Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MiBr_Nemesiis
Neith
Level 143
God Stats
4W - 8L
1,655 SR
Queue Stats
193W - 181L
1,552 Elo+
Party 2
Ra
Ra
RafafinhaFITH407
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,620 Elo+
Party 2
Team Averages
Level 105
1,531 SR
1,534 Elo+

VS

Team Averages
Level 100
1,557 SR
1,396 Elo+
Thoth
Thoth
MateKaio
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Bellona
Bellona
OneLuizuchira
Bellona
Level 156
God Stats
19W - 19L
1,506 SR
Queue Stats
329W - 341L
1,438 Elo+
Solo
Bastet
Bastet
XMooonX
Bastet
Level 151
God Stats
1W - 1L
1,752 SR
Queue Stats
46W - 37L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
YARC0
Cernunnos
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,422 Elo+
Solo
Yemoja
Yemoja
vmoraesac
Yemoja
Level 41
God Stats
13W - 10L
1,526 SR
Queue Stats
21W - 26L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
9 / 3 / 3
7,205
655
8,894
8,933
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
 
The Morrigan
10
1 / 1 / 2
6,219
565
2,951
4,945
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
 
Sylvanus
10
2 / 0 / 6
6,018
547
4,417
7,198
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
5 / 1 / 2
7,147
650
6,372
5,539
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 6
5,665
515
3,427
4,158
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MateKaio
Thoth
8
0 / 5 / 1
5,093
463
2,980
6,175
1,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
2 / 2 / 0
6,665
606
3,123
7,427
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
XMooonX
Bastet
9
1 / 3 / 2
5,793
527
5,612
7,865
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
YARC0
Cernunnos
10
3 / 4 / 0
6,177
562
6,179
8,697
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
vmoraesac
Yemoja
8
0 / 4 / 1
5,336
485
2,811
7,884
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
3
3
3.5
W
The Morrigan
 
The Morrigan
1
1
2
2
W
Sylvanus
 
Sylvanus
2
0
6
5
L
Thoth
MateKaio
Thoth
0
5
1
0.1
W
5
1
2
6
L
Bellona
2
2
0
1
W
1
1
6
4
L
Bastet
XMooonX
Bastet
1
3
2
0.67
L
Cernunnos
YARC0
Cernunnos
3
4
0
0.75
L
Yemoja
vmoraesac
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
20,705
30,773
Taken
38,048
12,113
Mitigated
14,712
9,760
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,894
2,687
0
2,242
8,933
3,240
0
1,392
7,541
0
33,628
W
The Morrigan
 
The Morrigan
2,951
988
0
1,367
4,945
2,061
164
192
4,753
26,533
5,119
W
Sylvanus
 
Sylvanus
4,417
1,588
788
2,105
7,198
3,496
912
1,235
5,963
15,711
6,587
L
Thoth
MateKaio
Thoth
2,980
120
0
1,111
6,175
1,360
185
0
6,175
20,085
0
W
6,372
2,195
0
913
5,539
2,106
155
2,494
3,045
0
40,471
L
Bellona
3,123
268
0
2,449
7,427
5,481
62
2,039
5,388
6,130
36,882
W
3,427
358
994
1,351
4,158
1,210
548
791
3,367
26,056
0
L
Bastet
XMooonX
Bastet
5,612
1,093
0
3,376
7,865
1,936
0
857
7,000
0
28,025
L
Cernunnos
YARC0
Cernunnos
6,179
2,421
0
2,391
8,697
2,345
0
2,930
5,681
0
39,538
L
Yemoja
vmoraesac
Yemoja
2,811
357
335
1,325
7,884
3,590
318
3,442
4,287
19,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
29,064
286
Minions Killed
288
0
Camps Cleared
0
1,084,524
Distance Traveled
1,008,288
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,205
655
61
6
0
252,069
0
W
The Morrigan
6,219
565
63
6
0
199,872
3
W
Sylvanus
6,018
547
33
3
0
215,635
2
L
Thoth
5,093
463
41
4
0
186,405
0
W
Neith
7,147
650
77
7
0
228,608
5
L
Bellona
6,665
606
87
8
0
214,952
1
W
Ra
5,665
515
52
5
0
188,340
0
L
Bastet
5,793
527
49
4
0
262,086
4
L
Cernunnos
6,177
562
78
7
0
174,467
1
L
Yemoja
5,336
485
33
3
0
170,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role