God Stats
14W - 17L
1,469 SR
Queue Stats
134W - 125L
1,460 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dragonorn414
Ah Muzen Cab
Level 80
God Stats
1W - 1L
1,556 SR
Queue Stats
33W - 35L
1,559 Elo+
Party 3
Bacchus
Bacchus
figuratively0
Bacchus
Level 127
God Stats
1W - 0L
1,729 SR
Queue Stats
150W - 141L
1,511 Elo+
Party 3
Thanatos
Thanatos
svdsage
Thanatos
Level 139
God Stats
8W - 6L
1,526 SR
Queue Stats
431W - 421L
1,475 Elo+
Party 2
Team Averages
Level 108
1,517 SR
1,502 Elo+

VS

Team Averages
Level 109
1,536 SR
1,527 Elo+
Danzaburou
Danzaburou
Dalbert84
Danzaburou
Level 66
God Stats
9W - 7L
1,633 SR
Queue Stats
124W - 123L
1,494 Elo+
Party 1
Ra
Ra
FloyenFromNorway
Ra
Level 121
God Stats
7W - 10L
1,503 SR
Queue Stats
591W - 600L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
MUI Ninja
Cu Chulainn
Level 159
God Stats
4W - 8L
1,538 SR
Queue Stats
575W - 546L
1,588 Elo+
Party 1
Geb
Geb
W3EBNAT1ON66
Geb
Level 100
God Stats
3W - 3L
1,466 SR
Queue Stats
233W - 222L
1,562 Elo+
Party 1
Ravana
Ravana
hichachu
Ravana
Level 100
God Stats
15W - 14L
1,542 SR
Queue Stats
223W - 234L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
14,842
645
14,924
14,549
4,878
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
ShlumpGod831
Cliodhna
20
4 / 8 / 3
13,153
572
7,497
16,957
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
dragonorn414
Ah Muzen Cab
19
2 / 8 / 4
12,864
559
8,665
17,507
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
16
1 / 4 / 11
11,772
512
9,418
33,425
35,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
svdsage
Thanatos
20
12 / 1 / 6
14,326
623
24,012
19,726
17,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dalbert84
Danzaburou
16
2 / 6 / 1
10,045
437
9,360
20,497
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 6 / 4
8,997
391
7,277
11,791
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MUI Ninja
Cu Chulainn
20
11 / 6 / 1
12,785
556
21,567
22,267
31,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 1 / 9
9,131
397
6,251
15,035
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
hichachu
Ravana
15
6 / 6 / 2
10,181
443
6,952
12,256
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
25
Kills
23
24
Deaths
25
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Danzaburou
Dalbert84
Danzaburou
2
6
1
0.42
L
3
6
4
0.83
L
Cu Chulainn
MUI Ninja
Cu Chulainn
11
6
1
1.92
W
Cliodhna
ShlumpGod831
Cliodhna
4
8
3
0.69
L
1
1
9
5.5
W
Ah Muzen Cab
dragonorn414
Ah Muzen Cab
2
8
4
0.5
W
Bacchus
1
4
11
1.63
L
Ravana
hichachu
Ravana
6
6
2
1.17
W
Thanatos
svdsage
Thanatos
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,516
Damage
51,407
102,164
Taken
81,846
73,084
Mitigated
63,879
48,029
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,924
12,736
0
5,282
14,549
4,878
8,342
929
13,620
0
111,676
L
Danzaburou
Dalbert84
Danzaburou
9,360
2,837
0
4,053
20,497
7,044
0
3,077
17,261
0
76,562
L
7,277
738
1,174
2,574
11,791
4,728
0
2,912
8,431
42,791
0
L
Cu Chulainn
MUI Ninja
Cu Chulainn
21,567
4,585
32
1,544
22,267
31,498
0
2,383
19,194
15,193
78,488
W
Cliodhna
ShlumpGod831
Cliodhna
7,497
1,378
0
4,688
16,957
8,423
1,214
3,535
13,264
0
94,329
L
6,251
1,749
0
1,821
15,035
16,221
0
4,319
9,894
17,938
0
W
Ah Muzen Cab
dragonorn414
Ah Muzen Cab
8,665
4,798
0
6,452
17,507
7,419
9,077
2,367
15,140
0
90,981
W
Bacchus
9,418
1,040
0
12,096
33,425
35,342
0
5,514
25,885
47,106
0
L
Ravana
hichachu
Ravana
6,952
2,161
0
3,034
12,256
4,388
0
1,696
10,340
0
57,923
W
Thanatos
svdsage
Thanatos
24,012
4,283
0
19,511
19,726
17,022
229
6,083
10,981
19,809
74,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,957
Gold Earned
51,139
650
Minions Killed
533
0
Camps Cleared
0
2,173,383
Distance Traveled
1,853,553
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,842
645
198
9
0
412,756
4
L
Danzaburou
10,045
437
123
5
0
393,218
8
L
Ra
8,997
391
93
4
0
312,150
3
L
Cu Chulainn
12,785
556
181
8
0
407,038
1
W
Cliodhna
13,153
572
127
6
0
471,721
0
L
Geb
9,131
397
26
1
0
341,357
4
W
Ah Muzen Cab
12,864
559
163
7
0
359,614
1
W
Bacchus
11,772
512
39
2
0
433,697
5
L
Ravana
10,181
443
110
5
0
399,790
0
W
Thanatos
14,326
623
123
5
0
495,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role