Player Matchup

Nike
Nike
Democratlas
Nike
Level 133
God Stats
1W - 2L
1,397 SR
Queue Stats
31W - 20L
1,608 Elo+
Party 1
Hercules
Hercules
ItsClavijo
Hercules
Level 146
God Stats
2W - 0L
1,654 SR
Queue Stats
85W - 79L
1,572 Elo+
Party 1
Ymir
Ymir
LegendaryLimade
Ymir
Level 99
God Stats
1W - 0L
1,394 SR
Queue Stats
2W - 2L
1,334 Elo+
Party 1
Rama
Rama
OhIcee
Rama
Level 126
God Stats
2W - 0L
1,960 SR
Queue Stats
114W - 86L
1,595 Elo+
Party 1
Merlin
Merlin
Razuken
Merlin
Level 129
God Stats
18W - 16L
1,561 SR
Queue Stats
171W - 137L
1,583 Elo+
Solo
Team Averages
Level 127
1,593 SR
1,538 Elo+

VS

Team Averages
Level 98
1,609 SR
1,570 Elo+
Merlin
Merlin
Bladdermir
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,726 Elo+
Solo
Chang'e
Chang'e
BronySlayer9000
Chang'e
Level 108
God Stats
5W - 3L
1,665 SR
Queue Stats
97W - 94L
1,564 Elo+
Solo
Mulan
Mulan
CheekClapper9000
Mulan
Level 106
God Stats
1W - 3L
1,617 SR
Queue Stats
216W - 218L
1,509 Elo+
Solo
Heimdallr
Heimdallr
TropicFeline
Heimdallr
Level 100
God Stats
8W - 6L
1,738 SR
Queue Stats
147W - 155L
1,556 Elo+
Solo
Cabrakan
Cabrakan
ZOMBIESALLNITE
Cabrakan
Level 108
God Stats
1W - 1L
1,527 SR
Queue Stats
143W - 148L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 21
10,750
1,075
12,516
15,641
15,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
ItsClavijo
Hercules
17
4 / 2 / 14
9,800
980
10,488
13,290
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 1 / 18
10,669
1,067
6,695
11,997
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
OhIcee
Rama
19
16 / 1 / 11
12,562
1,256
22,206
11,829
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Razuken
Merlin
17
3 / 3 / 19
11,045
1,105
25,356
5,325
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

235

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bladdermir
Merlin
16
1 / 3 / 3
9,419
942
10,990
10,933
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 7
9,307
931
7,740
15,199
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 5 / 3
10,090
1,009
11,955
19,075
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TropicFeline
Heimdallr
16
2 / 6 / 6
9,865
987
13,238
12,762
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
16
2 / 11 / 7
9,554
955
10,142
22,092
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
29
Kills
9
9
Deaths
29
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bladdermir
Merlin
1
3
3
0.83
L
0
4
7
0.88
L
4
5
3
1.1
W
4
2
21
7.25
W
Hercules
ItsClavijo
Hercules
4
2
14
5.5
W
2
1
18
11
W
Rama
OhIcee
Rama
16
1
11
21.5
W
Merlin
Razuken
Merlin
3
3
19
4.17
L
Heimdallr
TropicFeline
Heimdallr
2
6
6
0.83
L
Cabrakan
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,261
Damage
54,065
58,082
Taken
80,061
50,913
Mitigated
45,324
10,158
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bladdermir
Merlin
10,990
566
0
694
10,933
3,116
0
3,457
7,340
42,207
0
L
7,740
488
3,512
4,116
15,199
4,793
0
5,805
9,040
30,113
0
L
11,955
1,373
0
1,932
19,075
18,011
0
11,099
7,410
0
19,849
W
12,516
1,294
0
385
15,641
15,066
0
6,467
8,751
1,032
21,610
W
Hercules
ItsClavijo
Hercules
10,488
3,062
501
3,691
13,290
12,842
0
6,523
6,391
2,642
13,684
W
6,695
655
0
974
11,997
15,494
0
7,860
3,860
22,109
0
W
Rama
OhIcee
Rama
22,206
18,642
0
4,607
11,829
5,204
0
4,280
7,279
0
50,324
W
Merlin
Razuken
Merlin
25,356
454
0
0
5,325
2,307
0
3,144
2,058
56,146
0
L
Heimdallr
TropicFeline
Heimdallr
13,238
6,830
0
404
12,762
3,905
0
4,608
7,886
0
39,719
L
Cabrakan
10,142
539
0
964
22,092
15,499
0
8,414
13,027
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,826
Gold Earned
48,235
226
Minions Killed
226
10
Camps Cleared
7
1,028,683
Distance Traveled
902,034
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,419
942
84
8
2
186,647
0
L
Chang'e
9,307
931
59
6
4
192,420
0
L
Mulan
10,090
1,009
26
3
0
196,627
1
W
Nike
10,750
1,075
30
3
2
247,069
0
W
Hercules
9,800
980
14
1
0
193,701
0
W
Ymir
10,669
1,067
30
3
0
201,317
0
W
Rama
12,562
1,256
63
6
6
187,609
1
W
Merlin
11,045
1,105
89
9
2
198,987
3
L
Heimdallr
9,865
987
43
4
1
171,489
0
L
Cabrakan
9,554
955
14
1
0
154,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role