Player Matchup

Arachne
Arachne
ItsMannyTime28
Arachne
Level 36
God Stats
0W - 5L
1,165 SR
Queue Stats
47W - 74L
1,255 Elo+
Party 2
Zeus
Zeus
MambaCri
Zeus
Level 26
God Stats
2W - 12L
1,060 SR
Queue Stats
21W - 36L
1,304 Elo+
Party 2
Bellona
Bellona
Mighty Gingy
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,416 Elo+
Solo
Ganesha
Ganesha
abe51244
Ganesha
Level 29
God Stats
18W - 22L
1,501 SR
Queue Stats
45W - 68L
1,290 Elo+
Party 2
Chernobog
Chernobog
flaming-charm247
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,404 Elo+
Party 2
Team Averages
Level 42
1,345 SR
1,334 Elo+

VS

Team Averages
Level 100
1,544 SR
1,418 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AetherKendall
Izanami
Level 45
God Stats
12W - 16L
1,476 SR
Queue Stats
43W - 55L
1,387 Elo+
Party 1
Mercury
Mercury
Ahrul-CR
Mercury
Level 89
God Stats
3W - 6L
1,522 SR
Queue Stats
180W - 229L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
LimiT G
Nu Wa
Level 107
God Stats
26W - 22L
1,494 SR
Queue Stats
166W - 165L
1,423 Elo+
Solo
Nike
Nike
christian8101A
Nike
Level 106
God Stats
1W - 1L
1,728 SR
Queue Stats
227W - 293L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,262
526
4,328
8,220
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
10
2 / 5 / 0
5,938
594
3,502
7,422
2,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Mighty Gingy
Bellona
9
2 / 3 / 2
5,598
560
5,532
6,315
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
abe51244
Ganesha
7
0 / 2 / 0
4,176
418
2,942
7,784
2,544
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
7
0 / 3 / 0
4,421
442
3,201
5,402
1,259
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 6
5,685
569
3,350
5,098
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
9
5 / 0 / 1
5,682
568
5,881
5,152
1,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Ahrul-CR
Mercury
9
2 / 2 / 2
5,520
552
2,580
6,390
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
LimiT G
Nu Wa
12
6 / 2 / 1
7,008
701
7,276
4,405
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 2 / 1
6,259
626
4,577
9,334
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
16
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
6
3
W
Izanami
5
0
1
5.5
W
Mercury
Ahrul-CR
Mercury
2
2
2
1.5
L
2
3
2
1
W
Nu Wa
LimiT G
Nu Wa
6
2
1
3.25
L
Zeus
2
5
0
0.4
L
Bellona
Mighty Gingy
Bellona
2
3
2
1
L
Ganesha
abe51244
Ganesha
0
2
0
0
W
3
2
1
1.75
L
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,505
Damage
23,664
35,143
Taken
30,379
11,437
Mitigated
11,779
6,633
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,350
820
2,233
2,851
5,098
3,358
546
828
4,270
15,114
0
W
Izanami
5,881
4,445
198
1,040
5,152
1,729
662
1,448
3,704
0
36,986
W
Mercury
Ahrul-CR
Mercury
2,580
1,020
0
1,653
6,390
1,757
0
1,417
4,945
0
22,933
L
4,328
3,560
0
870
8,220
2,304
0
2,026
5,914
0
19,930
W
Nu Wa
LimiT G
Nu Wa
7,276
2,240
0
1,205
4,405
1,376
0
2,324
2,081
37,669
0
L
Zeus
3,502
299
108
1,593
7,422
2,051
0
4,333
2,779
27,595
0
L
Bellona
Mighty Gingy
Bellona
5,532
1,395
0
1,517
6,315
3,279
0
280
5,655
0
24,392
L
Ganesha
abe51244
Ganesha
2,942
74
0
1,394
7,784
2,544
0
1,313
6,427
14,705
0
W
4,577
848
12
5,207
9,334
3,559
566
427
8,192
0
28,046
L
Chernobog
3,201
1,365
0
1,151
5,402
1,259
0
2,206
3,152
0
20,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
30,154
214
Minions Killed
277
0
Camps Cleared
0
929,108
Distance Traveled
992,409
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,685
569
25
3
0
180,256
0
W
Izanami
5,682
568
70
7
0
183,668
0
W
Mercury
5,520
552
61
6
0
246,478
1
L
Arachne
5,262
526
46
5
0
224,029
0
W
Nu Wa
7,008
701
53
5
0
172,572
0
L
Zeus
5,938
594
48
5
0
165,883
0
L
Bellona
5,598
560
51
5
0
208,196
4
L
Ganesha
4,176
418
4
0
0
182,010
2
W
Nike
6,259
626
68
7
0
209,435
2
L
Chernobog
4,421
442
65
7
0
148,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role