Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
SEBAfullVILLAmet
The Morrigan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 201L
1,371 Elo+
Party 1
Sol
Sol
Vodo-Cris
Sol
Level 145
God Stats
3W - 0L
1,859 SR
Queue Stats
232W - 232L
1,446 Elo+
Party 1
Loki
Loki
ZaDa_2016
Loki
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
246W - 241L
1,382 Elo+
Party 1
Cerberus
Cerberus
towelodactyl
Cerberus
Level 59
God Stats
7W - 7L
1,462 SR
Queue Stats
75W - 116L
1,372 Elo+
Party 3
Team Averages
Level 122
1,564 SR
1,414 Elo+

VS

Team Averages
Level 83
1,505 SR
1,439 Elo+
Hades
Hades
HM DiibuOnFiire
Hades
Level 55
God Stats
0W - 1L
1,332 SR
Queue Stats
32W - 46L
1,353 Elo+
Party 2
Cabrakan
Cabrakan
HM IIScoutII
Cabrakan
Level 156
God Stats
0W - 3L
1,415 SR
Queue Stats
281W - 276L
1,539 Elo+
Party 2
Xbalanque
Xbalanque
HM ShoOkoN
Xbalanque
Level 62
God Stats
3W - 1L
1,517 SR
Queue Stats
9W - 14L
1,371 Elo+
Party 2
Medusa
Medusa
SanCh9Zz
Medusa
Level 115
God Stats
2W - 4L
1,462 SR
Queue Stats
47W - 56L
1,429 Elo+
Solo
Thor
Thor
TheVorteX Mind
Thor
Level 28
God Stats
1W - 1L
1,798 SR
Queue Stats
70W - 63L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 1 / 1
8,915
524
6,830
12,176
15,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
SEBAfullVILLAmet
The Morrigan
14
4 / 4 / 2
9,093
535
3,148
5,878
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 6
9,329
549
10,728
14,212
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
6 / 2 / 7
9,819
578
7,852
11,630
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
towelodactyl
Cerberus
14
4 / 2 / 3
9,104
536
4,361
10,738
7,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,064
298
226
936
202
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
HM IIScoutII
Cabrakan
13
0 / 4 / 6
7,796
459
7,407
16,428
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
HM ShoOkoN
Xbalanque
14
2 / 5 / 3
7,985
470
4,979
8,815
2,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
SanCh9Zz
Medusa
13
0 / 5 / 1
8,039
473
7,304
10,949
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
10 / 3 / 2
10,371
610
12,575
11,861
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
12
12
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
1
2.5
L
0
1
0
0
L
Cabrakan
HM IIScoutII
Cabrakan
0
4
6
0.75
L
Xbalanque
HM ShoOkoN
Xbalanque
2
5
3
0.7
W
The Morrigan
SEBAfullVILLAmet
The Morrigan
4
4
2
1.25
L
Medusa
SanCh9Zz
Medusa
0
5
1
0.1
L
10
3
2
3.67
W
2
3
6
1.67
W
Loki
6
2
7
4.75
W
Cerberus
towelodactyl
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
32,491
54,634
Taken
48,989
33,229
Mitigated
27,964
20,880
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,830
338
0
6,549
12,176
15,054
297
0
12,176
49,199
0
L
226
65
22
112
936
202
0
91
845
2,507
0
L
Cabrakan
HM IIScoutII
Cabrakan
7,407
721
406
2,625
16,428
16,384
0
7,457
8,971
42,952
0
L
Xbalanque
HM ShoOkoN
Xbalanque
4,979
2,832
0
1,160
8,815
2,568
0
4,220
4,595
0
44,014
W
The Morrigan
SEBAfullVILLAmet
The Morrigan
3,148
1,166
0
492
5,878
1,769
269
354
5,472
44,601
1,673
L
Medusa
SanCh9Zz
Medusa
7,304
3,904
0
2,430
10,949
3,444
307
6,408
3,457
0
55,778
L
12,575
2,210
0
3,514
11,861
5,366
0
3,526
8,335
0
71,291
W
10,728
3,165
0
7,744
14,212
5,067
1,260
4,060
10,152
67,212
8,486
W
Loki
7,852
2,967
0
5,270
11,630
3,716
0
1,284
10,346
0
59,436
W
Cerberus
towelodactyl
Cerberus
4,361
246
0
825
10,738
7,623
0
2,185
8,553
33,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
39,255
470
Minions Killed
369
0
Camps Cleared
0
1,579,904
Distance Traveled
1,286,962
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,915
524
98
6
0
365,549
7
L
Hades
5,064
298
4
0
0
66,450
0
L
Cabrakan
7,796
459
60
4
0
294,853
4
L
Xbalanque
7,985
470
89
5
0
308,524
0
W
The Morrigan
9,093
535
86
5
0
257,315
6
L
Medusa
8,039
473
91
5
0
271,214
2
L
Thor
10,371
610
125
7
0
345,921
5
W
Sol
9,329
549
124
7
0
274,528
3
W
Loki
9,819
578
89
5
0
357,328
2
W
Cerberus
9,104
536
73
4
0
325,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role