Player Matchup

Tiamat
Tiamat
DiegoAntt
Tiamat
Level 105
God Stats
6W - 2L
1,691 SR
Queue Stats
129W - 108L
1,437 Elo+
Solo
Hel
Hel
DigitalxxNova
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,433 Elo+
Party 3
Neith
Neith
PlaguedMedic
Neith
Level 128
God Stats
1W - 3L
1,724 SR
Queue Stats
10W - 14L
1,216 Elo+
Party 2
Cliodhna
Cliodhna
muridz
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,216 Elo+
Party 2
Mulan
Mulan
zPulse II
Mulan
Level 104
God Stats
0W - 4L
1,588 SR
Queue Stats
17W - 29L
1,317 Elo+
Party 3
Team Averages
Level 94
1,601 SR
1,324 Elo+

VS

Team Averages
Level 58
1,560 SR
1,452 Elo+
Zeus
Zeus
GachaBroke
Zeus
Level 29
God Stats
7W - 6L
1,681 SR
Queue Stats
29W - 27L
1,398 Elo+
Party 1
Sol
Sol
SickTiqhT
Sol
Level 88
God Stats
5W - 1L
1,553 SR
Queue Stats
81W - 71L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Tiusty
Gilgamesh
Level 41
God Stats
1W - 2L
1,654 SR
Queue Stats
41W - 39L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
ZaOneAugustine
Heimdallr
Level 105
God Stats
6W - 12L
1,520 SR
Queue Stats
151W - 120L
1,537 Elo+
Party 1
Athena
Athena
yungstreetcat
Athena
Level 28
God Stats
8W - 5L
1,391 SR
Queue Stats
37W - 35L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiegoAntt
Tiamat
14
0 / 5 / 5
7,420
675
8,502
9,354
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 3 / 6
7,340
667
3,968
10,378
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 1
8,177
743
9,920
8,274
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
muridz
Cliodhna
12
0 / 5 / 2
6,547
595
4,682
8,662
2,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
zPulse II
Mulan
15
6 / 2 / 0
8,917
811
6,123
10,926
7,505
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
6,976
634
6,542
6,523
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 6
8,000
727
6,476
7,093
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Tiusty
Gilgamesh
16
6 / 1 / 6
9,781
889
9,918
10,952
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
ZaOneAugustine
Heimdallr
17
9 / 0 / 5
10,514
956
15,514
8,030
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 10
7,639
694
2,552
7,898
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
17
17
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DiegoAntt
Tiamat
0
5
5
0.5
L
0
3
6
1
W
1
4
5
0.88
L
3
2
1
1.75
W
1
3
6
1.33
W
Gilgamesh
Tiusty
Gilgamesh
6
1
6
9
W
Heimdallr
ZaOneAugustine
Heimdallr
9
0
5
11.5
L
Cliodhna
muridz
Cliodhna
0
5
2
0.2
W
0
1
10
5
L
Mulan
zPulse II
Mulan
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
41,002
47,594
Taken
40,496
20,257
Mitigated
21,933
12,833
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DiegoAntt
Tiamat
8,502
308
0
1,274
9,354
4,148
49
3,470
5,698
27,909
0
L
3,968
328
3,334
4,561
10,378
2,926
0
2,429
7,865
23,830
0
W
6,542
526
0
28
6,523
1,918
0
1,697
4,686
12,818
0
L
9,920
1,394
301
1,550
8,274
3,242
224
3,593
4,522
0
35,475
W
6,476
1,540
0
1,795
7,093
2,770
0
1,657
5,272
34,166
3,241
W
Gilgamesh
Tiusty
Gilgamesh
9,918
2,071
0
4,212
10,952
7,824
1
1,661
9,132
0
18,366
W
Heimdallr
ZaOneAugustine
Heimdallr
15,514
6,751
0
4,099
8,030
3,154
0
4,660
3,218
0
51,673
L
Cliodhna
muridz
Cliodhna
4,682
56
63
419
8,662
2,436
0
2,581
5,964
0
14,054
W
2,552
331
0
1,011
7,898
6,267
0
2,484
5,248
7,834
0
L
Mulan
zPulse II
Mulan
6,123
612
0
1,331
10,926
7,505
0
3,264
7,329
0
17,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
42,910
244
Minions Killed
233
6
Camps Cleared
9
1,080,092
Distance Traveled
1,042,702
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,420
675
63
6
0
227,067
2
L
Hel
7,340
667
55
5
1
209,746
0
W
Zeus
6,976
634
15
1
0
195,793
0
L
Neith
8,177
743
63
6
2
195,728
3
W
Sol
8,000
727
71
6
6
210,383
3
W
Gilgamesh
9,781
889
22
2
0
234,509
3
W
Heimdallr
10,514
956
108
10
3
176,028
4
L
Cliodhna
6,547
595
31
3
0
233,729
0
W
Athena
7,639
694
17
2
0
225,989
0
L
Mulan
8,917
811
32
3
3
213,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role