Player Matchup

Sol
Sol
Klayshen
Sol
Level 38
God Stats
4W - 4L
1,495 SR
Queue Stats
27W - 17L
1,626 Elo+
Party 2
Ra
Ra
MeteorDoll
Ra
Level 63
God Stats
17W - 10L
1,597 SR
Queue Stats
20W - 13L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
Quicctofinish34
Hou Yi
Level 156
God Stats
1W - 2L
1,700 SR
Queue Stats
105W - 90L
1,696 Elo+
Party 2
Team Averages
Level 86
1,597 SR
1,646 Elo+

VS

Team Averages
Level 56
1,653 SR
1,596 Elo+
Khepri
Khepri
ChanclaGuardian
Khepri
Level 26
God Stats
5W - 0L
1,937 SR
Queue Stats
53W - 29L
1,548 Elo+
Party 1
Bellona
Bellona
Dark__Sdssd
Bellona
Level 14
God Stats
4W - 2L
1,448 SR
Queue Stats
32W - 10L
1,676 Elo+
Party 1
Sol
Sol
UP_Bradman
Sol
Level 127
God Stats
9W - 5L
1,573 SR
Queue Stats
537W - 473L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,974
581
3,981
9,625
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 4
7,819
652
6,377
9,222
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 5 / 1
7,865
655
9,583
11,889
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,830
653
2,276
9,163
7,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Dark__Sdssd
Bellona
14
6 / 2 / 8
9,243
770
13,425
13,636
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 1 / 7
10,274
856
12,094
9,115
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Bellona
Dark__Sdssd
Bellona
6
2
8
5
L
0
7
4
0.29
L
1
3
4
1
L
4
5
1
0.9
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
27,795
30,736
Taken
31,914
12,003
Mitigated
22,849
4,952
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,276
262
738
854
9,163
7,861
73
2,196
6,803
12,247
0
W
Bellona
Dark__Sdssd
Bellona
13,425
3,138
625
4,291
13,636
11,317
165
3,957
9,243
0
27,670
L
3,981
970
0
666
9,625
3,697
0
3,540
5,814
11,734
1,074
L
6,377
408
645
1,562
9,222
3,421
0
5,200
3,827
21,736
0
L
9,583
4,179
0
2,079
11,889
4,885
0
5,154
6,339
0
21,343
W
12,094
2,864
0
4,891
9,115
3,671
2,445
3,323
5,636
50,236
4,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
27,347
97
Minions Killed
142
2
Camps Cleared
8
593,532
Distance Traveled
679,404
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,830
653
19
2
3
225,952
2
W
Bellona
9,243
770
38
3
1
230,661
5
L
Sol
6,974
581
25
2
0
182,403
1
L
Ra
7,819
652
49
4
0
232,791
2
L
Hou Yi
7,865
655
23
2
2
178,338
4
W
Sol
10,274
856
85
7
4
222,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role