Player Matchup

Cthulhu
Cthulhu
Aj Poppins
Cthulhu
Level 150
God Stats
2W - 0L
1,214 SR
Queue Stats
121W - 82L
1,630 Elo+
Party 1
Olorun
Olorun
KILLGAMERSS
Olorun
Level 6
God Stats
2W - 0L
1,908 SR
Queue Stats
2W - 0L
1,735 Elo+
Party 1
Fenrir
Fenrir
xChoose
Fenrir
Level 124
God Stats
1W - 0L
1,289 SR
Queue Stats
44W - 33L
1,666 Elo+
Party 1
Team Averages
Level 93
1,471 SR
1,677 Elo+

VS

Team Averages
Level 82
1,528 SR
1,456 Elo+
Gilgamesh
Gilgamesh
GeMo228387
Gilgamesh
Level 44
God Stats
1W - 2L
1,481 SR
Queue Stats
17W - 16L
1,513 Elo+
Solo
Sol
Sol
StealthyNinja234
Sol
Level 55
God Stats
15W - 16L
1,525 SR
Queue Stats
144W - 160L
1,402 Elo+
Party 2
Thanatos
Thanatos
sgxninjaa69
Thanatos
Level 146
God Stats
1W - 1L
1,578 SR
Queue Stats
141W - 157L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aj Poppins
Cthulhu
13
3 / 5 / 16
9,920
763
8,634
16,985
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
13
5 / 7 / 12
9,865
759
12,594
9,041
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
xChoose
Fenrir
16
18 / 3 / 6
12,114
932
15,007
16,228
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GeMo228387
Gilgamesh
14
7 / 6 / 6
9,910
762
10,438
17,543
15,653
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 9 / 10
9,516
732
10,511
12,160
4,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
sgxninjaa69
Thanatos
12
4 / 11 / 5
9,916
763
11,854
14,117
5,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
26
Kills
15
15
Deaths
26
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aj Poppins
Cthulhu
3
5
16
2.2
L
Gilgamesh
GeMo228387
Gilgamesh
7
6
6
1.67
W
Olorun
5
7
12
1.57
L
4
9
10
1
L
Thanatos
sgxninjaa69
Thanatos
4
11
5
0.59
W
Fenrir
xChoose
Fenrir
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
32,803
42,254
Taken
43,820
29,107
Mitigated
25,079
9,263
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aj Poppins
Cthulhu
8,634
713
664
2,409
16,985
15,076
41
5,865
10,878
22,692
0
L
Gilgamesh
GeMo228387
Gilgamesh
10,438
2,090
0
710
17,543
15,653
17
8,439
8,633
0
26,290
W
Olorun
12,594
7,395
397
1,737
9,041
3,238
355
1,653
7,191
25,412
2,754
L
10,511
6,125
0
2,070
12,160
4,331
1,311
5,999
5,958
26,456
0
L
Thanatos
sgxninjaa69
Thanatos
11,854
4,056
0
6,358
14,117
5,095
308
6,769
6,981
0
27,616
W
Fenrir
xChoose
Fenrir
15,007
2,574
258
3,798
16,228
10,793
594
3,389
12,509
5,107
19,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
29,342
93
Minions Killed
118
3
Camps Cleared
7
655,479
Distance Traveled
667,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,920
763
25
2
1
203,202
0
L
Gilgamesh
9,910
762
38
3
3
247,907
2
W
Olorun
9,865
759
46
4
1
186,411
0
L
Sol
9,516
732
47
4
1
197,739
2
L
Thanatos
9,916
763
33
3
3
222,052
0
W
Fenrir
12,114
932
22
2
1
265,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role