Player Matchup

Thanatos
Thanatos
DNX Phatty
Thanatos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
FrenchHamtana
Nu Wa
Level 123
God Stats
5W - 3L
1,395 SR
Queue Stats
29W - 41L
1,402 Elo+
Party 2
Neith
Neith
Leaky Faucet265
Neith
Level 101
God Stats
3W - 9L
1,323 SR
Queue Stats
28W - 47L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
Sn3aky COBRA
Sylvanus
Level 43
God Stats
9W - 4L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Nike
Nike
jar head2013
Nike
Level 83
God Stats
3W - 3L
1,288 SR
Queue Stats
11W - 16L
1,381 Elo+
Party 2
Team Averages
Level 93
1,401 SR
1,429 Elo+

VS

Team Averages
Level 122
1,573 SR
1,463 Elo+
Discordia
Discordia
BROODINGDRAGON1
Discordia
Level 153
God Stats
6W - 8L
1,526 SR
Queue Stats
522W - 506L
1,588 Elo+
Party 1
Rama
Rama
Est 1993 x
Rama
Level 158
God Stats
3W - 2L
1,721 SR
Queue Stats
129W - 127L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gil9505
Tsukuyomi
Level 135
God Stats
2W - 2L
1,580 SR
Queue Stats
848W - 926L
1,395 Elo+
Solo
Cthulhu
Cthulhu
KNGDREES
Cthulhu
Level 24
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Chaac
Chaac
WildJokes
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DNX Phatty
Thanatos
16
4 / 3 / 3
9,894
582
7,121
13,572
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 0 / 5
10,178
599
12,370
8,279
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 5
9,150
538
8,667
8,268
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Sn3aky COBRA
Sylvanus
14
2 / 0 / 4
8,418
495
4,128
9,154
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
0 / 0 / 0
9,808
577
9,451
10,334
7,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BROODINGDRAGON1
Discordia
15
2 / 3 / 1
8,989
529
9,747
9,615
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,982
411
3,800
9,511
1,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Gil9505
Tsukuyomi
15
0 / 3 / 2
8,250
485
3,575
12,785
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KNGDREES
Cthulhu
12
1 / 2 / 1
7,377
434
3,959
10,646
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
WildJokes
Chaac
16
1 / 0 / 0
9,167
539
8,451
15,796
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
BROODINGDRAGON1
Discordia
2
3
1
0.83
W
Thanatos
DNX Phatty
Thanatos
4
3
3
1.83
L
0
3
1
0.17
W
3
0
5
5.5
L
Tsukuyomi
Gil9505
Tsukuyomi
0
3
2
0.33
L
Cthulhu
KNGDREES
Cthulhu
1
2
1
0.75
W
2
1
5
4.5
W
Sylvanus
Sn3aky COBRA
Sylvanus
2
0
4
4
L
Chaac
WildJokes
Chaac
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
29,532
49,607
Taken
58,353
25,423
Mitigated
26,214
27,612
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BROODINGDRAGON1
Discordia
9,747
216
0
654
9,615
2,922
0
3,574
5,687
72,739
0
W
Thanatos
DNX Phatty
Thanatos
7,121
1,112
0
13,525
13,572
5,325
0
2,649
10,680
0
67,003
L
3,800
2,619
0
1,092
9,511
1,729
0
3,269
6,092
0
43,191
W
12,370
1,434
0
2,618
8,279
2,885
1,094
4,006
3,881
76,536
0
L
Tsukuyomi
Gil9505
Tsukuyomi
3,575
913
345
6,021
12,785
4,175
0
4,094
8,443
0
61,085
L
Cthulhu
KNGDREES
Cthulhu
3,959
100
1,543
1,111
10,646
4,111
0
3,231
7,219
19,484
0
W
8,667
4,496
0
2,231
8,268
3,088
2,289
3,333
4,851
0
75,503
W
Sylvanus
Sn3aky COBRA
Sylvanus
4,128
499
834
5,284
9,154
7,076
505
3,332
5,718
20,495
0
L
Chaac
WildJokes
Chaac
8,451
847
0
9,435
15,796
13,277
0
3,305
12,337
10,506
54,828
W
9,451
1,626
0
3,120
10,334
7,049
606
1,613
7,570
10,050
58,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
40,765
604
Minions Killed
559
0
Camps Cleared
0
1,508,904
Distance Traveled
1,589,607
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,989
529
146
9
0
313,072
4
W
Thanatos
9,894
582
123
7
0
357,495
5
L
Rama
6,982
411
107
6
0
305,097
1
W
Nu Wa
10,178
599
150
9
0
317,562
1
L
Tsukuyomi
8,250
485
122
7
0
305,877
5
L
Cthulhu
7,377
434
34
2
0
330,556
0
W
Neith
9,150
538
143
8
0
283,382
1
W
Sylvanus
8,418
495
37
2
0
251,848
0
L
Chaac
9,167
539
150
9
0
335,005
3
W
Nike
9,808
577
151
9
0
298,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role