Player Matchup

Sol
Sol
Milkmanjugs
Sol
Level 69
God Stats
15W - 5L
1,989 SR
Queue Stats
115W - 98L
1,474 Elo+
Solo
Artio
Artio
RatingBark3
Artio
Level 42
God Stats
3W - 7L
1,422 SR
Queue Stats
22W - 35L
1,267 Elo+
Party 2
Ullr
Ullr
StormCaller222
Ullr
Level 23
God Stats
4W - 8L
1,341 SR
Queue Stats
15W - 26L
1,209 Elo+
Party 2
Ymir
Ymir
Troller7801
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 2
Cliodhna
Cliodhna
blackbird555
Cliodhna
Level 24
God Stats
11W - 11L
1,343 SR
Queue Stats
15W - 26L
1,163 Elo+
Party 2
Team Averages
Level 34
1,519 SR
1,287 Elo+

VS

Team Averages
Level 97
1,504 SR
1,436 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BadLemonWheat
Osiris
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 68L
1,438 Elo+
Party 1
Hel
Hel
RWBYROZE
Hel
Level 40
God Stats
9W - 20L
1,392 SR
Queue Stats
24W - 41L
1,296 Elo+
Party 3
Artio
Artio
SilverxPyrox98
Artio
Level 146
God Stats
19W - 20L
1,565 SR
Queue Stats
524W - 498L
1,523 Elo+
Party 1
Nemesis
Nemesis
ZxSpawnDevilxZ
Nemesis
Level 108
God Stats
10W - 5L
1,562 SR
Queue Stats
665W - 746L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
6,649
665
6,010
5,934
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 0 / 1
5,082
508
3,704
6,178
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 2
4,849
485
1,351
3,104
858
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 2
4,775
478
2,070
5,356
1,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
blackbird555
Cliodhna
10
3 / 0 / 1
5,813
581
3,692
4,499
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
4,262
426
1,742
2,054
509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
5,697
570
5,223
7,636
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
5,766
577
1,937
4,765
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
5,303
530
1,666
8,544
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 1 / 0
5,341
534
2,321
5,361
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
1
2
0
0.5
W
5
2
0
2.5
L
1
3
0
0.33
W
0
0
1
0.5
L
0
1
2
1
W
0
1
2
1
W
0
0
2
1
L
1
1
0
1
W
Cliodhna
blackbird555
Cliodhna
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
12,889
25,071
Taken
28,360
10,111
Mitigated
11,847
11,821
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,742
914
0
614
2,054
509
0
197
1,857
13,571
3,023
L
5,223
2,013
0
2,838
7,636
4,368
0
3,126
3,830
0
27,721
W
6,010
3,088
0
3,326
5,934
2,239
0
2,286
3,648
33,856
4,398
L
1,937
0
47
2,029
4,765
1,449
424
2,078
2,687
27,349
0
W
3,704
686
188
3,703
6,178
3,979
174
253
5,925
18,405
0
L
1,666
209
439
3,360
8,544
4,132
0
3,698
4,807
7,885
0
W
1,351
735
445
614
3,104
858
856
420
2,684
0
20,632
W
2,070
668
0
1,674
5,356
1,790
416
1,703
3,653
17,240
0
L
2,321
1,301
0
2,888
5,361
1,389
0
1,077
4,255
0
22,771
W
Cliodhna
blackbird555
Cliodhna
3,692
621
0
1,871
4,499
1,245
0
397
4,102
0
29,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
26,369
249
Minions Killed
243
0
Camps Cleared
0
989,826
Distance Traveled
865,409
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,262
426
45
5
0
98,679
1
L
Osiris
5,697
570
57
6
0
197,231
4
W
Sol
6,649
665
77
8
0
197,486
3
L
Hel
5,766
577
65
7
0
191,111
3
W
Artio
5,082
508
32
3
0
186,354
1
L
Artio
5,303
530
11
1
0
174,739
5
W
Ullr
4,849
485
45
5
0
176,892
4
W
Ymir
4,775
478
37
4
0
182,135
0
L
Nemesis
5,341
534
65
7
0
203,649
3
W
Cliodhna
5,813
581
58
6
0
246,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role