Player Matchup

Izanami
Izanami
CleetusTooly
Izanami
Level 29
God Stats
15W - 15L
1,541 SR
Queue Stats
42W - 44L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
PeptoGlizzmol
Gilgamesh
Level 64
God Stats
1W - 6L
1,309 SR
Queue Stats
218W - 199L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
Saucekills
Hou Yi
Level 29
God Stats
12W - 4L
1,707 SR
Queue Stats
106W - 84L
1,587 Elo+
Party 1
Bellona
Bellona
WheresMyFckinSon
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 141L
1,603 Elo+
Party 1
Scylla
Scylla
cameron19988991
Scylla
Level 21
God Stats
5W - 9L
1,418 SR
Queue Stats
51W - 55L
1,525 Elo+
Party 1
Team Averages
Level 49
1,495 SR
1,562 Elo+

VS

Team Averages
Level 52
1,612 SR
1,594 Elo+
Zeus
Zeus
BihBeast95
Zeus
Level 41
God Stats
13W - 3L
1,967 SR
Queue Stats
136W - 81L
1,571 Elo+
Solo
Skadi
Skadi
CalistIomé
Skadi
Level 31
God Stats
26W - 29L
1,495 SR
Queue Stats
106W - 121L
1,423 Elo+
Solo
Ne Zha
Ne Zha
Pagida
Ne Zha
Level 60
God Stats
1W - 0L
1,690 SR
Queue Stats
7W - 1L
1,784 Elo+
Party 2
Sol
Sol
ShinobiVort
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,658 Elo+
Party 2
Ymir
Ymir
Spamtaco64
Ymir
Level 111
God Stats
2W - 3L
1,407 SR
Queue Stats
98W - 78L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CleetusTooly
Izanami
16
1 / 5 / 8
9,389
939
6,715
11,796
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PeptoGlizzmol
Gilgamesh
16
4 / 2 / 6
10,507
1,051
10,227
22,618
16,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Saucekills
Hou Yi
16
5 / 7 / 5
10,173
1,017
13,312
18,028
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 6 / 9
10,764
1,076
10,961
19,413
20,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 5 / 8
10,258
1,026
10,424
11,627
3,963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

171

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 10
12,584
1,258
28,056
9,159
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 11
9,735
974
8,462
8,802
3,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Pagida
Ne Zha
17
5 / 6 / 16
10,892
1,089
18,543
12,687
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 14
10,144
1,014
13,607
9,232
2,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 19
11,274
1,127
9,696
14,441
16,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
95
16
Kills
25
25
Deaths
16
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
W
2
4
11
1.88
L
Izanami
CleetusTooly
Izanami
1
5
8
1
W
Ne Zha
Pagida
Ne Zha
5
6
16
2.17
L
Gilgamesh
PeptoGlizzmol
Gilgamesh
4
2
6
3.5
L
Hou Yi
Saucekills
Hou Yi
5
7
5
1.07
W
3
2
14
5
W
2
2
19
5.75
L
4
6
9
1.42
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,639
Damage
78,364
83,482
Taken
54,321
49,943
Mitigated
31,988
7,443
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,056
2,038
0
272
9,159
3,482
0
787
8,161
47,690
0
W
8,462
4,391
0
684
8,802
3,341
0
2,667
6,101
0
24,412
L
Izanami
CleetusTooly
Izanami
6,715
3,559
0
972
11,796
3,728
0
7,391
4,405
0
25,923
W
Ne Zha
Pagida
Ne Zha
18,543
4,382
0
1,008
12,687
5,443
0
1,864
10,643
0
33,488
L
Gilgamesh
PeptoGlizzmol
Gilgamesh
10,227
1,819
1,926
1,480
22,618
16,301
0
13,678
8,940
4,248
19,388
L
Hou Yi
Saucekills
Hou Yi
13,312
6,306
0
1,554
18,028
5,849
0
11,619
6,409
0
30,588
W
13,607
7,067
0
3,139
9,232
2,896
0
2,271
6,860
31,746
0
W
9,696
2,322
0
1,919
14,441
16,826
0
3,937
10,378
19,831
0
L
10,961
2,920
0
924
19,413
20,102
0
11,017
8,396
0
20,633
L
10,424
854
0
587
11,627
3,963
0
7,654
3,973
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
54,629
198
Minions Killed
180
5
Camps Cleared
6
925,615
Distance Traveled
938,754
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,584
1,258
45
5
3
183,756
0
W
Skadi
9,735
974
42
4
0
149,079
0
L
Izanami
9,389
939
44
4
0
176,548
0
W
Ne Zha
10,892
1,089
18
2
0
219,951
2
L
Gilgamesh
10,507
1,051
22
2
2
203,675
0
L
Hou Yi
10,173
1,017
44
4
0
172,395
0
W
Sol
10,144
1,014
52
5
1
177,965
0
W
Ymir
11,274
1,127
23
2
2
208,003
1
L
Bellona
10,764
1,076
31
3
1
189,660
0
L
Scylla
10,258
1,026
57
6
2
183,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role