Player Matchup

Cerberus
Cerberus
Gold IV
GustavitoLastra
Cerberus
Gold IV
Level 43
God Stats
1W - 1L
1,735 SR
Queue Stats
41W - 42L
1,747 MMR
Solo
Izanami
Izanami
Gold III
J2Ruto
Izanami
Gold III
Level 157
God Stats
3W - 0L
1,650 SR
Queue Stats
37W - 33L
1,672 MMR
Party 1
Merlin
Merlin
Platinum IV
Sub2CoRdiie
Merlin
Platinum IV
Level 88
God Stats
3W - 1L
1,836 SR
Queue Stats
36W - 25L
2,043 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
YungDumFullaJung
Ratatoskr
Gold I
Level 160
God Stats
15W - 11L
1,611 SR
Queue Stats
80W - 82L
1,763 MMR
Solo
Ymir
Ymir
Gold I
aakivo
Ymir
Gold I
Level 159
God Stats
20W - 28L
1,479 SR
Queue Stats
195W - 203L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,662 SR
1,778 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,539 SR
1,719 MMR
Tsukuyomi
Tsukuyomi
Platinum II
Kråïysïk
Tsukuyomi
Platinum II
Level 69
God Stats
13W - 8L
1,767 SR
Queue Stats
174W - 162L
1,763 MMR
Solo
Odin
Odin
Gold I
PopAWell
Odin
Gold I
Level 78
God Stats
8W - 8L
1,486 SR
Queue Stats
130W - 131L
1,774 MMR
Solo
Scylla
Scylla
Gold II
TheDragKween
Scylla
Gold II
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
49W - 49L
1,609 MMR
Solo
Charybdis
Charybdis
Platinum III
Travis
Charybdis
Platinum III
Level 147
God Stats
0W - 2L
1,615 SR
Queue Stats
160W - 150L
1,748 MMR
Solo
Sylvanus
Sylvanus
Gold V
jwalker66
Sylvanus
Gold V
Level 127
God Stats
0W - 1L
1,517 SR
Queue Stats
9W - 9L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 3 / 15
13,769
530
12,437
24,365
34,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
J2Ruto
Izanami
20
11 / 2 / 6
16,518
635
14,244
14,638
5,612
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
7 / 1 / 8
17,057
656
22,143
9,286
4,469
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
20
7 / 0 / 6
15,959
614
8,444
15,515
7,398
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
aakivo
Ymir
20
2 / 2 / 9
14,963
576
11,693
20,070
30,568
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Bans
GebLokiOlorun

VS

Bans
SolMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kråïysïk
Tsukuyomi
19
2 / 4 / 1
11,738
451
9,856
13,173
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
19
1 / 5 / 1
11,824
455
4,721
18,260
13,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
0 / 2 / 5
12,030
463
11,031
11,197
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Travis
Charybdis
17
0 / 10 / 3
10,599
408
8,431
22,521
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
jwalker66
Sylvanus
15
3 / 7 / 1
10,348
398
7,239
27,775
28,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
28
Kills
6
8
Deaths
28
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
3
15
2.83
W
Izanami
J2Ruto
Izanami
11
2
6
7
L
Tsukuyomi
Kråïysïk
Tsukuyomi
2
4
1
0.63
L
Odin
1
5
1
0.3
W
Merlin
7
1
8
11
L
Scylla
0
2
5
1.25
L
Charybdis
Travis
Charybdis
0
10
3
0.15
W
Ratatoskr
7
0
6
10
W
Ymir
aakivo
Ymir
2
2
9
3.25
L
Sylvanus
jwalker66
Sylvanus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,961
Damage
41,278
83,874
Taken
92,926
82,398
Mitigated
57,420
32,566
Healing
24,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,437
732
0
7,097
24,365
34,351
185
7,927
16,390
45,088
0
W
Izanami
J2Ruto
Izanami
14,244
7,877
0
6,449
14,638
5,612
7,611
3,578
10,959
0
157,657
L
Tsukuyomi
Kråïysïk
Tsukuyomi
9,856
1,414
0
5,424
13,173
5,278
0
4,175
8,563
0
114,722
L
Odin
4,721
1,683
254
4,171
18,260
13,990
0
9,005
8,352
339
72,885
W
Merlin
22,143
1,086
0
2,925
9,286
4,469
1,818
3,696
5,590
152,600
0
L
Scylla
11,031
1,244
0
1,297
11,197
3,787
0
6,535
4,337
102,211
0
L
Charybdis
Travis
Charybdis
8,431
5,380
0
5,289
22,521
6,041
194
8,742
13,677
0
76,295
W
Ratatoskr
8,444
1,450
0
8,995
15,515
7,398
2,692
3,907
11,534
0
132,591
W
Ymir
aakivo
Ymir
11,693
1,632
0
7,100
20,070
30,568
336
2,800
16,735
82,242
0
L
Sylvanus
jwalker66
Sylvanus
7,239
1,803
2,189
5,430
27,775
28,324
0
16,132
11,009
30,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,266
Gold Earned
56,539
867
Minions Killed
707
0
Camps Cleared
0
2,640,780
Distance Traveled
2,391,624
39
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,769
530
60
2
0
524,400
10
W
Izanami
16,518
635
209
8
0
494,752
4
L
Tsukuyomi
11,738
451
172
7
0
568,818
4
L
Odin
11,824
455
155
6
0
466,547
10
W
Merlin
17,057
656
235
9
0
521,552
13
L
Scylla
12,030
463
211
8
0
509,406
13
L
Charybdis
10,599
408
135
5
0
414,465
4
W
Ratatoskr
15,959
614
205
8
0
598,600
4
W
Ymir
14,963
576
158
6
0
501,476
8
L
Sylvanus
10,348
398
34
1
0
432,388
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role