Player Matchup

Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ChicharoSama
Tyr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 1
Zeus
Zeus
FrothingPanties
Zeus
Level 149
God Stats
22W - 20L
1,558 SR
Queue Stats
80W - 74L
1,486 Elo+
Solo
Odin
Odin
Tuckarooo
Odin
Level 120
God Stats
2W - 0L
1,653 SR
Queue Stats
109W - 115L
1,503 Elo+
Solo
Discordia
Discordia
squidward69rules
Discordia
Level 73
God Stats
11W - 19L
1,529 SR
Queue Stats
27W - 36L
1,401 Elo+
Solo
Team Averages
Level 124
1,548 SR
1,467 Elo+

VS

Team Averages
Level 99
1,556 SR
1,428 Elo+
Hou Yi
Hou Yi
FourAMWave
Hou Yi
Level 100
God Stats
8W - 7L
1,575 SR
Queue Stats
162W - 168L
1,421 Elo+
Party 3
Chang'e
Chang'e
Gpancake
Chang'e
Level 65
God Stats
9W - 13L
1,528 SR
Queue Stats
13W - 24L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
RoboKitty97
Kukulkan
Level 103
God Stats
129W - 129L
1,614 SR
Queue Stats
148W - 160L
1,439 Elo+
Party 2
Mercury
Mercury
chiefy1000
Mercury
Level 105
God Stats
10W - 8L
1,622 SR
Queue Stats
262W - 289L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
thugwaffle93
Cthulhu
Level 124
God Stats
3W - 1L
1,440 SR
Queue Stats
148W - 156L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
5 / 2 / 15
11,398
760
13,849
13,253
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 1 / 21
11,900
793
10,960
12,648
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
11 / 2 / 11
12,562
837
23,251
7,743
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Odin
18
7 / 1 / 11
11,757
784
9,731
12,323
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Discordia
17
3 / 1 / 19
10,985
732
16,801
11,579
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FourAMWave
Hou Yi
16
1 / 5 / 1
9,154
610
4,641
13,936
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Gpancake
Chang'e
16
1 / 9 / 4
9,914
661
9,958
20,673
7,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
RoboKitty97
Kukulkan
14
0 / 6 / 1
8,379
559
5,598
12,840
5,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
chiefy1000
Mercury
14
0 / 6 / 1
8,252
550
4,151
13,568
4,967
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Cthulhu
thugwaffle93
Cthulhu
17
5 / 5 / 0
10,919
728
20,729
22,508
19,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
31
Kills
7
7
Deaths
31
77
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
15
6.25
W
5
1
21
15.5
L
Hou Yi
FourAMWave
Hou Yi
1
5
1
0.3
W
11
2
11
8.25
L
Chang'e
Gpancake
Chang'e
1
9
4
0.33
L
Kukulkan
RoboKitty97
Kukulkan
0
6
1
0.08
W
Odin
7
1
11
12.5
L
Mercury
chiefy1000
Mercury
0
6
1
0.08
W
Discordia
3
1
19
12.5
L
Cthulhu
thugwaffle93
Cthulhu
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,592
Damage
45,077
57,546
Taken
83,525
36,713
Mitigated
43,214
14,706
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,849
8,027
0
3,133
13,253
5,704
1,611
8,837
4,128
0
41,492
W
10,960
1,206
0
4,092
12,648
13,974
0
6,797
5,599
0
31,386
L
Hou Yi
FourAMWave
Hou Yi
4,641
1,632
0
347
13,936
5,544
0
6,044
7,159
0
30,658
W
23,251
1,720
0
630
7,743
2,881
1,619
5,181
2,203
45,348
0
L
Chang'e
Gpancake
Chang'e
9,958
627
994
4,508
20,673
7,323
327
10,034
9,985
24,445
0
L
Kukulkan
RoboKitty97
Kukulkan
5,598
251
117
545
12,840
5,850
100
7,354
4,931
26,351
0
W
Odin
9,731
1,299
1,012
2,029
12,323
9,819
212
6,188
5,827
194
30,951
L
Mercury
chiefy1000
Mercury
4,151
1,748
0
1,300
13,568
4,967
0
5,359
7,763
0
16,985
W
Discordia
16,801
1,129
407
3,403
11,579
4,335
62
7,987
3,338
38,924
0
L
Cthulhu
thugwaffle93
Cthulhu
20,729
881
470
5,120
22,508
19,530
1
11,273
10,647
48,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,602
Gold Earned
46,618
315
Minions Killed
281
9
Camps Cleared
7
1,529,751
Distance Traveled
1,262,996
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,398
760
77
5
1
302,924
1
W
Tyr
11,900
793
50
3
2
333,946
2
L
Hou Yi
9,154
610
67
4
1
250,763
0
W
Zeus
12,562
837
73
5
2
290,207
4
L
Chang'e
9,914
661
36
2
2
213,206
1
L
Kukulkan
8,379
559
61
4
2
241,711
4
W
Odin
11,757
784
59
4
2
318,574
0
L
Mercury
8,252
550
38
3
2
279,779
4
W
Discordia
10,985
732
56
4
2
284,100
3
L
Cthulhu
10,919
728
79
5
0
277,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role