Player Matchup

Arachne
Arachne
DEVASTATOR2025
Arachne
Level 122
God Stats
3W - 2L
1,321 SR
Queue Stats
91W - 99L
1,502 Elo+
Solo
Mulan
Mulan
SaberessASMR
Mulan
Level 107
God Stats
6W - 9L
1,539 SR
Queue Stats
130W - 157L
1,502 Elo+
Party 2
Anhur
Anhur
oLexRex
Anhur
Level 88
God Stats
6W - 11L
1,344 SR
Queue Stats
172W - 202L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
oPohbear
Cthulhu
Level 114
God Stats
6W - 3L
1,659 SR
Queue Stats
154W - 190L
1,497 Elo+
Party 2
Freya
Freya
oScylla
Freya
Level 99
God Stats
3W - 3L
1,647 SR
Queue Stats
143W - 177L
1,487 Elo+
Party 2
Team Averages
Level 106
1,502 SR
1,493 Elo+

VS

Team Averages
Level 88
1,510 SR
1,478 Elo+
Cliodhna
Cliodhna
BONEPIT2020
Cliodhna
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
64W - 61L
1,526 Elo+
Solo
Janus
Janus
Papitoide76
Janus
Level 86
God Stats
30W - 23L
1,565 SR
Queue Stats
389W - 389L
1,484 Elo+
Party 1
Izanami
Izanami
Tronquis9757
Izanami
Level 80
God Stats
21W - 19L
1,529 SR
Queue Stats
161W - 158L
1,478 Elo+
Party 1
Cerberus
Cerberus
TumoralWolf691
Cerberus
Level 103
God Stats
17W - 12L
1,477 SR
Queue Stats
474W - 477L
1,447 Elo+
Party 1
Achilles
Achilles
Unear Games9423
Achilles
Level 104
God Stats
8W - 11L
1,479 SR
Queue Stats
576W - 553L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
8,785
488
12,795
17,228
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 8 / 2
9,213
512
16,157
19,403
14,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
oLexRex
Anhur
12
4 / 4 / 2
8,107
450
7,443
11,255
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
oPohbear
Cthulhu
12
1 / 7 / 8
7,700
428
9,929
16,054
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
oScylla
Freya
13
4 / 5 / 6
8,320
462
11,540
12,025
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BONEPIT2020
Cliodhna
17
16 / 5 / 4
10,789
599
13,938
14,529
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

13
3 / 7 / 9
8,179
454
8,921
9,957
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tronquis9757
Izanami
13
5 / 4 / 8
8,272
460
7,670
11,398
4,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
14
3 / 1 / 17
8,822
490
12,788
15,188
13,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
16
5 / 2 / 7
9,835
546
15,328
17,625
16,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
19
Kills
32
32
Deaths
19
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BONEPIT2020
Cliodhna
16
5
4
3.6
L
5
8
5
0.94
W
3
7
9
1.07
L
5
8
2
0.75
W
Izanami
Tronquis9757
Izanami
5
4
8
2.25
W
Cerberus
3
1
17
11.5
W
Achilles
5
2
7
4.25
L
Anhur
oLexRex
Anhur
4
4
2
1.25
L
Cthulhu
oPohbear
Cthulhu
1
7
8
0.71
L
Freya
oScylla
Freya
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,864
Damage
58,645
75,965
Taken
68,697
35,636
Mitigated
44,435
12,013
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BONEPIT2020
Cliodhna
13,938
2,149
0
4,660
14,529
6,145
0
4,188
9,961
0
61,897
L
12,795
9,265
0
3,170
17,228
6,890
0
4,713
12,355
0
51,502
W
8,921
326
0
1,210
9,957
3,642
0
5,932
3,735
40,243
0
L
16,157
2,341
0
4,115
19,403
14,303
0
4,610
14,755
7,683
36,424
W
Izanami
Tronquis9757
Izanami
7,670
5,317
321
2,906
11,398
4,464
1,366
4,073
7,032
0
41,565
W
Cerberus
12,788
1,327
165
4,812
15,188
13,195
127
4,067
10,029
27,972
0
W
Achilles
15,328
3,029
0
1,062
17,625
16,989
516
4,436
12,026
11,817
53,800
L
Anhur
oLexRex
Anhur
7,443
4,438
0
1,439
11,255
2,953
0
3,803
7,384
0
34,949
L
Cthulhu
oPohbear
Cthulhu
9,929
786
315
242
16,054
7,746
0
6,861
9,032
28,354
0
L
Freya
oScylla
Freya
11,540
3,183
0
2,732
12,025
3,744
259
5,047
6,840
42,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
45,897
305
Minions Killed
390
0
Camps Cleared
0
1,689,431
Distance Traveled
1,816,031
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,789
599
89
5
0
393,017
2
L
Arachne
8,785
488
71
4
0
366,795
2
W
Janus
8,179
454
57
3
0
352,014
4
L
Mulan
9,213
512
76
4
0
301,576
2
W
Izanami
8,272
460
85
5
0
321,947
0
W
Cerberus
8,822
490
53
3
0
387,196
2
W
Achilles
9,835
546
106
6
0
361,857
3
L
Anhur
8,107
450
68
4
0
325,721
9
L
Cthulhu
7,700
428
37
2
0
330,958
2
L
Freya
8,320
462
53
3
0
364,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role