Player Matchup

Apollo
Apollo
Platinum II
Concludedshoe8
Apollo
Platinum II
Level 158
God Stats
74W - 55L
1,571 SR
Queue Stats
189W - 175L
2,231 MMR
Solo
Sylvanus
Sylvanus
Diamond I
PSI_3jAyS
Sylvanus
Diamond I
Level 160
God Stats
5W - 3L
1,700 SR
Queue Stats
103W - 103L
2,362 MMR
Solo
Danzaburou
Danzaburou
Diamond II
Tekkadan562x
Danzaburou
Diamond II
Level 160
God Stats
34W - 39L
1,551 SR
Queue Stats
611W - 593L
2,366 MMR
Solo
Loki
Loki
Diamond III
xlGod 0f Warlx
Loki
Diamond III
Level 158
God Stats
28W - 16L
1,680 SR
Queue Stats
724W - 707L
2,220 MMR
Solo
Chang'e
Chang'e
Diamond I
y0urm0m68
Chang'e
Diamond I
Level 128
God Stats
26W - 20L
1,634 SR
Queue Stats
503W - 514L
2,537 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,627 SR
2,343 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,634 SR
2,295 MMR
Erlang Shen
Erlang Shen
Diamond III
Krazy KATnapper
Erlang Shen
Diamond III
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 49L
2,356 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Mister MadBro
Sun Wukong
Diamond II
Level 145
God Stats
2W - 5L
1,524 SR
Queue Stats
130W - 108L
2,321 MMR
Solo
Chiron
Chiron
Diamond III
THE_4GottenSweat
Chiron
Diamond III
Level 117
God Stats
4W - 2L
1,749 SR
Queue Stats
495W - 481L
2,171 MMR
Solo
Sol
Sol
Diamond II
TheSiegeQueen
Sol
Diamond II
Level 155
God Stats
66W - 45L
1,755 SR
Queue Stats
649W - 633L
2,394 MMR
Solo
Bacchus
Bacchus
Diamond II
Veguns
Bacchus
Diamond II
Level 155
God Stats
14W - 9L
1,643 SR
Queue Stats
540W - 518L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
14,796
592
14,890
23,112
9,992
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
PSI_3jAyS
Sylvanus
17
3 / 7 / 13
12,654
506
8,673
29,594
34,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Tekkadan562x
Danzaburou
20
7 / 1 / 10
16,235
649
18,401
17,139
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 9 / 3
14,336
573
10,732
22,968
8,704
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
y0urm0m68
Chang'e
20
9 / 6 / 12
14,053
562
22,827
24,121
9,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CliodhnaGebOdinAthena

VS

Bans
ZeusGilgameshArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Krazy KATnapper
Erlang Shen
19
12 / 8 / 4
13,488
540
20,360
27,861
14,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Mister MadBro
Sun Wukong
20
8 / 2 / 2
14,827
593
22,724
23,671
26,458
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 7 / 8
12,445
498
12,490
14,808
5,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 5 / 9
13,648
546
16,344
19,215
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Veguns
Bacchus
15
2 / 7 / 7
11,122
445
10,519
21,491
23,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
29
Kills
26
27
Deaths
29
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Erlang Shen
Krazy KATnapper
Erlang Shen
12
8
4
1.75
L
Sun Wukong
Mister MadBro
Sun Wukong
8
2
2
4.5
W
Sylvanus
PSI_3jAyS
Sylvanus
3
7
13
1.36
L
3
7
8
1
W
Danzaburou
Tekkadan562x
Danzaburou
7
1
10
12
L
1
5
9
1.1
L
Bacchus
Veguns
Bacchus
2
7
7
0.79
W
6
9
3
0.83
W
Chang'e
y0urm0m68
Chang'e
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,523
Damage
82,437
116,934
Taken
107,046
69,994
Mitigated
77,140
55,463
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,890
8,408
0
10,789
23,112
9,992
5,906
3,384
18,284
0
117,083
L
Erlang Shen
Krazy KATnapper
Erlang Shen
20,360
9,967
0
7,452
27,861
14,434
0
9,250
18,268
0
108,313
L
Sun Wukong
Mister MadBro
Sun Wukong
22,724
1,471
0
6,349
23,671
26,458
333
3,217
20,358
5,082
97,437
W
Sylvanus
PSI_3jAyS
Sylvanus
8,673
1,427
4,646
9,089
29,594
34,008
107
9,840
19,057
28,070
0
L
12,490
2,831
465
3,484
14,808
5,863
0
6,873
7,714
0
81,401
W
Danzaburou
Tekkadan562x
Danzaburou
18,401
7,479
0
10,307
17,139
7,729
3,301
5,891
11,040
0
141,645
L
16,344
5,468
0
7,843
19,215
7,323
1,291
6,076
12,989
111,133
9,644
L
Bacchus
Veguns
Bacchus
10,519
557
653
2,382
21,491
23,062
0
6,400
14,873
30,582
0
W
10,732
3,248
0
7,025
22,968
8,704
413
3,937
18,533
0
97,233
W
Chang'e
y0urm0m68
Chang'e
22,827
1,193
4,508
9,099
24,121
9,561
1,021
4,649
19,172
94,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,074
Gold Earned
65,530
725
Minions Killed
683
0
Camps Cleared
0
2,254,965
Distance Traveled
2,192,037
43
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,796
592
205
8
0
437,804
1
L
Erlang Shen
13,488
540
112
4
0
460,662
8
L
Sun Wukong
14,827
593
197
8
0
464,592
4
W
Sylvanus
12,654
506
36
1
0
439,263
11
L
Chiron
12,445
498
132
5
0
431,608
8
W
Danzaburou
16,235
649
200
8
0
475,764
12
L
Sol
13,648
546
204
8
0
421,528
7
L
Bacchus
11,122
445
38
2
0
413,647
5
W
Loki
14,336
573
133
5
0
467,684
7
W
Chang'e
14,053
562
151
6
0
434,450
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role