Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BlitzGD
Izanami
Level 90
God Stats
0W - 2L
1,311 SR
Queue Stats
266W - 297L
1,427 Elo+
Party 1
Arachne
Arachne
DRadiated
Arachne
Level 34
God Stats
3W - 3L
1,635 SR
Queue Stats
101W - 126L
1,396 Elo+
Party 2
Cerberus
Cerberus
TheJewda
Cerberus
Level 65
God Stats
1W - 1L
1,708 SR
Queue Stats
234W - 282L
1,364 Elo+
Party 2
Sol
Sol
csimp1022
Sol
Level 22
God Stats
3W - 4L
1,361 SR
Queue Stats
29W - 35L
1,385 Elo+
Party 2
Team Averages
Level 55
1,503 SR
1,414 Elo+

VS

Team Averages
Level 66
1,454 SR
1,409 Elo+
Terra
Terra
 
Terra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BnomKilla
Thanatos
Level 27
God Stats
15W - 22L
1,353 SR
Queue Stats
60W - 80L
1,333 Elo+
Party 3
Cernunnos
Cernunnos
SkiimZ1
Cernunnos
Level 84
God Stats
31W - 23L
1,549 SR
Queue Stats
306W - 357L
1,441 Elo+
Solo
Janus
Janus
saucysquirts
Janus
Level 104
God Stats
47W - 70L
1,368 SR
Queue Stats
202W - 235L
1,383 Elo+
Party 3
Zhong Kui
Zhong Kui
snowH0und
Zhong Kui
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 70L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 4 / 0
5,131
466
4,826
8,904
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
BlitzGD
Izanami
11
2 / 3 / 3
6,935
630
3,577
8,013
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DRadiated
Arachne
11
5 / 4 / 2
6,879
625
5,700
7,855
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheJewda
Cerberus
7
0 / 3 / 2
4,605
419
5,353
11,199
2,891
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 0
6,172
561
4,555
7,801
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 4
6,203
564
2,853
7,350
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
BnomKilla
Thanatos
12
8 / 3 / 1
7,334
667
6,257
8,901
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
SkiimZ1
Cernunnos
10
3 / 1 / 4
6,102
555
11,329
7,804
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 4
6,840
622
3,781
5,392
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
snowH0und
Zhong Kui
13
4 / 1 / 3
7,804
709
6,589
9,585
8,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
18
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Terra
 
Terra
1
0
4
3
L
Izanami
BlitzGD
Izanami
2
3
3
1.17
W
Thanatos
BnomKilla
Thanatos
8
3
1
2.83
L
Arachne
DRadiated
Arachne
5
4
2
1.5
W
Cernunnos
SkiimZ1
Cernunnos
3
1
4
5
L
Cerberus
TheJewda
Cerberus
0
3
2
0.33
L
1
4
0
0.25
W
2
3
4
1.33
W
Zhong Kui
snowH0und
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
30,809
43,772
Taken
39,032
12,649
Mitigated
20,062
16,322
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,826
1,945
0
3,914
8,904
1,972
34
1,006
7,898
0
34,037
W
Terra
 
Terra
2,853
515
1,030
3,534
7,350
5,178
0
2,952
4,398
10,673
0
L
Izanami
BlitzGD
Izanami
3,577
2,462
0
1,709
8,013
2,292
48
2,712
5,301
0
44,394
W
Thanatos
BnomKilla
Thanatos
6,257
1,939
0
8,145
8,901
2,730
0
302
8,599
0
33,257
L
Arachne
DRadiated
Arachne
5,700
4,038
0
3,368
7,855
2,807
0
2,607
5,248
0
31,045
W
Cernunnos
SkiimZ1
Cernunnos
11,329
5,904
0
3,469
7,804
2,679
374
2,099
5,705
0
45,205
L
Cerberus
TheJewda
Cerberus
5,353
636
0
4,242
11,199
2,891
0
1,847
9,352
13,339
0
L
4,555
1,763
0
3,089
7,801
2,687
600
5,051
2,750
27,387
4,877
W
3,781
209
0
750
5,392
1,283
84
0
5,392
37,216
0
W
Zhong Kui
snowH0und
Zhong Kui
6,589
1,126
0
7,028
9,585
8,192
285
3,991
5,594
44,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
34,283
309
Minions Killed
362
0
Camps Cleared
0
1,066,739
Distance Traveled
1,116,477
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,131
466
71
6
0
195,397
1
W
Terra
6,203
564
26
2
0
250,125
3
L
Izanami
6,935
630
96
9
0
202,656
1
W
Thanatos
7,334
667
65
6
0
263,524
2
L
Arachne
6,879
625
49
4
0
254,177
4
W
Cernunnos
6,102
555
76
7
0
198,486
1
L
Cerberus
4,605
419
22
2
0
224,923
4
L
Sol
6,172
561
71
6
0
189,586
2
W
Janus
6,840
622
82
7
0
227,084
1
W
Zhong Kui
7,804
709
113
10
0
177,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role