Player Matchup

Jing Wei
Jing Wei
Castro181
Jing Wei
Level 109
God Stats
23W - 23L
1,471 SR
Queue Stats
195W - 221L
1,458 Elo+
Solo
Pele
Pele
Grey6024
Pele
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 3L
1,699 Elo+
Solo
Zeus
Zeus
OmicronDawn
Zeus
Level 106
God Stats
7W - 6L
1,278 SR
Queue Stats
128W - 128L
1,427 Elo+
Solo
Ne Zha
Ne Zha
PossumAnkles
Ne Zha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 120L
1,436 Elo+
Solo
Cerberus
Cerberus
Thorn002
Cerberus
Level 65
God Stats
10W - 9L
1,551 SR
Queue Stats
106W - 115L
1,405 Elo+
Solo
Team Averages
Level 79
1,460 SR
1,485 Elo+

VS

Team Averages
Level 109
1,450 SR
1,425 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DROP_SHOT2019
Bellona
Level 105
God Stats
4W - 1L
1,380 SR
Queue Stats
39W - 30L
1,402 Elo+
Party 2
King Arthur
King Arthur
MCS-Russiandog
King Arthur
Level 107
God Stats
2W - 0L
1,417 SR
Queue Stats
12W - 13L
1,370 Elo+
Party 2
Freya
Freya
MadMan 2120
Freya
Level 106
God Stats
30W - 27L
1,519 SR
Queue Stats
308W - 358L
1,450 Elo+
Party 1
He Bo
He Bo
Tempest_PROjects
He Bo
Level 117
God Stats
2W - 2L
1,432 SR
Queue Stats
49W - 46L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Castro181
Jing Wei
11
1 / 6 / 2
5,796
1,159
2,742
7,331
2,481
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
9
0 / 0 / 0
4,670
934
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 3
5,517
1,103
5,272
5,043
1,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
1 / 6 / 1
5,472
1,094
3,283
7,687
2,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Thorn002
Cerberus
11
2 / 3 / 1
6,136
1,227
3,647
9,307
5,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 6
6,371
1,274
3,760
3,392
835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
12
3 / 1 / 14
6,601
1,320
5,044
4,056
2,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
MCS-Russiandog
King Arthur
12
4 / 2 / 14
6,977
1,395
5,424
5,657
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 7
6,437
1,287
3,205
3,744
1,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 0 / 8
6,935
1,387
5,981
2,133
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
4
Kills
20
20
Deaths
4
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
6
7
L
Jing Wei
Castro181
Jing Wei
1
6
2
0.33
W
Bellona
3
1
14
10
L
Pele
0
0
0
0
W
King Arthur
MCS-Russiandog
King Arthur
4
2
14
5.5
W
4
1
7
7.5
L
0
5
3
0.3
L
Ne Zha
1
6
1
0.25
W
5
0
8
9
L
Cerberus
Thorn002
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
23,414
29,368
Taken
18,982
11,727
Mitigated
8,971
1,597
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,760
2,065
0
0
3,392
835
0
2,290
1,102
0
12,268
L
Jing Wei
Castro181
Jing Wei
2,742
2,527
0
163
7,331
2,481
0
1,618
5,533
0
12,508
W
Bellona
5,044
1,167
0
753
4,056
2,861
0
1,875
2,181
0
14,308
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
MCS-Russiandog
King Arthur
5,424
697
0
1,163
5,657
3,519
0
2,808
2,849
96
9,341
W
3,205
1,257
0
278
3,744
1,164
0
1,307
2,437
7,722
0
L
5,272
1,121
0
0
5,043
1,548
0
1,719
3,240
13,688
0
L
Ne Zha
3,283
788
52
278
7,687
2,607
0
2,788
4,703
0
11,963
W
5,981
570
0
0
2,133
592
0
639
1,494
14,272
0
L
Cerberus
Thorn002
Cerberus
3,647
295
75
1,029
9,307
5,091
0
2,722
6,383
11,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
33,321
82
Minions Killed
88
4
Camps Cleared
5
337,658
Distance Traveled
527,698
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,371
1,274
21
4
0
106,800
1
L
Jing Wei
5,796
1,159
19
4
1
92,302
0
W
Bellona
6,601
1,320
19
4
2
110,520
0
L
Pele
4,670
934
0
0
0
6,743
0
W
King Arthur
6,977
1,395
10
2
0
97,144
0
W
Freya
6,437
1,287
13
3
0
104,719
0
L
Zeus
5,517
1,103
27
5
1
73,052
0
L
Ne Zha
5,472
1,094
8
2
2
78,798
1
W
He Bo
6,935
1,387
25
5
3
108,515
0
L
Cerberus
6,136
1,227
28
6
0
86,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role