Player Matchup

Bellona
Bellona
Diamond III
RumbleCrumble
Bellona
Diamond III
Level 108
God Stats
18W - 13L
1,735 SR
Queue Stats
78W - 71L
2,335 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,735 SR
2,335 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,674 SR
2,021 MMR
Medusa
Medusa
Platinum I
Nordykhal
Medusa
Platinum I
Level 160
God Stats
4W - 3L
1,674 SR
Queue Stats
5W - 4L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
3 / 1 / 0
11,984
799
12,529
13,370
17,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AnhurSkadiSolUllrOlorun

VS

Bans
PoseidonHe BoBastetAh Muzen CabChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nordykhal
Medusa
17
1 / 3 / 0
11,174
745
8,269
14,503
15,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Nordykhal
Medusa
1
3
0
0.33
W
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,529
Damage
8,269
13,370
Taken
14,503
17,230
Mitigated
15,656
4,767
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Nordykhal
Medusa
8,269
3,873
0
4,087
14,503
15,656
616
154
14,349
0
72,485
W
Bellona
12,529
4,772
0
4,767
13,370
17,230
0
674
12,696
0
80,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,984
Gold Earned
11,174
162
Minions Killed
149
9
Camps Cleared
4
310,124
Distance Traveled
293,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,174
745
149
10
4
293,877
4
W
Bellona
11,984
799
162
11
9
310,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role