Player Matchup

Kukulkan
Kukulkan
DLeagueAlice
Kukulkan
Level 126
God Stats
0W - 1L
1,194 SR
Queue Stats
26W - 46L
1,274 Elo+
Party 2
Cernunnos
Cernunnos
MajorBat3024243
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,441 Elo+
Solo
Atlas
Atlas
holden0821
Atlas
Level 23
God Stats
1W - 1L
1,697 SR
Queue Stats
26W - 43L
1,286 Elo+
Party 2
Team Averages
Level 85
1,464 SR
1,334 Elo+

VS

Team Averages
Level 80
1,508 SR
1,320 Elo+
Artemis
Artemis
Ameliarr_12
Artemis
Level 6
God Stats
2W - 2L
1,405 SR
Queue Stats
2W - 5L
1,164 Elo+
Party 1
Cerberus
Cerberus
GrovEric19
Cerberus
Level 125
God Stats
2W - 1L
1,608 SR
Queue Stats
15W - 18L
1,418 Elo+
Party 1
Nox
Nox
KristieKillings
Nox
Level 108
God Stats
6W - 3L
1,511 SR
Queue Stats
77W - 120L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DLeagueAlice
Kukulkan
17
9 / 3 / 3
13,905
732
13,117
11,033
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MajorBat3024243
Cernunnos
15
3 / 7 / 8
12,051
634
13,938
16,501
4,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atlas
15
2 / 9 / 7
12,350
650
6,946
27,826
26,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ameliarr_12
Artemis
14
0 / 7 / 14
11,337
597
5,730
11,032
3,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GrovEric19
Cerberus
16
5 / 2 / 12
12,791
673
13,502
22,172
23,640
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
14 / 5 / 4
14,481
762
24,509
12,521
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
14
Kills
19
19
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ameliarr_12
Artemis
0
7
14
1
L
Kukulkan
DLeagueAlice
Kukulkan
9
3
3
3.5
W
Cerberus
GrovEric19
Cerberus
5
2
12
5.5
W
14
5
4
3.2
L
Cernunnos
MajorBat3024243
Cernunnos
3
7
8
1
L
Atlas
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
43,741
55,360
Taken
45,725
33,443
Mitigated
30,744
7,318
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ameliarr_12
Artemis
5,730
4,103
0
1,156
11,032
3,036
236
5,360
5,484
0
20,984
L
Kukulkan
DLeagueAlice
Kukulkan
13,117
2,160
566
2,785
11,033
2,926
604
8,820
2,213
71,274
0
W
Cerberus
GrovEric19
Cerberus
13,502
697
0
2,699
22,172
23,640
295
7,797
14,027
39,604
0
W
24,509
2,652
0
1,358
12,521
4,068
1,941
6,408
6,000
61,821
0
L
Cernunnos
MajorBat3024243
Cernunnos
13,938
6,029
70
2,547
16,501
4,445
528
12,793
3,708
0
43,916
L
Atlas
6,946
3,058
0
1,350
27,826
26,072
0
18,517
9,309
24,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
38,609
196
Minions Killed
179
12
Camps Cleared
2
727,211
Distance Traveled
920,026
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,337
597
32
2
0
253,305
0
L
Kukulkan
13,905
732
100
5
8
230,473
6
W
Cerberus
12,791
673
60
3
0
350,184
0
W
Nox
14,481
762
87
5
2
316,537
1
L
Cernunnos
12,051
634
66
3
4
259,450
1
L
Atlas
12,350
650
30
2
0
237,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role