Player Matchup

Ymir
Ymir
Silver III
Doggy__214
Ymir
Silver III
Level 84
God Stats
8W - 6L
1,388 SR
Queue Stats
484W - 563L
928 MMR
Party 1
Bastet
Bastet
Silver III
Infiniti3k
Bastet
Silver III
Level 101
God Stats
14W - 30L
1,457 SR
Queue Stats
431W - 493L
834 MMR
Party 1
Medusa
Medusa
Silver III
rinaldi2315
Medusa
Silver III
Level 84
God Stats
90W - 77L
1,495 SR
Queue Stats
445W - 499L
831 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,447 SR
865 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,549 SR
441 MMR
Baron Samedi
Baron Samedi
Bronze I
CyberDioniso
Baron Samedi
Bronze I
Level 139
God Stats
3W - 6L
1,449 SR
Queue Stats
1,154W - 1,568L
459 MMR
Solo
Sylvanus
Sylvanus
Silver V
Kobusmaaan
Sylvanus
Silver V
Level 108
God Stats
24W - 32L
1,462 SR
Queue Stats
50W - 73L
926 MMR
Solo
Eset
Eset
Bronze V
Triplehgears
Eset
Bronze V
Level 79
God Stats
2W - 1L
1,738 SR
Queue Stats
103W - 222L
-61 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
9,271
713
5,637
14,536
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Infiniti3k
Bastet
13
3 / 0 / 7
8,896
684
8,970
9,001
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
14
8 / 2 / 2
9,853
758
10,155
8,073
3,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AnubisGilgameshZeusGaneshaFenrir

VS

Bans
GebNeithAchillesAh Muzen CabChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CyberDioniso
Baron Samedi
11
3 / 8 / 2
8,421
648
7,114
13,859
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Kobusmaaan
Sylvanus
11
0 / 0 / 4
8,107
624
3,319
7,680
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 4 / 3
9,116
701
3,478
8,047
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CyberDioniso
Baron Samedi
3
8
2
0.5
W
1
4
10
1.5
W
Bastet
Infiniti3k
Bastet
3
0
7
6.5
L
Sylvanus
Kobusmaaan
Sylvanus
0
0
4
2
L
3
4
3
1.13
W
Medusa
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
13,911
31,610
Taken
29,586
22,339
Mitigated
14,003
6,992
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CyberDioniso
Baron Samedi
7,114
598
356
4,062
13,859
6,777
235
3,423
9,928
21,802
0
W
5,637
886
0
1,657
14,536
12,556
498
5,045
9,088
15,757
0
W
Bastet
Infiniti3k
Bastet
8,970
2,196
397
2,918
9,001
6,409
735
4,171
4,284
0
24,399
L
Sylvanus
Kobusmaaan
Sylvanus
3,319
280
291
1,718
7,680
4,655
0
1,299
6,272
12,398
0
L
3,478
340
500
870
8,047
2,571
0
1,527
6,399
25,551
0
W
Medusa
10,155
2,544
477
1,543
8,073
3,374
1,326
4,242
3,698
0
50,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
25,644
147
Minions Killed
116
9
Camps Cleared
3
719,844
Distance Traveled
532,680
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,421
648
37
3
0
170,419
1
W
Ymir
9,271
713
28
2
0
217,043
0
W
Bastet
8,896
684
29
2
2
282,536
2
L
Sylvanus
8,107
624
19
1
2
163,931
0
L
Eset
9,116
701
60
5
1
198,330
6
W
Medusa
9,853
758
90
7
7
220,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role