Player Matchup

Nu Wa
Nu Wa
Deathruyger
Nu Wa
Level 155
God Stats
4W - 1L
1,697 SR
Queue Stats
593W - 641L
1,505 Elo+
Party 2
Loki
Loki
MageclyDelicious
Loki
Level 86
God Stats
2W - 0L
1,695 SR
Queue Stats
220W - 276L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Mr_Anderson__009
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,507 Elo+
Party 2
Susano
Susano
boxcuddlerjr
Susano
Level 67
God Stats
2W - 4L
1,280 SR
Queue Stats
199W - 265L
1,478 Elo+
Party 2
Artemis
Artemis
littledemon94
Artemis
Level 140
God Stats
34W - 18L
1,615 SR
Queue Stats
887W - 924L
1,393 Elo+
Solo
Team Averages
Level 99
1,557 SR
1,467 Elo+

VS

Team Averages
Level 45
1,469 SR
1,494 Elo+
Janus
Janus
DaeVanteJ
Janus
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
9W - 21L
1,406 Elo+
Party 1
Bacchus
Bacchus
MoeVersace
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 163L
1,458 Elo+
Party 1
Tyr
Tyr
TurtleWard
Tyr
Level 39
God Stats
22W - 24L
1,449 SR
Queue Stats
124W - 108L
1,565 Elo+
Solo
Loki
Loki
ViceralCentaur_
Loki
Level 105
God Stats
2W - 1L
1,606 SR
Queue Stats
127W - 99L
1,541 Elo+
Party 3
Hachiman
Hachiman
ViceralCentaurus
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 8
11,765
588
24,813
13,155
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 4
11,630
582
9,218
9,610
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mr_Anderson__009
Jormungandr
14
2 / 3 / 12
10,549
527
9,375
14,654
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
18
5 / 6 / 6
11,423
571
5,746
15,988
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
17
2 / 4 / 9
10,163
508
9,956
13,473
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaeVanteJ
Janus
12
1 / 12 / 1
7,904
395
3,708
13,226
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
MoeVersace
Bacchus
13
4 / 3 / 5
8,978
449
7,666
15,772
22,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 3 / 4
9,397
470
8,027
14,793
10,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
12 / 7 / 6
11,659
583
13,832
16,508
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 5 / 8
9,160
458
6,438
17,191
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
30
Kills
20
20
Deaths
30
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
DaeVanteJ
Janus
1
12
1
0.13
W
12
3
8
5.33
W
9
4
4
2.75
L
Bacchus
MoeVersace
Bacchus
4
3
5
2.17
W
Jormungandr
Mr_Anderson__009
Jormungandr
2
3
12
2.67
L
1
3
4
1
L
12
7
6
2.14
L
2
5
8
1.2
W
Susano
5
6
6
1.33
W
Artemis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,108
Damage
39,671
66,880
Taken
77,490
33,836
Mitigated
47,101
20,589
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DaeVanteJ
Janus
3,708
768
0
55
13,226
2,951
0
4,088
8,645
35,790
0
W
24,813
4,580
247
4,255
13,155
5,143
1,669
1,130
11,999
79,644
0
W
9,218
1,616
0
1,792
9,610
4,190
756
3,198
6,205
0
64,958
L
Bacchus
MoeVersace
Bacchus
7,666
797
0
2,574
15,772
22,905
0
6,990
8,547
29,097
0
W
Jormungandr
Mr_Anderson__009
Jormungandr
9,375
1,814
333
2,085
14,654
14,387
548
4,581
9,935
36,524
0
L
8,027
255
0
4,182
14,793
10,446
708
9,529
5,216
0
51,281
L
13,832
3,472
0
3,738
16,508
4,795
0
6,772
9,522
0
70,410
L
6,438
3,740
0
4,612
17,191
6,004
0
7,100
9,962
0
55,357
W
Susano
5,746
1,637
0
5,884
15,988
5,912
0
1,092
14,896
0
81,844
W
Artemis
9,956
5,634
0
5,993
13,473
4,204
1,126
1,255
12,218
0
68,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
47,098
475
Minions Killed
442
0
Camps Cleared
0
1,939,705
Distance Traveled
1,823,974
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,904
395
65
3
0
326,329
12
W
Nu Wa
11,765
588
103
5
0
348,125
4
W
Loki
11,630
582
94
5
0
378,500
3
L
Bacchus
8,978
449
35
2
0
389,616
6
W
Jormungandr
10,549
527
52
3
0
410,813
0
L
Tyr
9,397
470
114
6
0
406,480
12
L
Loki
11,659
583
119
6
0
358,087
1
L
Hachiman
9,160
458
109
5
0
343,462
3
W
Susano
11,423
571
116
6
0
440,332
1
W
Artemis
10,163
508
110
6
0
361,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role