Player Matchup

Ravana
Ravana
 
Ravana
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Meshkisvr
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,759 Elo+
Party 3
Odin
Odin
P00P SCHOLAR
Odin
Level 5
God Stats
2W - 1L
1,531 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 3
Neith
Neith
aigojackson
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
iDemsHD
Ymir
Level 62
God Stats
3W - 2L
1,577 SR
Queue Stats
17W - 13L
1,540 Elo+
Party 3
Team Averages
Level 35
1,522 SR
1,585 Elo+

VS

Team Averages
Level 77
1,552 SR
1,495 Elo+
Susano
Susano
CRUSHED82
Susano
Level 117
God Stats
8W - 6L
1,593 SR
Queue Stats
356W - 330L
1,505 Elo+
Party 1
Zeus
Zeus
InSane Joshhh
Zeus
Level 42
God Stats
3W - 5L
1,484 SR
Queue Stats
92W - 88L
1,487 Elo+
Party 1
Izanami
Izanami
Juggernautts91
Izanami
Level 29
God Stats
1W - 1L
1,547 SR
Queue Stats
29W - 16L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
RaretheLegend
Sun Wukong
Level 127
God Stats
2W - 6L
1,388 SR
Queue Stats
64W - 62L
1,429 Elo+
Solo
Ymir
Ymir
soup2323
Ymir
Level 68
God Stats
2W - 1L
1,747 SR
Queue Stats
31W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 3 / 4
6,144
473
1,641
5,721
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Meshkisvr
Olorun
11
1 / 1 / 3
6,868
528
4,677
5,167
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
9 / 0 / 1
8,273
636
9,458
5,874
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 2
5,624
433
2,517
2,971
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
iDemsHD
Ymir
9
0 / 1 / 5
6,189
476
3,828
7,863
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CRUSHED82
Susano
11
2 / 2 / 2
6,749
519
3,273
8,303
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 2
7,488
576
5,690
5,401
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 1
7,035
541
4,461
5,546
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
RaretheLegend
Sun Wukong
9
0 / 4 / 1
5,575
429
1,755
7,745
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
8
0 / 2 / 4
5,774
444
2,123
8,393
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
6
6
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
3
4
1
L
Susano
CRUSHED82
Susano
2
2
2
1.5
L
3
3
2
1.33
L
1
0
1
1.5
W
Olorun
Meshkisvr
Olorun
1
1
3
2.5
W
9
0
1
9.5
L
Sun Wukong
RaretheLegend
Sun Wukong
0
4
1
0.13
W
0
1
2
1
W
Ymir
iDemsHD
Ymir
0
1
5
2.5
L
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
17,302
27,596
Taken
35,388
13,791
Mitigated
17,079
10,828
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,641
453
0
1,594
5,721
2,003
0
1,913
3,670
0
17,517
L
Susano
CRUSHED82
Susano
3,273
947
0
3,312
8,303
2,881
0
2,592
5,632
0
34,884
L
5,690
916
0
1,479
5,401
1,753
0
1,707
3,608
42,566
0
L
4,461
3,006
0
1,756
5,546
1,733
882
1,393
4,108
0
60,099
W
Olorun
Meshkisvr
Olorun
4,677
1,856
229
2,793
5,167
2,529
0
1,758
3,330
41,050
0
W
9,458
1,787
0
2,708
5,874
3,786
431
1,556
3,965
7,244
32,525
L
Sun Wukong
RaretheLegend
Sun Wukong
1,755
220
0
1,629
7,745
5,003
0
1,778
5,630
0
21,443
W
2,517
494
0
841
2,971
731
0
586
2,344
0
24,142
W
Ymir
iDemsHD
Ymir
3,828
478
81
2,582
7,863
4,742
56
1,622
6,150
19,437
0
L
Ymir
2,123
557
0
1,583
8,393
5,709
0
2,738
5,448
9,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
32,621
278
Minions Killed
357
0
Camps Cleared
0
1,262,413
Distance Traveled
1,236,078
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,144
473
32
2
0
259,600
5
L
Susano
6,749
519
71
5
0
261,219
1
L
Zeus
7,488
576
97
7
0
237,244
6
L
Izanami
7,035
541
127
10
0
260,355
3
W
Olorun
6,868
528
71
5
0
258,016
3
W
Odin
8,273
636
102
8
0
248,527
1
L
Sun Wukong
5,575
429
43
3
0
225,391
4
W
Neith
5,624
433
48
4
0
229,935
4
W
Ymir
6,189
476
25
2
0
266,335
0
L
Ymir
5,774
444
19
1
0
251,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role